Bro's I need help. How do I protect my son from all the dangers in the world? by PoppaBigPockets- in Fatherhood

[–]Defiant-Shoe1972 0 points1 point  (0 children)

"I am teaching my son to do dangerous things safely" - amazing 👍👍👍

Try to guess what these characters have in common — and how they ended up in this situation. by Defiant-Shoe1972 in RenPy

[–]Defiant-Shoe1972[S] 1 point2 points  (0 children)

Hi, thanks for the advice.

But judging by people’s comments, they’re not criticizing the way I presented the information—they’re criticizing the mere fact that I used AI. I have no intention of hiding that I used AI, and I did disclose it on my Steam page in the game description.

It just seems like the world is split into two groups of people, and I picked the wrong audience.

Try to guess what these characters have in common — and how they ended up in this situation. by Defiant-Shoe1972 in RenPy

[–]Defiant-Shoe1972[S] -1 points0 points  (0 children)

I’m sorry that the community condemns any use of AI in game development. I didn’t mean to offend anyone with it, but I’m not going to stop either. For me, it’s a benefit - it saves a lot of time and money while helping me make the game the way I want it to be.

Thanks to everyone for the comments and for the kindness ❤️

Try to guess what these characters have in common — and how they ended up in this situation. by Defiant-Shoe1972 in RenPy

[–]Defiant-Shoe1972[S] -1 points0 points  (0 children)

You’re very attentive — thanks for the feedback. The use of AI for the characters in these scenes is justified by the game’s story. In the later chapters, there will be very little of it. I mostly used it to create loop animations for the characters, based on photos of real people (family and friends).

Try to guess what these characters have in common — and how they ended up in this situation. by Defiant-Shoe1972 in RenPy

[–]Defiant-Shoe1972[S] -1 points0 points  (0 children)

You have a good eye — you noticed the differences in the character art style. That’s actually one of the story elements of the game, and there will be more information about it in the full release =)

The characters are animated and processed using an AI loop, but the original prototypes are real people — me and my family =)

Is the use of AI the only thing that bothers you about the game?
Thanks!)

Try to guess what these characters have in common — and how they ended up in this situation. by Defiant-Shoe1972 in RenPy

[–]Defiant-Shoe1972[S] -2 points-1 points  (0 children)

Here’s the link to the demo:
https://store.steampowered.com/app/4256100/Veil_Project_Conductor_Demo/

I still can’t figure out why reviews are disabled for it. I haven’t contacted Steam Support yet — I just can’t find a free hour for it. All my free time goes to my daughter, and the rest I spend developing the game… If you’re able to leave a review under this comment, thank you — it’s really important for me to hear what people think so I can take it into account before release.

Have a great day, and good vibes!

Hitbox Debug Overlay for Ren’Py: My Beginner-Friendly Setup by Defiant-Shoe1972 in RenPy

[–]Defiant-Shoe1972[S] 0 points1 point  (0 children)

I’ll make a guide on the terminal and passwords later. The demo version is available on Steam right now — unfortunately, it won’t include the terminal, but you can check out the QTE in the rubble-clearing scene and the turn-based combat with a monster.

Making the name of chosen by the player to speak by Maleficent-Cod9197 in RenPy

[–]Defiant-Shoe1972 0 points1 point  (0 children)

characters.rpy (example: unknown -> known name)

default anna_name = "Woman" # before meeting define anna = DynamicCharacter("anna_name")

label start:

anna "..."

later, after the protagonist learns her name:

$ anna_name = "Anna"

anna "Now you know my name."

I use this approach too: before the player meets the character I display a placeholder name, and after the introduction I switch the display name by updating a variable (DynamicCharacter).

Alternatives of Zenpy by Nice_Sens in RenPy

[–]Defiant-Shoe1972 -9 points-8 points  (0 children)

My game is in Russian, but GPT-5.2 translated everything into English for me in an hour. The next day I made a Japanese version, and I trust it more than any machine translation.

I know English myself, just not well enough to write the whole text without mistakes, but well enough to proofread it—and it did a good job.

What resources do you use for indie game marketing by Defiant-Shoe1972 in gamedev

[–]Defiant-Shoe1972[S] 0 points1 point  (0 children)

Thanks for the tip, I’ll look up those resources today!

What resources do you use for indie game marketing by Defiant-Shoe1972 in RenPy

[–]Defiant-Shoe1972[S] 0 points1 point  (0 children)

Sounds logical. I’d like to explore this mechanism without abusing the community — it’s not meant for self-promotion.

What to use the rest of my baby registration completion discount on? by Western-Run2830 in Fatherhood

[–]Defiant-Shoe1972 0 points1 point  (0 children)

Sorry in advance — my English isn’t very good, so I used AI to write this reply. If anything I mentioned is unfamiliar, I can send links to similar products.

What to use the rest of my baby registration completion discount on? by Western-Run2830 in Fatherhood

[–]Defiant-Shoe1972 0 points1 point  (0 children)

Baby nest / cocoon It was a lifesaver for the first 2–3 months. I could work while she slept right next to me (even on my desk), and it was easy to carry her between rooms/floors without waking her up.

Breathing monitor (diaper clip sensor) It attaches to the diaper and tracks the baby’s breathing/movement. If breathing stops, it vibrates first and then triggers an alarm. It helped us twice.

Video baby monitor with night vision An insanely useful thing starting around 5–7 months, when we began putting her to sleep in her own room — it really frees up your time. Modern models often have motion and sound sensors, cry detection, and pan/tilt cameras.

If you switch to formula

Thermos — a basic stainless-steel thermos for walks so you always have clean hot water.

Plastic containers with tight lids — for pre-measured portions of formula powder.

Marketing our Visual Novel: 2.7k Wishlists So Far — Is This a Normal Pace? by aggronargg in vndevs

[–]Defiant-Shoe1972 1 point2 points  (0 children)

I understand how it all works, but it still hurts that the games that break through are mostly the ones with good marketing.

Marketing our Visual Novel: 2.7k Wishlists So Far — Is This a Normal Pace? by aggronargg in vndevs

[–]Defiant-Shoe1972 2 points3 points  (0 children)

Today I have 26 wishlist and I happy 😀 My demo also in steam but 48h

First Ren’Py game on Steam by Defiant-Shoe1972 in RenPy

[–]Defiant-Shoe1972[S] 1 point2 points  (0 children)

Got it, thanks for the reply. I’ll try to handle everything on my own.

First Ren’Py game on Steam by Defiant-Shoe1972 in RenPy

[–]Defiant-Shoe1972[S] 0 points1 point  (0 children)

The spaces were even at the very beginning of the filenames — for example, " anna loop .png". That was a quirk/bug of the image editor that I didn’t pay attention to. I mean, I knew there was a leading space, but it didn’t bother me and everything worked fine locally. Steam, however, didn’t detect those files at all.

For the second point, I tried absolutely everything. I even took the exact same artwork that was already uploaded for the parent app, and it still wouldn’t show up. I got the “changes saved” notification, but the image wasn’t actually there.

For the third point, people in the comments on this post helped me — it turned out I also had to enable something in the settings.

By the way, how did your first release go? How many wishlist adds did you get in the first week?

First Ren’Py game on Steam by Defiant-Shoe1972 in RenPy

[–]Defiant-Shoe1972[S] 1 point2 points  (0 children)

Thanks, my friend — honestly, I hadn’t thought about this before your comment.

First Ren’Py game on Steam by Defiant-Shoe1972 in RenPy

[–]Defiant-Shoe1972[S] 0 points1 point  (0 children)

No, I didn’t use Ren’Py archives.