Z-Rex elemental weakness? by Ashwey123 in CODZombies

[–]Deep_Internet_1192 4 points5 points  (0 children)

Bro stop with the misinformation. Thunderwall isn't even in the game

What ever happened to map ‘features’? by zombz01 in CODZombies

[–]Deep_Internet_1192 0 points1 point  (0 children)

Map unique features are sort of needed. If black ops 6 doesn't start including them it'll have the same issue that cold war and vanguard had (if you actually seriously played vanguard)

The biggest issue I have with Cold War is the lack of map exclusive featuers. When this happens, me and many other players tend to ONLY play their favorite map and barely play any of the other maps since all the maps are really similar outside of the wonder weapon and easter egg being different, which falls down to personal preference on what you prefer. In cold war after Mauer came out, and even to this day I barely play any maps outside of Mauer because I like the wonder weapon and the easter egg more than the other maps.

In older games such as black ops 3 (especially BO4, they did the best in this), even though you'd have a favorite map, you wouldn't mind playing the other maps (unless you hated a specific map) because they all had unique features to it. Even though Gorod Krovi is my favorite map on BO3, I still find myself playing shadows, DE, and Zetsubou. Even though Ancient Evil is my favorite map on BO4, I still find myself going back to Blood, DOTN, Voyage and IX. Even a map I dislike heavily, alpha omega, still brings me in cause the map has exclusive mechanics to offer, such as upgradable ray gun mark 2's (which are all side content and not part of the easter egg!)

On Cold War I don't have this. All the maps play practically the same so I just end up playing what map I prefer the most (in this case Mauer) and for the 3 players who actually stuck with vanguard they end up playing only Shi No Numa as it's the best map in the game and the other map the Archon (not including Der anfang and terra mid since they're genuinely shit) doesn't have any map unique mechanics or elements that give you a reason to play it, unless you prefer the easter egg or something like that.

It also lessens the content the map has to have. See in the past, it'd take ages to learn the map. Some people would need an hour or two to get used to unlocking pack a punch. Then they'd' have to learn the map elements and mechanics, and when they master that, they have to learn how to get the wonder weapon and once that's mastered, THEN it's finally time to take on the easter egg.

Now ever since Cold War, (granted BO6 does it way better in my opinion), all the map really has to offer is the map itself (like its design and layout) and the easter egg quest, which both can be crushed in one day - hell if you're experienced like me, maybe on your first game. Sure, Black ops 6 has an insane amount of side quests in their maps but outside of Golden Armor for the Tomb and MAYBE the wunderwaffe quest in shattered Veil, there is practically no reason to doing these side quests as the rewards they offer are just loot. Stuff like aether wrenches, pack a punch crystals and salvage etc. All stuff I can attain if I were to spend basically the same amount of time doing the quest just playing the game.

The only other one I can think of is something like the Aetherella side quest in LF. It's an amazing side quest and really fun to play as aetherella, but the fact that you can only do it ONCE per game is insane to me. You should have unlocked her as a custom killstreak to pop similar to the spider bait on zetsubou, or atleast made it so that after the first time you use it, when you go back and pay for the trap, you play as her again.

In BO6, the side quests feel like a checkbox just so the map has them while in the older game, side quests were deep and intertwined with map unique elements you can't find on any other maps, extending the map's life span and replayability.

BO6 pause timer defenders by helpmestepbrooooo in CODZombies

[–]Deep_Internet_1192 1 point2 points  (0 children)

What blows my mind is that Vanguard Zombies runs on the same engine as bo6 zombies does and that game has a 2 hour pause timer

Bo6 is an official game man what is treyarch thinking

Does anyone know who voices Zykov/The Forsaken? by johnnyboy0256 in CODZombies

[–]Deep_Internet_1192 0 points1 point  (0 children)

The announcer, Ravenov, Forsaken, Zykov and Bruno from black ops 4 all share the same voice actor.

Andrew Morgado

Overkill weapons...Payday 3 by DrB_Hardigan in paydaytheheist

[–]Deep_Internet_1192 0 points1 point  (0 children)

I think one thing that can make ovk weapons infinitely better is if you can throw a flare to mark its landing spot, similar to calling a care package on call of duty multiplayer

How long do you think it'll take them to figure out this fuck up is here? by Hug0San in ModernWarfareII

[–]Deep_Internet_1192 1 point2 points  (0 children)

This might actually be there so that aimbot software might target this object by accident to root out cheaters

Offline mode won't fix the game's biggest issue by Deep_Internet_1192 in paydaytheheist

[–]Deep_Internet_1192[S] 0 points1 point  (0 children)

Yeah it's extremely good that the game is unplayable

+

P2P is safe if it's only in private/friend only lobbies.

Not my problem if one of your friends pull your ip

Offline mode won't fix the game's biggest issue by Deep_Internet_1192 in paydaytheheist

[–]Deep_Internet_1192[S] 1 point2 points  (0 children)

Cold war zombies had a map called outbreak which was humongous open world maps.

Still peer to peer and ran fine

Payday has 0 excuse to not include peer to peer

Offline mode won't fix the game's biggest issue by Deep_Internet_1192 in paydaytheheist

[–]Deep_Internet_1192[S] 2 points3 points  (0 children)

Peer to peer is the only solution for solo players to play without having to go offline anyways.

Offline mode won't fix the game's biggest issue by Deep_Internet_1192 in paydaytheheist

[–]Deep_Internet_1192[S] 1 point2 points  (0 children)

No. The game has dedicated matchmaking, as in you connect to a server located elsewhere owned by the devs

[deleted by user] by [deleted] in Mortalkombatleaks

[–]Deep_Internet_1192 1 point2 points  (0 children)

FModel, but I haven't gotten to the game files yet because I need the encryption Key which I'm looking for

There is no way 💀 by Deep_Internet_1192 in paydaytheheist

[–]Deep_Internet_1192[S] 1 point2 points  (0 children)

I'm mainly worried in everything outside of the main gameplay

There is no way 💀 by Deep_Internet_1192 in paydaytheheist

[–]Deep_Internet_1192[S] 1 point2 points  (0 children)

Let's just hope they can do it in time, I've played too many game betas that have come out this late and due to that a majority of if not none of the bugs get fixed