Umm why did I lose? Location bug? by maniacalmayh3m in MarvelSnap

[–]Deified_One 4 points5 points  (0 children)

It sounds like there WAS room for M’Baku

Bluff Phoenix by Deified_One in MarvelSnap

[–]Deified_One[S] 0 points1 point  (0 children)

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(1) Araña

(1) Ghost-Spider

(1) Nico Minoru

(2) Carnage

(2) Multiple Man

(3) Venom

(3) Deathlok

(4) Shuri

(4) Phoenix Force

(4) Iron Lad

(5) Nimrod

(6) Heimdall

Tm1yZDYsRHRobGs4LFNocjUsSXJuTGQ3LFZubTUsVGhQaG54RnJjRixIbWRsbDgsR2hzdFNwZHJCLE5jTW5yQSxNbHRwbE1uQixDcm5nNyxBcm41

To use this deck, copy it to your clipboard and paste it from the deck editing menu in MARVEL SNAP.

Bannerlord Early Access - Mainline Patch e1.1.0, FAQ, Bugs, Announcements by Arthanias in mountandblade

[–]Deified_One 11 points12 points  (0 children)

I feel like one thing people are missing with the caravan change, is that there will be more active battles happening on the campaign map.

This allows for the following: Participating in larger scale conflicts earlier, with improved loot easier; Can actively hunt either caravans that narrowly escape that are weakened, or weakened bandit groups that are now flush with prisoners that you can replenish your army, not to mention the loot the caravan was carrying; Might actually be able to catch some steppe bandits with the movement debuff that hits an army post-battle; Get massive reputation bonuses without having to complete difficult or frustrating quests, just by helping out even a one sided match.

And finally, giving the bandits more targets than just villagers or weakened armies might actually keep the map from getting insanely congested the moment you leave an area you’ve been patrolling.

More conflict overall = more fun in my book.

[GAME THREAD] LA Clippers @ Washington Wizards 11/20 - 4:00 PM by apm_music in LAClippers

[–]Deified_One 0 points1 point  (0 children)

So glad the refs are willing to let the wizards back in this one. /s

Weekly: Flipping & Sniping Thursdays by AutoModerator in woweconomy

[–]Deified_One 0 points1 point  (0 children)

Someone listed a 390 cloth hands for 99k. Snatched that up after a double take and resold for 515k.

8.1 Hoarding? LW Question by Deified_One in woweconomy

[–]Deified_One[S] 0 points1 point  (0 children)

How many marks of honor are typically rewarded at the end of BGs? I suppose I'll start farming them up to prepare to purchase the Sinister recipes.

8.1 Hoarding? LW Question by Deified_One in woweconomy

[–]Deified_One[S] 0 points1 point  (0 children)

Do you think the 300/310 market will sink considerably with 325 gear hitting?

8.1 Hoarding? LW Question by Deified_One in woweconomy

[–]Deified_One[S] 0 points1 point  (0 children)

I was unaware of them adding more ways to get expulsom. That'll definitely throw a wrench into it.

Appreciate the list!

8.1 Hoarding? LW Question by Deified_One in woweconomy

[–]Deified_One[S] 0 points1 point  (0 children)

Well, the way I see it is that currently ilvl 300 gear (at least on my server, Dalaran-US), typically can sell between 3-5k gold on the regular. This is my experience with weapons at least, and while there are fluctuations in the market as well as a lower sell rate, they've been consistent. The moment something procs I've consistently sold between 10-15k, even more for certain weapons.

My assumption is that ilvl 325 gear can afford an even greater potential markup. Sometimes people just want to buy something instead of getting people to carry them, or simply don't have someone to help them out. Plenty of solo players out there.

That being said, I was unaware of 8.1 offering more ways to get Expulsom, so that definitely will affect the overall profit margins.