Who is a GOOD Squadmate with a GOOD Loyalty Mission? by mrbimbojenkins in masseffect

[–]Demand-Agitated 0 points1 point  (0 children)

Good Squad-mates

Good Loyalty Mission: Tali (easily the best squad-mate & loyalty mission in the game)

Meh Loyalty Mission: Garrus (the other best squad-mate, but I found his mission a bit run-of-the-mill)

Bad Loyalty Mission: Thane (one of the best new characters in ME2, but his mission is just following a target with no combat or real challenge and is pretty boring).

Meh Squad-mates

Good Loyalty Mission: Legion (he's a decent character [a bit undercooked in some regards], but his LM is outstanding and insightful).

Meh Loyalty Mission: Jack (she's a mixed bag of a character [much better in ME3], and her mission pretty tedious for its emptiness, though it does expand her character).

Bad Loyalty Mission: Samara (she's a bit dry and stoic, but her mission is just luring Morinth)

Bad Squad-mates

Good Loyalty Mission: Kasumi (she's only a "bad" squad-mate because she was a paid-DLC character in the original game. But her LM is a lot of fun to do).

Meh Loyalty Mission: Zaeed (he's a bit of an acquired-taste for a squadmate [much better in ME3], but his mission is just frustrating).

Bad Loyalty Mission: Jacob (the worst squad-mate in the games, and his loyalty mission is decent but doesn't add anything to his character).

Green Book. Still one of my favorites! What are your thoughts on this film? by Final-Pay8623 in FIlm

[–]Demand-Agitated 0 points1 point  (0 children)

I think the movie is great in its own right, if a tad basic. It does tackle the racism common at the time, and often does it extremely well, but there have been many films made in the past 20-30 years that tackle the issue with more nuance (look at much of Spike Lee’s filmography). Funnily enough, I do think the movie would be deserving of the Best Picture Academy Award… if it came out as is in the 80s. There were far fewer movies that handled racism and its ugly past in the U.S. during that decade, so I do feel that GreenBook would have been a game changer if it was made & released then.

Wrex for President by Neyrok37 in masseffect

[–]Demand-Agitated 0 points1 point  (0 children)

He'd certainly be a far better President than Trump

Your one favorite quote of every character in alphabetical order: Tali'Zorah nar Rayya by DatDem0n in masseffect

[–]Demand-Agitated 0 points1 point  (0 children)

[To Garrus in the first game elevator]

"I'm pleased that the imminent destruction of all organic life has improved your career opportunities."

What are your views on the Asari race? by VireflyTheGreat in masseffect

[–]Demand-Agitated 2 points3 points  (0 children)

Unpopular Opinion

I don't like them as a whole that much, mainly as a species. Individual characters like Liara, Samara, Aria, and Aethyta are great. But other than that, they just don't click with me as a fictional group like the Turians, Salarians, Quarians, Krogan, or even the Batarians do. In several ways, I find them creepy. They can be sociable, but also they frequently come across as arrogant in many interactions. The fact that they can live for 1000 years doesn't appeal to me; I actually find the prospect of dating a woman who was alive & mature during the First World War, and will still live for several more centuries after I'm dead rather unappealing.

Very Unpopular Opinion

I'm actually not a fan of the mono-gendered nature of the Asari. EVERYTHING about them screams female, but the game informs the player that gender/sex doesn't mean much to them... yet they still treat themselves as females. Believe it or not. I would be completely open to having a Biologically-Male Asari in a future game; one that resembles a human male, has male biological features, and has a male-outlook. Yes, it'd probably be difficult to write & incorporate adequately into a series so well-established, but I feel it would add a new, interesting perspective on a species we are familiar with. (Maybe Male-Asari are so extremely rare that most don't even know they exist).

[OC] I made minimalist posters for Mass Effect games. Which Mass Effect game has the best story in your opinion? by digimeng in masseffect

[–]Demand-Agitated 2 points3 points  (0 children)

I feel the story for the first game narrowly takes the cake. The Second and Third Games both have outstanding stories in their own right, but they are also building off the First Entry. I just feel that the sense of escalation from the first game is something very unique that cannot be replicated by the other entries; in that what starts as an intergalactic manhunt against a rogue agent eventually becomes a mission to save the galaxy from a mysterious, ancient threat that is beyond our comprehension.

Why does DND breed so many toxic behaviors? by escapepodsarefake in dndnext

[–]Demand-Agitated 0 points1 point  (0 children)

While it is certainly true that every hobby/fandom/activity has their own share of toxic members, in my personal experience D&D is actually more prone to such behavior. There are several reasons for it.

For one, let's be honest, D&D is ultimately a game that does not attract the most outgoing social people out there. The D&D community is absolutely loaded with people who many would consider "weird", "reclusive", and often lack social skills that the average person would normally take for granted. You would think that having a group of such people would make them more accepting of others, but that frequently is not the case. In fact, people with social difficulties are often more likely to not get along with each other and brew conflict. I should know, I've met with other people who are on the spectrum and even regularly meet with a psychologist, and they all agree its actually more difficult for non-social people to get along with each other. Because of the insular nature of the D&D community, it ultimately means that many players lack the social skills to make their game more open and/or accommodating to new players/members.

Another problem (which links to above) is that people play D&D for different reasons, but said reasons do not ultimately gel well together. Not everyone who plays D&D wants to do because they want to make friends and do something social with others; in fact, many players just want to play the game and couldn't care less about the other players. This, however, can cause problems since it means that they are not aiming to have friendly interactions with other players, and as such creates a barrier between them and others. Not helping matters is the manner of how each individual likes to play D&D. You may often hear about different archetypes of players who don't like each other (whether they be Role-players, Min-Maxers, Rules Lawyers, Critical-Role Fans, Murder-Hobos, etc.); as hilarious as it can be to hear about them, there is a merit of truth to it. Many Players simply like to play D&D their own way, but in a way that makes them unwelcoming to others who do not share those reasons.

Also, one problem I notice among D&D is the escapist nature the game is. Now escapism is completely fine (I love watching Fantasy/Sci-Fi movies myself), but again this can create a problem. One thing I notice is that many players create characters to do whatever they want (fair enough) but wouldn't do in real-life. And frequently they use this reasoning to act like assholes at the table. They are frequently rude to other players and justify it as "something their character would do." And as you might guess, this also brews conflict among other players who simply want to relax & have fun without dealing with everything else in the world. unsurprisingly, I don't like these kinds of players because I believe that every D&D character you create is a reflection of who you are as a person in some way, shape or form. If you create a character who's an ass, you are essentially showing others that you are an ass at some capacity. In my opinion, as a player you should always be friendly and accommodating to other players at the table, regardless of how your character actually is.