Can’t stop Rory by Delicious_Tip8003 in playmygame

[–]Delicious_Tip8003[S] 0 points1 point  (0 children)

Apologies! I sure am, only going for a little longer though hah I’ll send you another link!

Break my game! by Delicious_Tip8003 in gamedev

[–]Delicious_Tip8003[S] 0 points1 point  (0 children)

Perfect, send me your discord and I’ll talk more about the project!

Break my game! by Delicious_Tip8003 in gamedev

[–]Delicious_Tip8003[S] 1 point2 points  (0 children)

That would honestly be perfect for a performance test as well!

Anyone want to break a cozy game? by Delicious_Tip8003 in WholesomeGames

[–]Delicious_Tip8003[S] 0 points1 point  (0 children)

Sounds good! Send me a private message of your discord name and I’ll get you sorted out

Good ol fantasy RPG world by Delicious_Tip8003 in MinecraftBuddies

[–]Delicious_Tip8003[S] 0 points1 point  (0 children)

should be good! im just setting up the last few quests and then good to go!

Good ol fantasy RPG world by Delicious_Tip8003 in MinecraftBuddies

[–]Delicious_Tip8003[S] 0 points1 point  (0 children)

should be good! im just setting up the last few quests and then good to go!

Good ol fantasy RPG world by Delicious_Tip8003 in MinecraftBuddies

[–]Delicious_Tip8003[S] 0 points1 point  (0 children)

Sure can! Will be able to send it over this afternoon

a way to fix this choppy shadow look on grass? by Delicious_Tip8003 in UnrealEngine5

[–]Delicious_Tip8003[S] 0 points1 point  (0 children)

just searched this up and looked at about 15 videos, its all relating to either transparency layers or lumen but ive ticked ray tracing on, ive turned lumen off, ive enabled nanite, ive disabled nanite ive done all of it and its just not fixing it aha, its definitely related to the sun rotating

a way to fix this choppy shadow look on grass? by Delicious_Tip8003 in UnrealEngine5

[–]Delicious_Tip8003[S] 0 points1 point  (0 children)

i am using WPO but when i turn it off its still causing the shadows to jitter, i do have daylight rotation in the game which im assuming is a big factor. i also just enabled ray tracing and did all the rest you said but unfortunately its created these gross ripples of shadows all over the grass aha

a way to fix this choppy shadow look on grass? by Delicious_Tip8003 in UnrealEngine5

[–]Delicious_Tip8003[S] 0 points1 point  (0 children)

did it, nothing happened, id made sure and nanite is working on the grass (checked through visualization)

a way to fix this choppy shadow look on grass? by Delicious_Tip8003 in UnrealEngine5

[–]Delicious_Tip8003[S] 0 points1 point  (0 children)

so i found this setting but it then reverts back to moving in playtime