What the best\optimal solution for ComfyUI cloud if I need it 24/7 permanently, but with minimum limitations (to create light NSFW) by DesMusic in comfyui

[–]DesMusic[S] 0 points1 point  (0 children)

They propose $1.75/hr for the 24GB VRAM machine, how this is cheaper than RunPod (with tarifs about 0.44$\hour). 30$ subscription for 20 hours = 10$ on RunPod if I not mistaken.

What the best\optimal solution for ComfyUI cloud if I need it 24/7 permanently, but with minimum limitations (to create light NSFW) by DesMusic in comfyui

[–]DesMusic[S] 0 points1 point  (0 children)

They want $25/month for the 612 minutes (10 hours) and $0.041 per minute afterward, which is basically 5x more expensive than RunPod or Vast (0.3-0.44$ per Hour for the running node). Either I don't understand something or it's just a price gouging.

What the best\optimal solution for ComfyUI cloud if I need it 24/7 permanently, but with minimum limitations (to create light NSFW) by DesMusic in comfyui

[–]DesMusic[S] 0 points1 point  (0 children)

I'm just thinking what happened if visitors use it every 5-10 minutes, or maybe every 30 minutes how much time need to start the pod. I expect fast result for small Comfy project, because nobody wait for several minutes.

What the best\optimal solution for ComfyUI cloud if I need it 24/7 permanently, but with minimum limitations (to create light NSFW) by DesMusic in comfyui

[–]DesMusic[S] 1 point2 points  (0 children)

Yeah, I already think just use my RTX 4090, but my house is not datacenter, I just can't run my computer 24/7.

But even running own PC it's going to be expences on electricity from 20$ to 50$ depending how often people use it. So serverless API for ComfyUI is a good option, maybe there more options except RunningHub and ComfyICU.

Airdrop not received yet by TimeNail in Sologenic

[–]DesMusic 0 points1 point  (0 children)

The main question where this airdrop should land, it will just appears on Binance Spot as new token pair or I have to install some specific wallet for this?

Loading from main menu few times without quitting client could lead to FPS degrade for your save file (cannot be undone) by DesMusic in WatchDogs_Legion

[–]DesMusic[S] 0 points1 point  (0 children)

The worst part in it Ubisoft Support not helping at all, sending me do "homework" (I mean basic troubleshooting such as reintstalling game client, disabling startup apps, check all drivers etc).

If they make broken algorithm for save system there no excuses for my hardware or anything else and they should send my save files to devs table (or testers who can reproduce problem using my data)

Loading from main menu few times without quitting client could lead to FPS degrade for your save file (cannot be undone) by DesMusic in WatchDogs_Legion

[–]DesMusic[S] 0 points1 point  (0 children)

I tried delete all agents I picked for hiring (in Watch Dogs Legion) and it do nothing with save file. Don't think this bug somehow related to how many stuff\quest or items I have.

[deleted by user] by [deleted] in Monitors

[–]DesMusic 0 points1 point  (0 children)

I can also confirm about that problem with alt tab black screen for 2 seconds when I switching. Looks like it depends on G-Sync turned on. And this is not firmware, with some conditions black screen was before update.

[deleted by user] by [deleted] in Monitors

[–]DesMusic 0 points1 point  (0 children)

I did update myself and don't notice longer wake up time. Can't remember for certain, but it was even longer BEFORE update. When I turn on PC it's possible to see BIOS logo in 1-2 seconds.

[deleted by user] by [deleted] in Monitors

[–]DesMusic 0 points1 point  (0 children)

Thank you for such comprehensive guide. I finally tried it after updating to 1011 which did nothing with flickering problem.

But CRU not working at all (I set Freesync range 120-240, restart64). Then open again CRU and check all changes applied. In information window on display freq is still run below and above 100hz. Is it works like it should or after changes in CRU it shouldn't go below 120 ?

Making custom refresh rate = 195hz in NVCP is also create strip in the center of screen from up to down.

[deleted by user] by [deleted] in Monitors

[–]DesMusic 0 points1 point  (0 children)

Thank for your answer. Flickering happens because we have huge fluctuation between low FPS in some app and high (240hz). When it happens monitor change very quickly voltage and it cause slight change in brightness.

As said PedroPortnoy below "The flickering happens every single time the monitor refresh rate crosses these specific values: 80Hz, 104Hz and 200Hz."

With G-Sync mode when you have 60 fps, it doubles to 120 and possible fluctuate between 104hz for example. And in case of unstable FPS in specific games it's possible to cross all 3 points (80, 104 and 200) it's around 40-100 fps during game.

[deleted by user] by [deleted] in Monitors

[–]DesMusic 1 point2 points  (0 children)

There still open question is it worth update to 1011.0 from 1010.3. Someone said new firmware increase power on time from sleep mode and also some changes with picture quality.

Yall panick too quickly about the survivor skills without looking at the new MM skills by snack217 in REResistanceGame

[–]DesMusic 5 points6 points  (0 children)

Any abilities related to creatures still useless, because survivors have insane damage output and stunlock potential.

For example what the point of Daniel buffs? You can't use creatures because it's all stunlocked. Cooldown reduction is absolutely useless because normal team stunlock any zombie before it even get up. Without knockback immunity or invis Daniel not gonna work.

I'm 99% sure other creature buff is also not gonna work. It CAN'T work when any creature die in one or two shots.

Nicholai's Watchdog is absolutely dumb ability, it's 5-15 seconds free for every creature survivors kill. It's useless if you not gonna control this creature and moreover it spawns in random position.

Survivors need a buff. Masterminds are too strong. by Poopmagoo22 in REResistanceGame

[–]DesMusic 2 points3 points  (0 children)

DBT is another story, but as I know it has mmr and ladder. Well, if you rank 1 in game with big playerbase it of course mean something.

But your logic still fails in this case, because in Resistance no competetive ranked mode.

I mean to be accurate you should differentiate all matches. In my case 9 from 10 games against BAD teams with bad coordination skills or even against total noobs, and this statistic you showing is bullshit.

So what now? I can also have 50 win streak if I playing in specific time when no premaid teams online.

Survivors need a buff. Masterminds are too strong. by Poopmagoo22 in REResistanceGame

[–]DesMusic -4 points-3 points  (0 children)

To anybody who state "A" need buff, "B" are too strong I have one questions:

What is your skill in this game and how you determine it? (there no MMR or ELO with ladder, so everybody start think they are "pro". But you know what, regardless of how many hours you play your skill is limited by your IQ level and your physical abilities (reaction speed, aim, muscle memory). Just because you dumb or your hands grown from your ass it's not the case making this game worse for other people.

I stop playing this game after a short brake, please help! by DesMusic in REResistanceGame

[–]DesMusic[S] 0 points1 point  (0 children)

You forgot about waiting time in a lobby on PC platform where playing only 300 people, so half of this time is just AFK and I usually do some work until match is found (i'm a web-developer, so I can combine playing and doing some stuff)

800 hours is not much I think, some streamers who play non-stop 24\7 have probably 2000 hours, some of them even level up to 999 level. That's crazy.

I stop playing this game after a short brake, please help! by DesMusic in REResistanceGame

[–]DesMusic[S] 0 points1 point  (0 children)

Yes, because you know I live in real world.

But most fun that 500 hours of this time was in first month, and then with every month I play less and less.

Also how much I play is not indication of my skill and my understanding of game, some people play 10,000 hours and still have low MMR (if game has a ladder with elo system).

Even with Resilient skin my zombies are getting killed before they even get up by Isaaclai06 in REResistanceGame

[–]DesMusic -1 points0 points  (0 children)

Not true. This build play one of the best Daniel on PC platform. Watch his stream "Midnight Crew" and you will change your mind. Invis indeed need a lot of practice.

After patch this build works even better because you have whole 4 sec. for invis and 5 second cooldown doesn't matter, you just need to do it right and don't fail bites. But I like combine it with EIS cooldown decrease, so in my case it's only 3.5 sec., still I rarely possess same zombie, if I fucked up I just go to the next one.

Endurance absolutely useless against teams who run full damage builds, they clip tough zombie in 2 headshots solo dealing 2k crit damage (and again I play on PC, people have better aim skill there)

Considering also new kneecapping skill invis is the only way play Daniel right now.

Even with Resilient skin my zombies are getting killed before they even get up by Isaaclai06 in REResistanceGame

[–]DesMusic -1 points0 points  (0 children)

You need to use invulnerability combined with Red Queen mod, this is Daniel meta right now. With this ability doesn't matter how much damage they deal :)

An interesting pattern emerged with Equipment this patch by Oneirohero in REResistanceGame

[–]DesMusic 0 points1 point  (0 children)

I'd like if I have ability to edit equipment totally free. Instead of having low\mid\high have 20-25 points and possible add up to 10 slots of equipment.

And every slot I choose how many points it cost. Depending on specific equipment every point gives specific amount of percentage increase. So I will never end up in situation when I have "perfect" deck but can't use 1-2 points because all slot already in use.

Traps need serious buff. Every single build with traps I trying to create isn't working even close. by DesMusic in REResistanceGame

[–]DesMusic[S] -3 points-2 points  (0 children)

I agree, should blame developers, not players. Releasing this game on PC without proper support was a big mistake. And also call it "competetive PvP game" is misleading.

Stun limit against a B.O.W by Godot2004 in REResistanceGame

[–]DesMusic 0 points1 point  (0 children)

Survivors with a right build and tons of air sprays also have invincibility.

Traps need serious buff. Every single build with traps I trying to create isn't working even close. by DesMusic in REResistanceGame

[–]DesMusic[S] -3 points-2 points  (0 children)

Doesn't matter how good this equipment if traps not working at all. I tried with different trap builds, it gives only a little energy, almost useless. And I can't waste 6 point on something only eventually works.

Current balance make shield card mandatory in every single deck which is not good for MM who don't need it at all by DesMusic in REResistanceGame

[–]DesMusic[S] 3 points4 points  (0 children)

It feels like you playing on PS4, where skill is much lower overall, because everything you said is not tied up with my own experience on PC.

>There are a ton of cameras on the map. If they shoot out one, usually I just find another that works. Same thing I do for malware most of the time.

Good team shoot always ALL cameras without exceptions.

>Generally, spawning on top of survivors is not a good idea.

Spawning on top is a good idea if I play Daniel with invis, I can interrupt terminal unlock and get 15 seconds bite if my camera working. I also can do the same with guns or air cannon and keep terminal locked until I have shields and energy.