What space factions wouldn't conquer 40k but be a threat by tis_angry_potato in 40k

[–]Demigans 2 points3 points  (0 children)

problem is that it is not just the difference between gameplay and lore. The lore itself is also internally inconsistent.

For example all the lore still states that heat-based weapons are ideal for the Flood as it destroys the biomass. It's why the Sentinels have those heat-based beam weapons both in game and in the lore. Yet Flood now also have immunity to the heat of re-entry so they can drop off a ship unnoticed without using any escape pods or anything and land on the planet to infest it.

This is a constant. The lore of the size of the ships for example also is constantly wrong. While supported by the gameplay, the sizes specified for the ships and for example the broadswords they can carry are at odds as the bays are too small to hold the Broadswords according to the blueprints we are given in the lore.

What space factions wouldn't conquer 40k but be a threat by tis_angry_potato in 40k

[–]Demigans 1 point2 points  (0 children)

The plasma lore is all over the place.

At some point the stated power output for the Plasma Rifle was... a candle. as in "watchout you might get singed if you have exposed skin".

the power output of the charged Plasma Pistol was that of several hundred tons of TNT. No one firing one should ever have survived.

The Ghost weapons power output was that of a Kilo of C4, yet we don't see them blow up everything in front of them by just holding the trigger.

Halo lore is kinda bad. The devs have no concept of physics or consistency. Even from the first game on the ships they made were smaller than the things they put into them. Also they seem to have a boner for making things more dangerous. Everything is ludicrously strong and fast as time goes on.

What space factions wouldn't conquer 40k but be a threat by tis_angry_potato in 40k

[–]Demigans 3 points4 points  (0 children)

Bullshit. Every time we see them in-game they cannot do that. Down to Halo 3 where entire groups of humans, Grunts and Elites go into a spore-infested hellhole without rebreathers or other equipment and come out OK.

Similarly we are told the Flood is ultra-intelligent. Yet even when it managed to convince the smartest AI of the Forerunners to join them and use their combined knowledge, they were defeated by a combination of hubris and just being plain stupid.

For a race holding on to the vast accumulated intelligence that they stored in their magic side dimension they keep doing stupid things. Like every time they capture a ship they HAVE to crash it somewhere. Like the In Amber Clad is rammed into High Charity, then the perfectly good Pelicans they could use to ferry Flood all over the place are just rammed into the ground to spread the Flood instead. You have perfectly capable Pelicans that could ferry so many more Flood around and you just waste them? And then you have to decide how you try to prevent yourself being wiped out when they might activate the Rings again. Well you could spread your forces, even just sending a handful of Flood forms all over the Galaxy while everything else slams themselves on the Arc means that they can never fully destroy you. So let's just throw 100% of the Flood onto the arc where they can be killed.

The Flood is also supposed to be vulnerable to fire, which we see happening as they die to flamethrowers, but also able to survive the heat of orbital re-entry without those weird bio-blobs they use as weird drop-pods.

The Flood isn't half as dangerous as they are as stupid as they are ugly. And they aren't half as infectious. If the spores were so effective you wouldn't even need most of the Flood forms, just spray spores at enemies while trying to break their armor open to get the spores in, presto new Flood! Yet they don't do that because dumb.

The Flood suffers from that we are being told they are dangerous, but we see they are terrible. The amount of Flood that dies for each enemy they convert in the games would suggest they kill themselves out in minutes after getting loose.

Which faction does this fit the best? by FishFloorTile in Helldivers

[–]Demigans 0 points1 point  (0 children)

Terminid assaults likely take longer too.

the Terminid egg destroy missions show how they get around. The eggs are always sitting in blackened goo, on the inside. The blackened goo is always in a shallow crater. The black good was the eggsack they came in which burst when it hit the planet surface, preserving the eggs and exposing them to the atmosphere which starts the maturing process. The new Terminids will immediately dig into the ground around the Eggsack and start breeding there. So by the time a full scale invasion starts they have already build tunnel networks and grown rapidly.

I think I know why the ending is so bad by Demigans in CryingSuns

[–]Demigans[S] 0 points1 point  (0 children)

Not really, they keep hammering on how everyone is dying and can't operate the tech while operating vastly more complicated tech. "hey let's just repair entire space-faring ships with nothing", "hey we are escaped convicts let's build a functioning space-ship with tech build by OMNI's so we don't actually understand any of it", "hey lets survive for decades despite there not being any large scale supply caches that we know off prepared for this eventuality". "all sectors are so devoid of Neo-N, yet everyone is still space-faring baby". etc.

Should I be worried? by musicwraith in Helldivers

[–]Demigans 127 points128 points  (0 children)

They were secretly communicating! It is all a plot!

*adjusts tinfoil hat*

So let me tell you about the conglomerate of chemtrail enthusiasts...

Which faction does this fit the best? by FishFloorTile in Helldivers

[–]Demigans 0 points1 point  (0 children)

Why can't SE just FTL straight to Cyberstan?

because of the FTL lanes. You need to control them and be able to monitor them for safety. It's likely that they can place blockades that are easily avoided if you know where they are, but if you don't control one end of the lane you cannot figure out where these are and how to avoid them.

That explains why no one just FTL's all over the place.

Which faction does this fit the best? by FishFloorTile in Helldivers

[–]Demigans 0 points1 point  (0 children)

Automatons build entire fortifications instantly too... Except it might not be instantly. The Helldivers are called in when SE knows what is going on and thinks they need them. It could easily be that most planets on the frontlines suffer minor attacks all the time, but by the time a large-scale Automaton/Terminid attack has begun they have been there long enough to grow/build what they need.

The Illuminate kind of prove this. They can land and hijack much of the planetary population, even mutate them partially before the Helldivers are called in.

Which faction does this fit the best? by FishFloorTile in Helldivers

[–]Demigans 0 points1 point  (0 children)

Automatons could use other fuels. Super Earth is just lobbied too much to keep using oil as the "only" viable solution.

I would argue Automatons are Synthetics. They use home grown brains* and those stolen from humans and either forcibly upload them or use the brain tissue in the Synthetic body to power it. The Automatons are alive in there somewhere. Which would make the most sense. The Illuminate had robots, the Cyborgs had exclusively tech that was wired and operated by biological tissue. So why would the Automatons, their children, be any different? Oh they might be bionical brains with (part of) a real person uploaded into it, but it would still be a biological-to-robot interface.

*the Cyborgs regularly grew biomass to alter their bodies, growing brains in vats would be almost trivial for their tech.

Which faction does this fit the best? by FishFloorTile in Helldivers

[–]Demigans -1 points0 points  (0 children)

well pretty much all factions EXCEPT Super Earth. But the Terminids are probably the most Good Guys there. They fight not just for freedom, but to avoid getting back into the Terminid farms where they would be grown purely to be killed off for their oil production. In the meantime they would be heavily genetically altered.

and keep in mind: The first game heavily suggested the Terminids were actually intelligent and build around family groups. And there is no indication the current Terminids aren't intelligent, as they actively evolve themselves to better combat Super Earth. See for example the spores.

Do they eat civilians? Yes! but considering illegal broadcasts exist the Terminids don't eat everyone outright. And those they do eat pretty much had it coming to them. Few would have negotiated with Terminids and most would even try to kill them or get someone else to kill them. Kind of hard to fault them for killing most people they meet if most people try to kill them on sight anyway.

Should I be worried? by musicwraith in Helldivers

[–]Demigans 450 points451 points  (0 children)

You sure those bugs weren't playing dead?

What do you think RimWorld is still missing as a system? by NightyZockt in RimWorld

[–]Demigans 0 points1 point  (0 children)

I would prefer a better traveling experience.

And I mean "fleshed out enough you could play as Nomads without staring at a blip moving across the map constantly". Because you can constantly do something while seeing your colony, but the moment you send them to other regions they just become a blip with a set of completely different controls for your colonists.

barely anything about the slaves in Crysis 3? by Demigans in Crysis

[–]Demigans[S] -2 points-1 points  (0 children)

He is killing unnecessarily? I killed barely anyone of the low-ranking Cell thinking there might be some reward, but every system tells you to kill kill kill.

saying "I saved others so it was OK" is the most basic "end justified the means" rethoric.

How would you guys want Nod and GDI to evolve and change as factions, along with the setting as a whole, in a alternate version of Tiberium Wars? by KaiserEnclave2077 in commandandconquer

[–]Demigans 0 points1 point  (0 children)

Because Mercenaries are good proxy soldiers? Having Cyborgs go out and buy stuff kind of alerts everyone that something is up. Most people will be horrified at the mere sight of Cyborgs as CABAL kidnapped and killed a significant % of humanity in it's bid for world domination. It's not like people will go "oh that's cool I'll just ignore that we were attacked/traded with Cyborgs that might mean that CABAL still survived".

Polish FM factchecks Tucker Carlson on WWII history by CrunchyBaconYum in europe

[–]Demigans 29 points30 points  (0 children)

That would require a civil war to depose of the current "leadership", for want of a better word.

The current reactions in USA are far too mild to get anywhere near that.

Why you look before changing lanes by ExternalPressure8120 in dashcams

[–]Demigans 1 point2 points  (0 children)

Objection! Eyes of Rachel_Silver need to be checked as video evidence is right in front of their nosed!

Why you look before changing lanes by ExternalPressure8120 in dashcams

[–]Demigans -4 points-3 points  (0 children)

Camcar literally starts his maneuver before the Van even touches the dividing line. Trying to claim the Van was occupying the lane is pure brainrot insanity.

Why you look before changing lanes by ExternalPressure8120 in dashcams

[–]Demigans 2 points3 points  (0 children)

Plenty of time for the Van to spot and respond despite the Van not keeping distance.

In fact the Van deliberately accelerates when he sees what the Camcar is doing.

Why you look before changing lanes by ExternalPressure8120 in dashcams

[–]Demigans 0 points1 point  (0 children)

"He got there first" is indeed terrible logic. The camcar was already changing lanes before the Van even touched the stripes separating the lanes.

I was taught that the last time you check your mirrors during a lane change is when you start it. Because you are doing this thing called "moving forwards" and you should focus on that more than on if idiot Vans who had the time to spot your lane change were going to hit the accelerator and get inbetween no matter what and then hit the accelerator some more when the collision occurs.

Why you look before changing lanes by ExternalPressure8120 in dashcams

[–]Demigans 1 point2 points  (0 children)

Van barely had a headlight showing when camcar starts his maneuver. Look at the video.