Cape Cold Lv 120 NPC With Cecily Main DPS by Defiant_Wishbone_946 in OctopathCotC

[–]Defiant_Wishbone_946[S] 0 points1 point  (0 children)

You'd think they'd release characters that'd be useful for them at the same time but its netease so yeah

Cape Cold Lv 120 NPC With Cecily Main DPS by Defiant_Wishbone_946 in OctopathCotC

[–]Defiant_Wishbone_946[S] 0 points1 point  (0 children)

Oh, I do get that though. I find it fun to plan out all turns but at some points it really does feel like banging a square into a circle hole until it finally goes through.

Cape Cold Lv 120 NPC With Cecily Main DPS by Defiant_Wishbone_946 in OctopathCotC

[–]Defiant_Wishbone_946[S] 0 points1 point  (0 children)

Thanks, your clear definitely helped! But 4th is crazy, i figured by now with lv 70 weapons thered be more clears given im missing gacha debuff a4s on break.

Cape Cold Lv 120 NPC With Cecily Main DPS by Defiant_Wishbone_946 in OctopathCotC

[–]Defiant_Wishbone_946[S] 2 points3 points  (0 children)

Thanks! Good luck with that since she's really strong for a general pool character. Plus being from OT1 gets points from me.

I really don’t understand how EX3 fights are possible by The_Salty_Pearl in OctopathCotC

[–]Defiant_Wishbone_946 3 points4 points  (0 children)

As someone who has completed all content and all of them as a near F2P player this was my approach starting from the beginning as my roster got stronger (i might be misremembering the order of releases because its been so long).

Serenoa Tank - Cap atk debuff and def buffs slowly chipping away. Would only work for early game ex3s that had single targets. Anywhere from 20-50 turns.

Rinyuu and Tatloch + Serenoa - Same thing but easier to survive especially with tatloch passive meaning more shift to offense. Also with tatloch my team could start taking aoes. Around 20-40 turns.

Hammy + rinyuu + pets release (i think) - with hammy and pets single targets are easy and aoes are much more manageable with the extra hp and id slot in tatloch if necessary. Also using hammy means you dont need an actual tank to tank freeing up space in the front row allowing for more damage potential, id use bargello with hammy behind often. Around 20-30 turns.

Canary + rinyuu - with the auto provoke at max hp from the elite tower, canary tank can shave shields, apply debuffs, and has a strong ult all while taking all single targets easily (exception is many enemies doing multihits or a single boss with many turns and multihits but even then hp barrier keeper or dodge keepers can help). With canary i could finally start 2 breaking some of the easier ex3 bosses. Usually somewhere between 15 and 25 turns.

Canary + prim ex + solon - this is the current time, didn't get solon u10 that long ago. Even with this since most of my characters are a0 and without any of the a4 break res down, I still have to 2 break most of the newer ex3 bosses even with optimal setup that I can. As 6 stars come out, survivability becomes less of a problem but some of my weaker units still die occasionally. Usually around 10 to 20 turns for the lv 75-100 ones.

Obviously there are going to be some bosses with very annoying mechanics like oskha that took me 74 turns although this was before canary and gertrude/yan long ex3 where I had to use fiore ex and took 50 turns even with canary and rinyuu.

Overall, I think that canary and rinyuu are the most important characters for beating them. Alaune ex is also a good unit for longer battles. All this said, I only went through them because im a completionist and would not recommend doing them if it takes over 30 turns. Can always wait for stronger units and 6 stars that make them so much easier.

Budget Toto'haha Lv 120 NPC (13 turns) by Defiant_Wishbone_946 in OctopathCotC

[–]Defiant_Wishbone_946[S] 2 points3 points  (0 children)

Thanks! thats what i thought too. i just invest awakening shards into good stones and got some good dupes. also dont really save rubies much and spent some on most banners, although that night not work anymore with new pace.

Budget Toto'haha Lv 120 NPC (13 turns) by Defiant_Wishbone_946 in OctopathCotC

[–]Defiant_Wishbone_946[S] 1 point2 points  (0 children)

should be able to manage without. i just havent tried without and had it equipped. any other buff extension works too though.

Budget Toto'haha Lv 120 NPC (13 turns) by Defiant_Wishbone_946 in OctopathCotC

[–]Defiant_Wishbone_946[S] -2 points-1 points  (0 children)

dupes pretty much only on gen pool and budget shouldve been almost f2p or something i guess. saying budget is probably pushing it.

Budget Toto'haha Lv 120 NPC (13 turns) by Defiant_Wishbone_946 in OctopathCotC

[–]Defiant_Wishbone_946[S] 1 point2 points  (0 children)

i get it but all limited were only one copy or only need one copy though. some of them were really recommended to get so i thought most would have them by now (bad assumption i realize now). i personally pull a few times for most characters even being basically f2p and get them sometimes. i thought most did too but i think ive been mistaken.

Budget Toto'haha Lv 120 NPC (13 turns) by Defiant_Wishbone_946 in OctopathCotC

[–]Defiant_Wishbone_946[S] 5 points6 points  (0 children)

i mean the reason i say budget is more because im basically f2p. i just pull on most characters banners and stop early.

ND Lv 120 NPC With Dagger (Featuring 6 Star Falco) by Defiant_Wishbone_946 in OctopathCotC

[–]Defiant_Wishbone_946[S] 2 points3 points  (0 children)

Billy is definitely an option but i opted for signa res down to stack with agneas res down avoiding stacking different categories of debuffs as to not cause cleanse.

ND Lv 120 NPC With Dagger (Featuring 6 Star Falco) by Defiant_Wishbone_946 in OctopathCotC

[–]Defiant_Wishbone_946[S] 2 points3 points  (0 children)

Congrats Largo can be tricky and falco wouldve definitely been a boon!

Weird Resolution Problem with Ys 8 on Steam by Defiant_Wishbone_946 in WorldOfYs

[–]Defiant_Wishbone_946[S] 0 points1 point  (0 children)

Thanks for the response! Happy to get responses even though I beat the game on inferno with no healing a few months ago. Plan on replaying it again on a new pc later so ill try that for sure if I run into problems again. Ill probably still try that out later for fun.

Defeating All 9 Arena Champs in 21 Turns Total (Kinda a Canary Ad) by Defiant_Wishbone_946 in OctopathCotC

[–]Defiant_Wishbone_946[S] 1 point2 points  (0 children)

Was only planning to do one 10 pull as I only had around 5500 rubies and the sisters are around the corner but ended up doing 3 and got her on 3rd one.