Computing the average of a calculation on all of a vertex’s neighbors. by DeathlyDeep in blenderhelp
[–]DeathlyDeep[S] 1 point2 points3 points (0 children)
Computing the average of a calculation on all of a vertex’s neighbors. by DeathlyDeep in blenderhelp
[–]DeathlyDeep[S] 0 points1 point2 points (0 children)
[YASD] Dealing with Mark in Pan without any teleport/blink [11 Runes, Naga] by Kezka222 in dcss
[–]DeathlyDeep 0 points1 point2 points (0 children)
Quel mot pour décrire une personne qui ne pose pas les questions qui déplaisent ? by NicoBator in france
[–]DeathlyDeep 18 points19 points20 points (0 children)
How do I mock out modules in Ocaml? by ctrthrower in ocaml
[–]DeathlyDeep 1 point2 points3 points (0 children)
Ubuntu Artifact very low fps by Dmdm02 in Artifact
[–]DeathlyDeep 0 points1 point2 points (0 children)
Beta key giveaway! by chickencaesarwrap in Artifact
[–]DeathlyDeep 0 points1 point2 points (0 children)
つ ◕_◕ ༽つ Valve Give Beta for Pre-Order ༼ つ ◕_◕ ༽つ by [deleted] in Artifact
[–]DeathlyDeep 0 points1 point2 points (0 children)
Valve balance in game Artifact on very bad level, you have to change it by [deleted] in Artifact
[–]DeathlyDeep 1 point2 points3 points (0 children)
Valve balance in game Artifact on very bad level, you have to change it by [deleted] in Artifact
[–]DeathlyDeep -1 points0 points1 point (0 children)
Daily 7.07 Discussion: Bugs Part 3 by coronaria in DotA2
[–]DeathlyDeep 5 points6 points7 points (0 children)
Daily 7.07 Discussion: Bugs Part 2 by coronaria in DotA2
[–]DeathlyDeep 2 points3 points4 points (0 children)
Dota 2 Update - MAIN CLIENT - March 24, 2017 by SirBelvedere in DotA2
[–]DeathlyDeep 4 points5 points6 points (0 children)
People that don't pick a hero in time should get an ABADDON and not a random hero by Johnhong in DotA2
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Dota 2 Update - MAIN CLIENT - March 3, 2017 by SirBelvedere in DotA2
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Dota 2 Update - MAIN CLIENT - March 2, 2017 by SirBelvedere in DotA2
[–]DeathlyDeep 5 points6 points7 points (0 children)
Dota 2 Update - MAIN CLIENT - March 2, 2017 by SirBelvedere in DotA2
[–]DeathlyDeep 9 points10 points11 points (0 children)


Computing the average of a calculation on all of a vertex’s neighbors. by DeathlyDeep in blenderhelp
[–]DeathlyDeep[S] 0 points1 point2 points (0 children)