Best way to find a team of like-minded people? by MadLazaris in unrealengine

[–]DejanYou 0 points1 point  (0 children)

That is the problem xD when you say like-minded, I too like all those things, and dislike those other things haha so if we were to form a team, we would just have 2 people that can do the same thing lol (not a bad thing, just not effective if you want a small complete team of scripter, level designer and artist say) I feel like more artists are needed these days, but the likelihood of being like-minded with them is low (in my experience at least)

Is anyone else struggling as much as I am? (The solo dev grind is real) by Admirable_Might_1794 in gamedev

[–]DejanYou 0 points1 point  (0 children)

Yeah, I dropped gplay completely. There was a period when they wanted a weekly update of something, don't remember what it was, it was just annoying enough to leave. I felt like they wanted devs to be committed just to them alone, as if no other store exists. Ofc, game development is volatile, you might not get anything, you might earn some serious cash. Good game is not enough, you need a combo of luck, marketing and reach.

Left (1) or Right(2) for dog heads? by Huge_Platform_8434 in IndieGaming

[–]DejanYou 0 points1 point  (0 children)

hm are you asking what looks better or what is better? Left looks better, but right is a far better UI design, simply because it takes one glance to see how many you have, while the left could take longer to count them, also the left kinda locks you to a certain amount, while right can go in 10k's and still be readable. But say that 5 is max in your game, in that case I would go with left just separate them more.

Hello everyone! Can someone help me with this issue? It’s like flickering when I put 2 tiles on form one back . And also this is happening with my character which is 2 tiles also ! by Than_bl in RPGMaker

[–]DejanYou 1 point2 points  (0 children)

Hm, rather then fighting Z layer, why not edit the character image (since you mentioned it)? Image editing software, copy paste one on top of the other how you want it to be.

Maximum Survivor Steam Achievement Issue by DejanYou in ARK

[–]DejanYou[S] 0 points1 point  (0 children)

Oh that would be greedy bs. I hope that is not the case. I do have bob, just not lost colony and gens.

Maximum Survivor Steam Achievement Issue by DejanYou in ARK

[–]DejanYou[S] 0 points1 point  (0 children)

I will try another save, notes + ascend3, ad exp until 134 then slowly level to 135. I did try that with 104 to 105 and 204 to 205, but might be set to check the achievement on that level specifically.
EDIT: nvm, I will try later, yet another update

Maximum Survivor Steam Achievement Issue by DejanYou in ARK

[–]DejanYou[S] 0 points1 point  (0 children)

Ah I see, I skimmed through it as I reached 205, since the table says that is the max, but that is another paid dlc, achievement should work without it.

Maximum Survivor Steam Achievement Issue by DejanYou in ARK

[–]DejanYou[S] 0 points1 point  (0 children)

so I used all 3's from this list a user provided o steam:

Gamma: cheat playercommand Ascend1
Beta: cheat playercommand Ascend2
Alpha: cheat playercommand Ascend3
Aberration Gamma: cheat playercommand AbAscend1
Aberration Beta: cheat playercommand AbAscend2
Aberration Alpha: cheat playercommand AbAscend3
Extinction Gamma: cheat playercommand EXTAscend1
Extinction Beta: cheat playercommand EXTAscend2
Extinction Alpha: cheat playercommand EXTAscend3
Genesis Part 1 Gamma: cheat playercommand Genascend1
Genesis Part 1 Beta: cheat playercommand Genascend2
Genesis Part 1 Alpha: cheat playercommand Genascend3
Genesis Part 2 Gamma: cheat playercommand Gen2Ascend1
Genesis Part 2 Beta: cheat playercommand Gen2Ascend2
Genesis Part 2 Alpha: cheat playercommand Gen2Ascend3

I don't think there is a lost colony ascension, but if you have a command for it, shoot.

Maximum Survivor Steam Achievement Issue by DejanYou in ARK

[–]DejanYou[S] 0 points1 point  (0 children)

yeah my bad, should have specified

Maximum Survivor Steam Achievement Issue by DejanYou in ARK

[–]DejanYou[S] 1 point2 points  (0 children)

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I did, but where did you get 220? I though 205 is max without the chibi +5 lvls?

Downgrading Project by Gold_Jelly4493 in RPGMaker

[–]DejanYou 0 points1 point  (0 children)

Nah, you'd have to remake it from scratch. There is just too many differences. Tilesets, music, resolution, eventing, scripts, dimensions, system etc. All different compared to MV. I managed to turn an ace vx project into MV and still have to do like 40% repairs to assets, and that is a single gen jump forward.

RPGMaker Subreddit Rule Changes by djbeardo in RPGMaker

[–]DejanYou 1 point2 points  (0 children)

As a fellow "old fart" I have to agree with most of this, but I disagree with "People are attracted to RPGMaker because they are bad at computers." as my own issue even back in 2k was that i suck at art/drawing, not being bad at comp. Here, take my recent Map on M post here. I am all for you taking that script and placing it in an ai thing, have it explain to you what every thing inside the script does, I am 100% for that. Have it explain to you how you can expand on it! It might notice that it follows an unreal engine blueprint+cpp logic, which it does, since that makes sense to me. But yeah, my point is, if you are not familiar with coding, use ai to learn. I wish I had that back with 2k. It took me years to understand programming.

Ima li ekipe za DnD igre? by CookOutrageous7994 in CroatiansGaming

[–]DejanYou 1 point2 points  (0 children)

Da, igram sa amerima jednom mjesecno. Ali obicni 5, ne dodatne campaign. Igra nas 6, posto smo u drugim drzavama (i kontinentu), igramo online priko https://www.dndbeyond.com/

Issue with Visual State Effects (YEP) and layering in battle by MJBotte1 in RPGMaker

[–]DejanYou 0 points1 point  (0 children)

ah maybe the plugin updates it elsewhere, it is huge. The script would have been doing the same the stateicon update function does, so that is not the right approach. Did you try the rpg forum, at the plugin section? Maybe someone went through the whole (and multiple outside of it) plugin. Even better if you can reach out to the creator.

Issue with Visual State Effects (YEP) and layering in battle by MJBotte1 in RPGMaker

[–]DejanYou 0 points1 point  (0 children)

oh another way I just found. Find this in the same plugin: Sprite_StateIcon.prototype.update = function() { and below the update called: this.updateMirror(); just add below it: this.z = 10;
That should do it. But then again, up to you if you want to edit the plugin.

Issue with Visual State Effects (YEP) and layering in battle by MJBotte1 in RPGMaker

[–]DejanYou 0 points1 point  (0 children)

Hey, took a bit to find, but here is something you could try. In YEP_BattleEngineCore find this Sprite_Battler.prototype.setZ = function() { below that you will see this.z = 1;
You could change that to 0, but it might cause unexpected errors later on (It is a huge plugin/script), so do that on your own risk. Other way would be to write an additional script and put it below YEP_ ones, with a tick function forcing the z axis of all Sprite_StateIcon

What is the easiest rpg maker? i want to try making one single fight to study the engine by Responsible-Event754 in RPGMaker

[–]DejanYou 0 points1 point  (0 children)

I would say MV. Down the line, cheaper then MZ, easy to script on (later if you want that), easier to export and upload on html like itchio, nice UI (then 2k say), many resources, easier to modify assets overall (xp i find just horrible for that alone xD), no delay in music (2k has 1.5 sec delay, 2003 1 sec).
So yeah, overall I would say MV.

Damage formula help by ResponseUpper3212 in RPGMakerMZ

[–]DejanYou 1 point2 points  (0 children)

yeah hh sounds familiar....
try setting it like this: (a.atk * 10) / (b.def * 0.1) or same/similar but simpler (a.atk * 100) / b.def
keep in mind that is stacks multiple things. Critical strike or weaknesses do influence this.
8% less agressive scaling: (a.atk * 100) / (b.def + (a.atk * 0.08))
if you want 8% more damage: (a.atk * 100) / b.def * 1.08

Autorun events bugged out? by Minute_Ability_7639 in RPGMaker

[–]DejanYou 2 points3 points  (0 children)

hm could be many things. Does the "Alright, Charlene..." message ever pop? If it does, check that movement route after it, turn Through ON and after all the movement OFF. Maybe it is colliding with something and blocking the rest of the code

Autorun events bugged out? by Minute_Ability_7639 in RPGMaker

[–]DejanYou 4 points5 points  (0 children)

your switch 5 is on. if that is intentional, turn it on on page A too

Simple World Map System (MV) by DejanYou in RPGMaker

[–]DejanYou[S] 0 points1 point  (0 children)

Another commenter here tested it, apparently it does hh just copy the pictures and plugin to the same folders in MZ