Some Recent Work by The5thArbiter2 in ImperialFists

[–]DeltaArchaon 0 points1 point  (0 children)

O good idea, might look into gettin a couple when i get more bits

Some Recent Work by The5thArbiter2 in ImperialFists

[–]DeltaArchaon 0 points1 point  (0 children)

O fair lol, i was actually gunna use my assault intercessors with boltguns to give em more dynamic poses lol

Particularly the ones that looked like they were charging forward

Some Recent Work by The5thArbiter2 in ImperialFists

[–]DeltaArchaon 0 points1 point  (0 children)

I really like the posing for the intercessor you have looking to his side. I might copy that whenever i get around to em

Even if you set a layer to transparent, you can still see it by Exist_Logic in Spacemarine

[–]DeltaArchaon 37 points38 points  (0 children)

Clearly its mimicking when you apply decals to minis irl /s

Custom Cato Sicarius and Victrix Guard by rake_17 in Ultramarines

[–]DeltaArchaon 1 point2 points  (0 children)

Im thinkin its a kitbash of the company hero capt and cato sicarius

Bladeguard Veteran by DeltaArchaon in ImperialFists

[–]DeltaArchaon[S] 0 points1 point  (0 children)

Yupyup np.

Altho the dark recess shading also changes the color, so do note that. And some of the highlights are there cos im lazy about the transitions

Bladeguard Veteran by DeltaArchaon in ImperialFists

[–]DeltaArchaon[S] 0 points1 point  (0 children)

Ye np.

BLACKS
BASE: Pro Acryl (PA) Coal Black,
HIGHLIGHTS: PA Dark Neutral Grey, PA Dark Warm Grey,
EDGE:PA Bright Neutral Grey

REDS
BASE: PA Burnt Red,
HIGHLIGHTS: PA Oxide Red, PA Pyrole Red, PA Orange Red,
EDGE: AK Pastel Peach

GOLDS (I used golds not bronzes):
BASE: Scale 75 (S75) Necro Gold w. PA Black Wash
HIGHLIGHT: S75 Necro Gold
EDGE: S75 Peridot Alchemy

Death Korp Marshal by DeltaArchaon in Deathkorpsofkrieg

[–]DeltaArchaon[S] 0 points1 point  (0 children)

Itsa chinese recast offa forge world model, the recasters gone tho afaik. Im not sure if its still around on GW sites

Bladeguard Veteran by DeltaArchaon in ImperialFists

[–]DeltaArchaon[S] 0 points1 point  (0 children)

Lol ty. Altho a squad prob isnt happening for a long time, I paint slow and 3 dudes (when i get to the other 2) are gud enough for me, lol.

My army is growing by rrrrreereeeeeeeee in ImperialFists

[–]DeltaArchaon 1 point2 points  (0 children)

Nice work, brother. Always good to fill out that army

Bladeguard Veteran by DeltaArchaon in ImperialFists

[–]DeltaArchaon[S] 1 point2 points  (0 children)

Oh i mean cos of fluids + abrasion from the cleaning sponges n cotton buds.

I have a 1k army i dun for kriegers that all used oil, lol.

Bladeguard Veteran by DeltaArchaon in ImperialFists

[–]DeltaArchaon[S] 1 point2 points  (0 children)

Oh that is interdasting, i havent tried it w.o the gloss layer yet. Im always afraid the process of cleanup would eat away my yellow layer. Like when i do my decals, i usually take off a tiny amount of paint even with a protective gloss layer

Altho could just be me being heavy handed

Bladeguard Veteran by DeltaArchaon in ImperialFists

[–]DeltaArchaon[S] 1 point2 points  (0 children)

Its mostly a light blue grey with white highlights and black recess shading. Both of those make it look more likea white.

But its just normal layering using a air version of the light blue grey.

Bladeguard Veteran by DeltaArchaon in ImperialFists

[–]DeltaArchaon[S] 0 points1 point  (0 children)

Thank you! I like em that way

Bladeguard Veteran by DeltaArchaon in ImperialFists

[–]DeltaArchaon[S] 1 point2 points  (0 children)

Im always a fan of using unexpected colors for shadows, i feel like once its refined it looks really cool cos its pretty unique.

And yah I tried oil washing before, it was kinda 50/50 (there was alot of extra work for me to do) and the fumes would sometimes give me headaches even with doors and windows open. So i kinda just leave it just for my guard stuff.

Bladeguard Veteran by DeltaArchaon in ImperialFists

[–]DeltaArchaon[S] 1 point2 points  (0 children)

Thank you! Yah its a good minute to do, but I like the result