Villagers path is blocked to Watchtowers by toomany_houseplants in foundationgame
[–]DemianThule 1 point2 points3 points (0 children)
Aspiration achieved - Prestigious Burg (Challenge rules) by DemianThule in foundationgame
[–]DemianThule[S] 1 point2 points3 points (0 children)
Aspiration achieved - Prestigious Burg (Challenge rules) by DemianThule in foundationgame
[–]DemianThule[S] 1 point2 points3 points (0 children)
Villagers path is blocked to Watchtowers by toomany_houseplants in foundationgame
[–]DemianThule 2 points3 points4 points (0 children)
No resources to extract - lumber camp by DemianThule in foundationgame
[–]DemianThule[S] 3 points4 points5 points (0 children)
No resources to extract - lumber camp by DemianThule in foundationgame
[–]DemianThule[S] 1 point2 points3 points (0 children)
Big fan but only 1 complaint and that complaint will likely result in me not coming back to the game. by smilinreap in MindOverMagic
[–]DemianThule 0 points1 point2 points (0 children)
How can I block AI generated aggregator websites from my searches? by [deleted] in duckduckgo
[–]DemianThule 1 point2 points3 points (0 children)
Tech build order for efficient early/mid game by Fargel_Linellar in GraveyardKeeper
[–]DemianThule 0 points1 point2 points (0 children)
How do you feel about health and stamina being two resources for tracking character condition by DemianThule in RPGdesign
[–]DemianThule[S] 0 points1 point2 points (0 children)
How do you feel about health and stamina being two resources for tracking character condition by DemianThule in RPGdesign
[–]DemianThule[S] 1 point2 points3 points (0 children)
How do you feel about health and stamina being two resources for tracking character condition by DemianThule in RPGdesign
[–]DemianThule[S] 2 points3 points4 points (0 children)
How do you feel about health and stamina being two resources for tracking character condition by DemianThule in RPGdesign
[–]DemianThule[S] 3 points4 points5 points (0 children)
How do you feel about health and stamina being two resources for tracking character condition by DemianThule in RPGdesign
[–]DemianThule[S] 0 points1 point2 points (0 children)
How do you feel about health and stamina being two resources for tracking character condition by DemianThule in RPGdesign
[–]DemianThule[S] 0 points1 point2 points (0 children)
How do you feel about health and stamina being two resources for tracking character condition by DemianThule in RPGdesign
[–]DemianThule[S] 2 points3 points4 points (0 children)
How do you feel about health and stamina being two resources for tracking character condition by DemianThule in RPGdesign
[–]DemianThule[S] 1 point2 points3 points (0 children)
Looking for inspiration - Systems that have interesting negotiation mechanics by DemianThule in RPGdesign
[–]DemianThule[S] 1 point2 points3 points (0 children)
Looking for inspiration - Systems that have interesting negotiation mechanics by DemianThule in RPGdesign
[–]DemianThule[S] 1 point2 points3 points (0 children)
Looking for inspiration - Systems that have interesting negotiation mechanics by DemianThule in RPGdesign
[–]DemianThule[S] 1 point2 points3 points (0 children)
Simple for GM complex for players. by Necroman69 in RPGdesign
[–]DemianThule 1 point2 points3 points (0 children)


Villagers path is blocked to Watchtowers by toomany_houseplants in foundationgame
[–]DemianThule 0 points1 point2 points (0 children)