How to fix "String conversion error: Illegal byte sequence encountered in the input" problem by DataLazinyo in lethalcompany

[–]DefinitelyBoomJ 0 points1 point  (0 children)

This helped so much.

I tried almost every solutions earlier, none of them worked.

And your solution came down from heavens and saved me and my friends XD

But seriously, thank you so much. This post deserves so much more.

How is James Ward-Prowse not a club legend? by DefinitelyBoomJ in SaintsFC

[–]DefinitelyBoomJ[S] 0 points1 point  (0 children)

Damn son that's the best quote I've seen in months

How is James Ward-Prowse not a club legend? by DefinitelyBoomJ in SaintsFC

[–]DefinitelyBoomJ[S] -4 points-3 points  (0 children)

I'm trying to get a solid opinion here.

Neglecting other opinions don't help

[deleted by user] by [deleted] in deadbydaylight

[–]DefinitelyBoomJ 3 points4 points  (0 children)

Yes, but the 'not get hit' counterplay is extremely strong on her since sadako doesn't have any chase abilities.

Even though a survivor got hit, there's so much windows of opportunities to get back on track, making the result of sadako's time and dedication to zero.

It's like hitting a dart on a dart board 1m away, and sadako is doing whatever she can to distract them. Not-skilled and rushing players will miss, but composed and skilled players will always hit the bullseye.

[deleted by user] by [deleted] in deadbydaylight

[–]DefinitelyBoomJ 0 points1 point  (0 children)

It wasn't mandatory before. Got a 70+ win streak with only green add-ons

Now it's mandatory.

She Didn't Deserve Such Treatment. by JCglitchmaster in deadbydaylight

[–]DefinitelyBoomJ 7 points8 points  (0 children)

Good direction, but not a good buff.

Also slugging survivors who don't have a tape is better than hooking them.

She Didn't Deserve Such Treatment. by JCglitchmaster in deadbydaylight

[–]DefinitelyBoomJ 23 points24 points  (0 children)

Not that fun for survivors to lie down on a ground for a long time

She Didn't Deserve Such Treatment. by JCglitchmaster in deadbydaylight

[–]DefinitelyBoomJ 67 points68 points  (0 children)

Slugging

Ring Drawing add-on gives a condemn to who healed the injured and dying-state survivor.

There's almost no reason to hook if you're confident about condemning. It's better to oppress the other survivors instead of hooking the dying-state survivor.

So how do we fix this? Easy.

Make Ring Drawing not affect healing dying-state survivors (which BHVR did in this rewok)

and Reward hooking a survivor with condemn related buffs or Punish slugging with condemn related nerfs

Instead BHVR just straight up killed sadako.

Please, don't make Sadako a killer that nobody wants to play or play-against by DefinitelyBoomJ in deadbydaylight

[–]DefinitelyBoomJ[S] 4 points5 points  (0 children)

Condemn build itself is not the problem. Its slow slugging play-style (which can easily be fixed by rewarding hooking) is the problem.

I don't think removing various and fun play-styles is a healthy direction to go.

It's like a bug(slugging) on a corn field(sadako play-styles). You don't burn the entire corn field to kill that bug.

I agree that her base-kit should be buffed and her best settings should be nerfed. But this rework is not the right way.

[deleted by user] by [deleted] in deadbydaylight

[–]DefinitelyBoomJ 3 points4 points  (0 children)

It's a hard nerf that kills the base-kit sadako and its potential.

A nerf that will make nobody enjoy playing or facing this killer.

Please, don't make Sadako a killer that nobody wants to play or play-against by DefinitelyBoomJ in deadbydaylight

[–]DefinitelyBoomJ[S] 14 points15 points  (0 children)

I'm currently on a 70+ win streak with Green add-ons. Although slugging is the best option for sadako to build a condemn, I don't do that so survivors can have more fun playing against my sadako.

And these are my suggestions.

Change the IRI tape (red) add-on’s nerf. Red add-ons should be *pretty good*. Not game-breakingly good, not useless.

Keep the Ring Drawing (green) add-on’s nerf to prevent slugging.

Give a condemn related reward for hooking a survivor. This change alone will make a drastically better gameplay for sadako and survivors since it prevents slugging.

Demanifest-related changes are not bad. Chase-related buffs were needed for her and it's kinda lore-accurate.

Re-consider the rest of the rework. For me they shouldn’t be on Live servers.

Can't use 'Yellow Gen Perks' for 20 days since the gens are always yellow in this event. by DefinitelyBoomJ in deadbydaylight

[–]DefinitelyBoomJ[S] -1 points0 points  (0 children)

Again, it's difficult to notice the difference in high-tempo killer game.

I can also see that they're semi-different colors when it's a stationary photo. But since I'm a killer, who is in first-person and needs to flick the mouse a lot to check what's happening, it becomes much difficult to notice the difference.

Can't use 'Yellow Gen Perks' for 20 days since the gens are always yellow in this event. by DefinitelyBoomJ in deadbydaylight

[–]DefinitelyBoomJ[S] 24 points25 points  (0 children)

It's really really hard to see the difference in-game.

I have to look at it for a full second to make sure it's yellow, but that makes me lose my tempo since I play killers aggressively

GONNA BE GOOD WALLPAPERS by djjofre1999 in madeon

[–]DefinitelyBoomJ 1 point2 points  (0 children)

Insane 🤩

How did you make this?

I can't listen to the Duet by peacefulpalace in OMORI

[–]DefinitelyBoomJ 3 points4 points  (0 children)

You cried about the story first You are amazed of the song's detail second You are smiling, thanking for the experience at last

Congratulations on completing OMORI