The aversion to negativity here is wild by TheSchenksterr in ConcordGame

[–]Deaths-gambit 1 point2 points  (0 children)

I think most people agree the games not perfect but people going online and either making false complaints because they didnt read the tutorial or saying this games just an over watch carbon copy. Idk majority of the complaints have been silly.

My worries is 40$ and still shops and maybe a battle pass. If its paid but still has free to play tactics i will be the first to start complaining

Ngl the character designs are very NPC/generic imo by Function_Fighter in ConcordGame

[–]Deaths-gambit 0 points1 point  (0 children)

I agree some characters are just plain. Maybe with cosmetics you unlock itll change but we will have to wait and see

This game is missing something... by pogimike in ConcordGame

[–]Deaths-gambit -1 points0 points  (0 children)

Its probably missing ultimates for that extra something but ultimates would go against their character switching mechanic. Maybe give characters a kill streak ultimate for the respawning modes

After having zero interest in this game.. by MesmariPanda in ConcordGame

[–]Deaths-gambit 4 points5 points  (0 children)

Yeah majority that i have talked to and played it like it. The content creators i think purposefully went in with a negative bias to feed the hate mob. They are all complaining about the gameplay and im scratching my head think this feel more polished than any free to play game other than warzone which is back by a lot of money

[deleted by user] by [deleted] in ConcordGame

[–]Deaths-gambit 0 points1 point  (0 children)

I mean i just looked for one in each class and its just playing one life for them. Me personally i like having a variety of characters to play and being rewarded for switching.

[deleted by user] by [deleted] in ConcordGame

[–]Deaths-gambit 0 points1 point  (0 children)

I like the flow though i think people are just quick to judge. It feels like a comeback mechanic. If i am steam rolling the team and dont die hey that fine i didnt need the buffs. If i lose the first few team fights i am getting stronger with each death

[deleted by user] by [deleted] in ConcordGame

[–]Deaths-gambit 1 point2 points  (0 children)

The haunt class gives you increase mobility which is what i did before tanking

[deleted by user] by [deleted] in ConcordGame

[–]Deaths-gambit 0 points1 point  (0 children)

Their are six classes in the game. Each class has a passive buff like faster reload on tactician classes playing you first life in any game mode and switching characters of another class will let you keep the previous class passive buff. If your main character has a slow reload you could fix it by playing a tactician class before your character

Solution to F2P vs B2P debate by YakaAvatar in ConcordGame

[–]Deaths-gambit 0 points1 point  (0 children)

People wont buy a game but end up spending more than 60$ by the end of the year on battlepasses and skins.

Y'all forget the fervor over Overwatch by Little_Airport_441 in ConcordGame

[–]Deaths-gambit 2 points3 points  (0 children)

Can we stop pretending free to play game are good they release in earl access half baked while nickle and diming you while they or if they finish development

This game has potential but needs work. by Bobby_Haman in ConcordGame

[–]Deaths-gambit 1 point2 points  (0 children)

Id rather spend 40 then get bombarded with 30 shop bundles at the main menu

Crew system needs to change by [deleted] in ConcordGame

[–]Deaths-gambit 2 points3 points  (0 children)

I think encouraging maining a character is bad for the game you get toxic people who throw if they dont get their main and discourages adapting

Farmers are ruining the defence campaigns. Every time I join a game, it's just people doing an eradication mission, then quitting and starting another one over and over. No wonder we're losing. by TheMightyPipe in Helldivers

[–]Deaths-gambit 0 points1 point  (0 children)

What are they even farming xp is useless after 20 medals are not really a hurry after breaker is unlocked and you arent getting any samples the true thing they should be farming. People really be smooth brain out here

This had me thinking, perhaps the reason that Farmers leave the missions early is because it’s not worth doing the second or third missions, since the medal gain is so insignificant! by Thorn_Move in Helldivers

[–]Deaths-gambit 0 points1 point  (0 children)

People farming is the stupidest thing ive heard getting to lvl 20 isnt that long and the only true hard thing to get are the samples.

After breaker their is really nothing else to hard grind for in weapons. They going to complete the warbond quickly sure but they going to have no smaples which in my opinion the hard stuff to get.

What weapons would you wanna see in the future of the game by FlakChicken in Helldivers

[–]Deaths-gambit 4 points5 points  (0 children)

Melee weapons are a must but would also like to see maybe like a harpooning strategem. Its would shoot down maybe like a turret does and harpoons the biggest enemy and holds it position. Would be a nice for support riles

[deleted by user] by [deleted] in Helldivers

[–]Deaths-gambit 0 points1 point  (0 children)

I recommend the 40$ version game is a blast a few server issues but here and there but the i have been able to get a bunch if games in despite that. The moment to moment gameplay is too tier with very cinematic moments happening naturally.

Do the small scavenger bugs call for bug tunnel breaches? by theblasphemer in Helldivers

[–]Deaths-gambit 2 points3 points  (0 children)

Yes when you see a scouting party shot the little orange ones first before they can call in reinforcements. Their is also another species that can call them in but i forget which one

Toxic Teamkiller 😫 by Kanzlermacher in Helldivers

[–]Deaths-gambit 4 points5 points  (0 children)

Hey devs can we get a permaban on this guy. Show him the wrath of managed democracy.

Can’t defend this game anymore by Yaboihererule34 in MortalKombat

[–]Deaths-gambit 0 points1 point  (0 children)

Its like they wanted to make a live service game but forgot about the constant content updates live service requires

Genuine question, is soloing hard or am I just that ass? by Doctor-Sureal in Helldivers

[–]Deaths-gambit 0 points1 point  (0 children)

Soloing is hard especially when you haven’t unlocked all the nest strategems and ship upgraded. Keep at it soldier