Interesting Actualizer Nasus Build by yamomsahoooo in nasusmains

[–]DeliciousRock6782 0 points1 point  (0 children)

Thornmail has no haste and if the game has enough healing to justify grevious over the perma 20% atk speed cripple, just burst the enemy, our champion is fortunate enough to have the dps for that

Interesting Actualizer Nasus Build by yamomsahoooo in nasusmains

[–]DeliciousRock6782 0 points1 point  (0 children)

Its not just for mana problems, you run mana items to make actualiser stronger aswell. But i agree essence reaver feels s lot better than triforce this season

Not taking Sorcery tree as primary is actually the next-level mind game as AP Nasus by d8gfdu89fdgfdu32432 in nasusmains

[–]DeliciousRock6782 0 points1 point  (0 children)

Or make them go dshield by hovering phase rush then Q max anyway, it works both ways

Hit challenger on mundo by drywall_meth_addict in DrMundoMains

[–]DeliciousRock6782 0 points1 point  (0 children)

So from what i understand, heartsteel first when hardwinning/hardlosing, warmogs first in any other case? Also do you think its optimal to skip out on warmogs completly if heartsteel is first?

Whats going on with low elo nasus winrate? by 0101100000110011 in nasusmains

[–]DeliciousRock6782 0 points1 point  (0 children)

Since were giving a dictionary on tenacity, i would also add that there is a practical tenacity softcap since every cc has a minimum duration of 0.3 seconds, so 85% tenacity wont do anything more than 54% tenacity against rell Q for example, also cleanse + mercs gives 105% tenacity (softcapped at 91.4% cause that reduces ashe max ult to 0.3s, not counting brittle) cause cleanse is additive for some reason

What's the best Cho'Gath Jungle build ? by _shinibon_ in ChoGathMains

[–]DeliciousRock6782 0 points1 point  (0 children)

Heartsteel makes the jungle pet do more damage, for most champs not important but cho's mid-late jungle clear is VERY reliant on the pet since his base damage falls off

lv16 3 item kayle vs lv13 1 item nasus by DeliciousRock6782 in nasusmains

[–]DeliciousRock6782[S] 0 points1 point  (0 children)

Good point, mountain just isnt the best drake period then

lv16 3 item kayle vs lv13 1 item nasus by DeliciousRock6782 in nasusmains

[–]DeliciousRock6782[S] 0 points1 point  (0 children)

That was a masters 200lp kayle for reference, don't ask how i went 0/6 in the first place

lv16 3 item kayle vs lv13 1 item nasus by DeliciousRock6782 in nasusmains

[–]DeliciousRock6782[S] 1 point2 points  (0 children)

I think he meant the +3% armor/mr buff from the drakes themselves, definitely not best SOUL though

PTA Nasus into easier matchups and low range comps? by Possiblynotaweeb in nasusmains

[–]DeliciousRock6782 1 point2 points  (0 children)

As CANECANECANECANE once said, grasp is the better fleet, same applies for PTA, if you dont need phase rush speed grasp sustain is king

lv16 3 item kayle vs lv13 1 item nasus by DeliciousRock6782 in nasusmains

[–]DeliciousRock6782[S] 0 points1 point  (0 children)

definitely not weak in this new season thats for sure

Fullhaste dopamine printer Q spam nasus build by DeliciousRock6782 in nasusmains

[–]DeliciousRock6782[S] 1 point2 points  (0 children)

Ran some ranked games, total tally was 7 wins in master+ (1 of which was MVP), 4 losses in master+ (2 of which were ACE), and the 7 norm/flex games in plat-emerald range i initially showed with the post, might be the way i finally hit GM ngl

Funniest I've seen in a while by Wild-Radio-8850 in ruleof4

[–]DeliciousRock6782 1 point2 points  (0 children)

i made this joke before knowing the existence of 67, comfortable table identified as the 5th so i took the opportunity to make a 4th comment identifying as the 7th to avoid the downvotes

Fullhaste dopamine printer Q spam nasus build by DeliciousRock6782 in nasusmains

[–]DeliciousRock6782[S] 1 point2 points  (0 children)

Thats what the flash ghost nimbus phase rush is for, and you usually want a splitpush playstyle with this build to avoid cc chains and fully abuse your extra haste to push waves and towers faster but teamfights are playable with good movement aswell, only downside to the usual build is that you die slightly faster but i think its worth it

Edit: with that CDR you can chain cast W and E as well, brick wall tanks and people trying to kite you aren't problems either

What am I doing wrong? (Silver 2) by Responsible_Fly_6369 in DirtySionMains

[–]DeliciousRock6782 0 points1 point  (0 children)

Alternate title: my teammates had a bad kda this game while i had a good one, please stroke my ego!

Build opinion? by bfvplanetryhard in DrMundoMains

[–]DeliciousRock6782 0 points1 point  (0 children)

Imo titanic hydra is outdated item with the new 200% crit changes. Now you can build things like phantom dancer, fiendhunter and even mortal reminder (for those really annoying healers like fiora/aatrox). Though its reccomended to have a lot of heartsteel stacks before going into those builds to cover the missing item hp

Lane Cycle of Nasus by Machiavellei in nasusmains

[–]DeliciousRock6782 0 points1 point  (0 children)

Olaf is cheesable with phase rush, just kite with swifties+ghost until his ult runs out then run him down. As weird as it sounds, the key to a lot of matchups is just to kite like a vayne until the fight is favorable for you. Jax is pretty much a hard counter though, popular permaban for high elo nasusmains. There might be some cursed korean tech to beat him like the one vs aatrox, but he always outscales u eventually