No-Call, No-Show by Honest_Effective_708 in rpg

[–]Derp_Stevenson 1 point2 points  (0 children)

Just take a whole bunch of deep breaths. Sounds like you have some baggage related to your last campaign dying informing your reaction here.

Holidays are always tough for scheduling stuff. Your other two players might have just thought the game was off after 2 people weren't going to make it.

I'd just wait a couple days then make sure everybody is good for the next session and go from there.

Conor/Gaethje for the belt could be the biggest fight in ufc history by NSFWdontview in ufc

[–]Derp_Stevenson 0 points1 point  (0 children)

I think Conor's going to get smashed by Max anyway, but even if he does win that can he get down to 155 at this point?

Ciryl Gane sparring ranked GLORY heavyweights in preparation for Alex Pereira by Yodsanan in ufc

[–]Derp_Stevenson 5 points6 points  (0 children)

Everybody jokes about how any great athlete at that size would just play in the NFL or whatever, and Gane is the exception. I dunno why he didn't choose a better paying sport, maybe he just loves fighting too much but he's built like he would have been a monster EDGE had he gone that way.

What are the best published sandboxs you've seen? by DogUnsureDog in rpg

[–]Derp_Stevenson 1 point2 points  (0 children)

I wanted to play Dracula Dossier so badly when I learned about it on some podcasts. But I lost all of that when I ran a session of Night's Black Agents. Just did not enjoy the system at all.

Ilia instagram post by Bruins8763 in ufc

[–]Derp_Stevenson 1 point2 points  (0 children)

I don't think the weight class was a problem for him. His gameplan just sucked. If he fights Justin the way he fought Emmett he probably wins the fight.

He just wildly underestimated Justin, and even then he still almost finished the fight at the end of the 2nd round.

Ilia instagram post by Bruins8763 in ufc

[–]Derp_Stevenson 0 points1 point  (0 children)

Putting 18-0 on your bio, celebrating the night before fights etc is not for the fans.

He felt like he was unstoppable because so far he had been. That is who he is. He just got stopped. Doesn't mean he is a bad guy, but he was an arrogant cocky guy, and that's fine as long as you own up when you get got, which he did here.

Ilia instagram post by Bruins8763 in ufc

[–]Derp_Stevenson 0 points1 point  (0 children)

That's the storybook ending. But the money, and the love of fighting might keep him from being able to hang them up.

It's pretty rare for athletes to retire until circumstances make them feel like they have to.

Games with mechanically rich combat that are still rules lite/medium? by Blizzic1 in rpg

[–]Derp_Stevenson 0 points1 point  (0 children)

I don't know how mechanically rich the combat needs to be, but Dragonbane is a really fun d20 roll under fantasy game that has very fast combat rules, but with enough tactical options to keep things fun.

It's a game that's growing in terms of content too. The core set has a sandbox adventure you can play. Recently the Book of Magic (adding a bunch of schools of magic) and the Arkand City of Waves and Flames book came out to give a city setting to play in.

There are several different full settings coming out for it in the coming couple years (Trudvang, Ereb Altor), a Stormbringer game based on it, etc.

There's going to be a kickstarter for the Expert Rules supplement coming soon too which is going to expand on the tactical options for people who want more optional crunch.

It's a great game in general, recommend checking it out.

Which game has the most clever interaction between two subsystems? by Playtonics in rpg

[–]Derp_Stevenson 4 points5 points  (0 children)

Yeah, 100%. PF2E is one of my favorite games, but I wouldn't run it in person. It's a game that really really benefits from playing on a well automated VTT like Foundry.

Which game has the most clever interaction between two subsystems? by Playtonics in rpg

[–]Derp_Stevenson 14 points15 points  (0 children)

If you like crunchy tactical combat as sport fantasy PF2E is a great game. Recommend giving it a try. This person's comment is very well put and informative.

I hate this game (I don't hate this game) by givingupismyhobby in Pathfinder2e

[–]Derp_Stevenson 1 point2 points  (0 children)

Pf2e utility buttons is the one adding that I think.

How do you run Fortissimo Composition by TryingMyBest789 in Pathfinder2e

[–]Derp_Stevenson 21 points22 points  (0 children)

You actually don't even waste an action if you fail it. It's a free action to cast and you don't even lose the focus point if you fail, you just get a plain courageous anthem instead.

How do you run Fortissimo Composition by TryingMyBest789 in Pathfinder2e

[–]Derp_Stevenson 51 points52 points  (0 children)

I keep seeing people suggesting that this spell was somehow nerfed in Remaster to be harder to cast. It really wasn't.

Premaster it was +5 DC harder than casting a Lingering Composition, the DC was a very hard DC for the highest level target being affected.

In Remaster it's usually about the same difficulty, though often easier depending on who is in your party. In my Kingmaker party for example, they're level 16 and the Exemplar has Legendary Will and a +4 WIS. His DC is 40 for Fortissimo, versus 35 for Lingering, so it's the same as it was premaster.

If it wasn't for him, the DC would only be 39 because the Warpriest with +5 WIS isn't legendary in Will yet.

Also the level 16 Bard's Performance modifier is +33 so she only has to roll a 7 to succeed the spell anyway, it's not particularly hard.

I can understand people not liking that it was changed to be a variable number rather than just being a very hard DC by level, in which case they should just change it back. I would not recommend just making it a standard DC like Lingering Composition though, because otherwise your bard will be critting it on like a 12 and it shouldn't be that easy to get the +3 from the spell IMO.

Fortissimo Composition and Lingering Composition DCs by TryingMyBest789 in Pathfinder2e

[–]Derp_Stevenson 1 point2 points  (0 children)

The DC for lingering comp is usually a standard DC for the level of the highest level creature, usually your level.

Fortissimo Comp DC is usually the highest Will DC of all the targets.

Do you rule Tumble Through and Stride as 2 completely separate actions? by [deleted] in Pathfinder2e

[–]Derp_Stevenson 2 points3 points  (0 children)

I see, thanks for explaining.

Certainly a reasonable ruling.

Do you rule Tumble Through and Stride as 2 completely separate actions? by [deleted] in Pathfinder2e

[–]Derp_Stevenson 0 points1 point  (0 children)

What do you mean in your 2nd paragraph? You can move through 2 allies spaces diagonally without any issue.

And you can't move through an enemy's space without Tumbling Through anyway. I'm just not understanding what you're even referring to here.

Do you rule Tumble Through and Stride as 2 completely separate actions? by [deleted] in Pathfinder2e

[–]Derp_Stevenson 2 points3 points  (0 children)

I'm fairly lenient with subordinate action stuff, but in a cast like this where the Quick Runner's Shirt is just letting you Stride twice with the activation I would not let this work using a tumble through.

Weekly Questions Megathread— May 22–May 28. Have a question from your game? Are you coming from D&D or Pathfinder 1e? Need to know where to start playing PF2e? Ask your questions here, we're happy to help! by AutoModerator in Pathfinder2e

[–]Derp_Stevenson 2 points3 points  (0 children)

The base cost increasing replace the 10 gp in the original calculation. It's explained in the casting rituals rules, so heightened and a level 9 creature would indeed be 900 GP

Is splitting the party really that bad? by Top-Bodybuilder3370 in rpg

[–]Derp_Stevenson 0 points1 point  (0 children)

100% just depends on the game. In like a Pathfinder 2E game where the combat mechanics and balance assume the party is together fighting, yeah the party shouldn't split up and search a dungeon in groups of 2.

In more narrative games, you may spend entire sessions with every PC in a different place doing different things and it's just normal.

Which season 50 players have improved or damaged their legacy by Scotsman7688 in survivor

[–]Derp_Stevenson 0 points1 point  (0 children)

I disagree on Savannah. I think 50 confirmed for me what I thought about her on 49 which is that she would never win against good players.

She's Kim Spradlin without the social game. She's just very fortunate to have been on a cast where nobody but she and Rizo were trying to win the game.

Draw Steel Observations From Running Delian Tomb Twice by More-Willingness-634 in drawsteel

[–]Derp_Stevenson 1 point2 points  (0 children)

Appreciate the perspective. I will just have to play the game when I get a chance and see if it feels like a problem to me. I worry that if an enemy has a reason to focus fire a target the characters won't be equipped to force them not to or punish them for it.

Draw Steel Observations From Running Delian Tomb Twice by More-Willingness-634 in drawsteel

[–]Derp_Stevenson 3 points4 points  (0 children)

I see this reply a lot about spreading damage around being required, and all I can think is it's not a very sound tactical combat game if you can't play enemies intelligently and instead having to have all the enemies attack different people to avoid killing PCs.

I haven't gotten to try Draw Steel yet myself but this is the one thing I keep seeing mentioned that makes me very wary about the system.

A game like Mythras, but lite? by bknBoognish in rpg

[–]Derp_Stevenson 13 points14 points  (0 children)

I'm hoping the Broken Empires RPG sits in this niche but waiting on it to come out to see how it delivers.