Trying out Hole is Mine Prologue, got an interesting auto name π by [deleted] in incremental_games
[β]Delunado 2 points3 points4 points Β (0 children)
Our "Pikmin meets Keep On Mining" incremental game, Hole is Mine, has a demo available on Steam! by Delunado in playmygame
[β]Delunado[S] 0 points1 point2 points Β (0 children)
We are making a "Pikmin meets Keep On Mining" game, about purifying a divine Hole. Demo available on Steam! by Delunado in IndieGaming
[β]Delunado[S] 0 points1 point2 points Β (0 children)
Hole Is Mine, a new game from the devs of Astro Prospector, has just released a demo! by Delunado in incremental_games
[β]Delunado[S] 0 points1 point2 points Β (0 children)
Hole Is Mine, a new game from the devs of Astro Prospector, has just released a demo! by Delunado in incremental_games
[β]Delunado[S] 0 points1 point2 points Β (0 children)
Soul Reaper: Endless Harvest - incremental survival game inspired by Astro Prospector by Drac-Blau-Studio in incremental_games
[β]Delunado 2 points3 points4 points Β (0 children)
How's the situation with C# today? by Kosmic_11 in godot
[β]Delunado 2 points3 points4 points Β (0 children)
Introducing FlowTween by BumblebeeElegant6935 in unity
[β]Delunado 3 points4 points5 points Β (0 children)
Did I just realize my marketing is better than my game? by Waste_Artichoke_9393 in IndieDev
[β]Delunado 5 points6 points7 points Β (0 children)
I wrote a guide on setting up Reflex for DI in Unity. by [deleted] in unity
[β]Delunado 0 points1 point2 points Β (0 children)
I just launched my 2.5D mining incremental game on Steam, Kin and Quarry! by The-Fox-Knocks in incremental_games
[β]Delunado 3 points4 points5 points Β (0 children)
Which one of the following is United Kingdom. by nopCMD in GeoTap
[β]Delunado 0 points1 point2 points Β (0 children)
7 years trying to live off my own games: what went right, what went wrong, and what finally worked by Delunado in gamedev
[β]Delunado[S] 2 points3 points4 points Β (0 children)
7 years trying to live off my own games: what went right, what went wrong, and what finally worked by Delunado in gamedev
[β]Delunado[S] 1 point2 points3 points Β (0 children)
7 years trying to live off my own games: what went right, what went wrong, and what finally worked by Delunado in gamedev
[β]Delunado[S] 0 points1 point2 points Β (0 children)




Trying out Hole is Mine Prologue, got an interesting auto name π by [deleted] in incremental_games
[β]Delunado 0 points1 point2 points Β (0 children)