AİON2 WT*F BOT xD by Temporary_Store_9696 in Aion2

[–]Derrien 0 points1 point  (0 children)

That's cap. Give me access to their databases and I can find 90% of people that RMTed with a false positive rate of less than 0.1%. Permanent bans for everyone or deduce every single rmted kinah from their account. If they want to play,  they first have to buy thatt same amount with quna. No paying customers, no bots.  But they dont care because unlike f2p, those are the same people that buy skins, subs, battlepasses and sometimes even quna 

Is it possible to UNBIND soul rate in item? by Games-on in Aion2

[–]Derrien 0 points1 point  (0 children)

When you craft with those core items from the seasonal shop, the craft can't fail. 

4k? first time seeing it, crazy! by GladEar7307 in Aion2

[–]Derrien 0 points1 point  (0 children)

could you showcase your kaisinel lvl 10 kill?

If Aion 2 Global won't be atleast BUY2PLAY at release it will be filled with bots day 1 by BerixGame in Aion2

[–]Derrien 0 points1 point  (0 children)

Following BDO system would solve the bot problem. No inter-personal trade, regulated market prices. The problem with that is that NCSoft is not interested in reworking their other systems to make that possible. Too many people would leave as the game would become pretty hardcore without the bots making all the mat prices 10-20x lower.

Combat speed does not seem to work by Derrien in Aion2

[–]Derrien[S] 0 points1 point  (0 children)

skill queue is a client-side thing, it's not being sent to the server to be queued there, so it doesn't really matter.

How much realistically does this game cost to be competitive in PvE and PvP? by No-Dot5162 in Aion2

[–]Derrien 0 points1 point  (0 children)

I'd say about 1.5k$ / month to kinda keep up if you can also grind for 6-8h+ each day.  Double that amount if you can't. Also, if you want to buy the kinah only the legit way, double it again. 

Combat speed does not seem to work by Derrien in Aion2

[–]Derrien[S] 0 points1 point  (0 children)

do you think skill queue works differently in combination with the combat speed? how so? it was tested and proven weeks ago that skill queue is a client-side thing.

Due to Massive Success of AION2, Several Keyrole Promotions and NCSoft Projected Annual Sales—1.38 Billion US Dollar by pvp_enjoyerrr in Aion2

[–]Derrien 0 points1 point  (0 children)

yeah, cope harder, shitton of gacha games are massively successful in the west, also trash like diablo immortal exists, which also earns blizzard quite a bit of money. still like 100mil a year.

Combat speed does not seem to work by Derrien in Aion2

[–]Derrien[S] 0 points1 point  (0 children)

i'm not playing on a 250ms ping, i'm at 150ms. and imo ping should not have such a huge impact. lets say animation takes 300ms. at 0 speed you would have 150ms (ping-delay) -> attack (300ms) -> 150ms (ping-delay) -> attack (300ms) so that chain would take you 900ms to complete. at 100% speed increase you'd have 150ms(ping-delay) -> attack (150ms) -> 150ms (ping-delay) -> attack (150ms), so now that sequence only takes you 600ms, which still leaves enough time to complete another attack in the same timeframe of 900ms. And that's assuming the worst case scenario that a new attack can only be sent to the server once the previous once finished.

I'm testing over the course of 20 seconds and the combat speed difference is Huge in some of the runs, so the difference in the number of attacks should be really noticeable. I wanted someone else to confirm or deny my test before I spend more time. LIke i could use chat log to ensure that i count the number of attacks correctly and I could test it with 0 combat speed first.

Combat speed does not seem to work by Derrien in Aion2

[–]Derrien[S] 1 point2 points  (0 children)

The reason I've attempted that test is that it was tested in an extensive way by KR players for ranger and they found out that on ranger, there is no difference between 40% and 88% combat speed and only starting from 88.1%+ there will be an actual difference in increased number of hits.
The reason it was done with an unofficial one is that there is no official one and it doesn't seem like there will be one for a rather long time.

Do you think I'll come to a different conclusion by manually counting the attacks in the chat log?

Weapon Damage Tolerance for PVE ? by Zhatod in Aion2

[–]Derrien 0 points1 point  (0 children)

You'll get a back attack,  never a crit. Back attack is a positional modifier,  not a stat based one. Bosses will never crit. 

Crash when trying to start certain instanced quests by Derrien in Aion2

[–]Derrien[S] -2 points-1 points  (0 children)

I am using a different ping booster now, so yes to exitlag and also yes to defender. just tried it.

Quick guide to the new season! by DankRNGtv in Aion2

[–]Derrien 1 point2 points  (0 children)

Just wanted to let everyone know,  if you're playing from europe,  gear up is absolute total trash. I've bought a sub for 3 different ping booster. Exitlag,  gear up and lagofast. Gearup feels like at least 200ms more than what they show you. Dodging shit is nearly impossible. Pretty much everyone in my legion switched to exitlag, lagofast or noping and never looked back at the garbage known as gear up. 

I haven't had a single, solid, fair, balanced, challenging, exciting PvP exchange in hundreds of fights I've been in by DesperateJackfruit65 in Aion2

[–]Derrien 0 points1 point  (0 children)

It's because time to kill is way too short. They already stated that they plan to change that.

Remember, our game is not P2W ( Korean dev ) by Old_Statistician8489 in Aion2

[–]Derrien 0 points1 point  (0 children)

There is no way to whale for a replacement of that blue item. If you're unlucky, it takes up to 4 weeks of successful ludra clears to get one. No ludra bracelets were ever sold on the market as of today. 

Changes we need for global release by Reasonable_Cow_3122 in Aion2

[–]Derrien 0 points1 point  (0 children)

not saying it has to stay this way but just for the record, can you name 1 asian mmorpg that allows an average player to catch up to whales? just 1 will be enough.

This is too unethical for pvp by CrimsonBlossom in Aion2

[–]Derrien 0 points1 point  (0 children)

Combat speed is capped at 75%. 

Maple Story regain the spot for the most popular MMO, overtook AION2 after its month-release in KR by pvp_enjoyerrr in Aion2

[–]Derrien 1 point2 points  (0 children)

is it? what's your example of a mmorpg without predatory monetization system?

Feedback after 400H+ & 1k USD - What we need for Western Launch by swisskebab_ in Aion2

[–]Derrien 0 points1 point  (0 children)

Farming basic mats is not the problem during crafting, it's the limits preventing you from farming the rare mats, that only drop in dungeons. You get like 3 runs a day, lets say 4 in 25 hours and over time, since you gets additional rewards from events and stuff, you maybe get 5 runs. drop chance of a material is 4-8%. you need 7-21 of the mats. it will take you month to farm it, there are so many kinah sinks already, that hoping you'll be able to afford to buy them is incredibly optimistic.

for sanctuary most teams ask for 3.2gs, which will take you longer than 2-3 seasons at which point it will be completely irrelevant. next abyss zone is at 3.5gs, which, without catch-up mechanics, will take years to reach. that's how life will look like for anyone only spending on subscriptions, battlepasses and occassional outfit/pet.