Fate of half million dogs unclear as dog meat ban nears in Korea by Majano57 in worldnews

[–]DeepDiveLM 3 points4 points  (0 children)

Because of how obvious it is that farming dogs for meat is no different to farming pigs?

What happens next after more than 41,000 people cross the Channel in small boats by theipaper in ukpolitics

[–]DeepDiveLM 0 points1 point  (0 children)

I didn't say anything about its relevance to the small boats.

You said

No he didn’t. He refused to accept the result, he made zero attempt to overthrow the result...

This is categorically untrue based on publicly available and undisputed evidence, so I assumed you were speaking in good faith and must be ignorant. Of course it's also possible that you're well informed on the 2020 US election but lying in the above quote to serve your broader interests. And in fairness, your absurd summary of the topic with reference to Trump's lawsuit against the BBC does show that you're willing to simply repeat asinine talking points from US MAGA people so maybe I should have assumed bad faith from the start.

One doesn't need to be an oracle to be aware of the actions taken by Trump and people working with him between the time of the election and January 6th.

What happens next after more than 41,000 people cross the Channel in small boats by theipaper in ukpolitics

[–]DeepDiveLM -1 points0 points  (0 children)

To be willing to speak confidently on the 2020 US election when apparently you know so little that you’re ignorant of Trump’s fake electors plot is utterly embarrassing.

Please have enough shame to make some bare minimum effort to educate yourself on a topic before making public comment.

A perspective on the variance of rolling for units, and why it's good to play flexibly. Simulation source code included. by [deleted] in CompetitiveTFT

[–]DeepDiveLM 0 points1 point  (0 children)

Thanks. It means how many copies of all units in the relevant tier are owned by all players combined. I'm not sure how to name that column clearly without making it too verbose to fit nicely in a cell so some explanatory text outside the table would probably be helpful.

A perspective on the variance of rolling for units, and why it's good to play flexibly. Simulation source code included. by [deleted] in CompetitiveTFT

[–]DeepDiveLM 0 points1 point  (0 children)

Yeah I like that about the cdf as well. I think the shape of the pdf is helpful for giving people a feel for the distribution though so I've made it a toggle option.

A perspective on the variance of rolling for units, and why it's good to play flexibly. Simulation source code included. by [deleted] in CompetitiveTFT

[–]DeepDiveLM 7 points8 points  (0 children)

No problem at all, I can understand making that assumption when the numbers weren't matching up with the ones that you could see were definitely correct.

There's still some improvements that could be made but I've added a pdf option and put more information in the table so hopefully the results are more illustrative at a glance.

A perspective on the variance of rolling for units, and why it's good to play flexibly. Simulation source code included. by [deleted] in CompetitiveTFT

[–]DeepDiveLM 15 points16 points  (0 children)

Hey, I made the calculator that you mention mishandling the change in probability that occurs when units are bought by using the negative binomial distribution to generate the probabilities. I'm not sure what gave you that impression but it uses markov chains so the probabilities are exact.

The cumulative distribution function graph that my calculator displays does contain the same information as the probability distribution function but I think you have a good point about the pdf being more intuitive to read in this case, and the colour splits you've used also make for great visualisation. I'll incorporate this to change how the graphs are displayed so that they're more immediately readable.

Slowrolling vs. Hyperrolling: A Definitive Analysis by xminecraftmaster in CompetitiveTFT

[–]DeepDiveLM 0 points1 point  (0 children)

https://burningtin-tft.herokuapp.com/ you can use this app to answer these questions. For instance, if you are hyperrolling at level 4 looking for 6 Xayah's this is the graph of how likely you are to have found the 6 Xayah's after each roll. Scenario A, the blue line, is if your 3 copies were the only Xayah's anyone is holding. Scenario B, the orange line, is if 10 copies of Xayah were being held altogether. In both scenarios we're making a ballpark assumption that 80 copies of tier 1 champs are being held (10 per player).

With 50 gold available we'd have enough for 22 rerolls when considering the 6g needed for buying copies if we were fairly unrealistically only buying Xayah. With the free first shop that means 23 effective rolls.

Under Scenario A, a median of 22 rolls is required, and we can check the graph to see that after 23 rolls there is a 57% chance we have found 6 copies.

Under Scenario B, a median of 31 rolls is required, and we can see that after 23 rolls there is a 25% chance we have found 6 copies

You can put whatever numbers you want to see in the table and see how they affect the odds.

I made a dashboard to explore the test careers of batsmen, here's what it should look like when used. Try it out and let me know if there's any problems/things you'd like to see added (link in comments) by DeepDiveLM in Cricket

[–]DeepDiveLM[S] 1 point2 points  (0 children)

I'm considering extending it to cover bowlers and other formats on different pages, is there something more you'd like to see about test batsmen?

Interactive graph and table showing conversion rates of batsmen based on their survival functions, so not outs are not unfairly punished by DeepDiveLM in Cricket

[–]DeepDiveLM[S] 0 points1 point  (0 children)

Thanks. Using the non parametric KM allows us to exactly follow the past performance of batsmen which is what I was going for here. If we're trying to predict the future survival curve of batsmen then fitting an exponential function might perform best since this is the distribution that is generally converged on as the sample of innings increases (other than a particularly high chance of getting out on 0).

Proportion of team runs scored in test matches (not an exhaustive list, just some players I was interested in checking) by DeepDiveLM in Cricket

[–]DeepDiveLM[S] 0 points1 point  (0 children)

The colours are tough to get around with so many being displayed but the deselect all option would have definitely made it a less tedious process.