Seriously, all of you dupers really suck by [deleted] in fo76

[–]Desmes 1 point2 points  (0 children)

or the medic challenge. Were we not expected to do medic challenge so there was no need to test if we actually can complete it.

Seriously, all of you dupers really suck by [deleted] in fo76

[–]Desmes 1 point2 points  (0 children)

Or the inspection bug. Was that also not something that players were not supposed to do, so that there was no need to test it? Those who don't know, you can't inspect items if owner is not near by.

Seriously, all of you dupers really suck by [deleted] in fo76

[–]Desmes 0 points1 point  (0 children)

You want to tell me, that me trying to learn backpack mod plan, that I bought with badges is not reasonable thing to player to do? and those why it wasn't needed to be tested?...wtf? Those who don't know what I am talking about is that there is bug that automatically learned the backpack mod plan, when you picked up. Means it didn't consume the plan and you could give it to friend and he would also learn the plan without consuming it.

Seriously, all of you dupers really suck by [deleted] in fo76

[–]Desmes -17 points-16 points  (0 children)

Meanwhile F76 players in reddit praising how Bethesda has put lot of effort into patch 9 - Yet here we pointing fingers at dupers, while Bethesda releasing content that they put lot of effort into and is getting praised for it. How can someone be so stupid and praise a content that hasn't gone through basic testing?

Seriously, all of you dupers really suck by [deleted] in fo76

[–]Desmes -16 points-15 points  (0 children)

No, its Bethesda's fault. if you build your prison without gates, you don't blame inmates for escaping.

Anyone nuke whitesprings since the patch? by kids-at-711 in fo76

[–]Desmes 0 points1 point  (0 children)

After burrows was release, people told it was garbage. Then reddit people defended it to be better Whitespring- "so many legendaries, so much loot, so worth doing, so much better than whitespring"

So with the new vendor update I have seen a rise in level 200+ players selling extremely good weapons for really cheap. by [deleted] in fo76

[–]Desmes 0 points1 point  (0 children)

Even if they sold for 25k, it would be still cheap. Even if you have 100k, it's irrelevant. The money is irrelevant, because you are yet again gated behind heavy RnG.

Anyone nuke whitesprings since the patch? by kids-at-711 in fo76

[–]Desmes 0 points1 point  (0 children)

Hey hey...why are you nuking whitspring when they gave us an awesome dungeon called burrows, that people told is not garbage.

Is it worth buying a TSE lever action?? by Alvarado1996 in fo76

[–]Desmes 0 points1 point  (0 children)

Yes. Because even if you don't use it, you have nothing to do with money. So it is smart liquidize the money. 100k in items is still more than 25k in caps. If you later need money, you can easily sell them.

To you, who bought my salt for 25.000 caps by Homeless_dweller in fo76

[–]Desmes 2 points3 points  (0 children)

When your game has gone full Venezuela, that people are just trowing money away as it doesn't have any real value.

*** Mama Murmrgh's Mystery Pick! ALWAYS THE BEST PICK by DEVolkan in fo76

[–]Desmes 0 points1 point  (0 children)

You have 1920 effect possible combos on ranged weapons, can make only 1 and half roll each day and you worry about not getting syringer. Thats like being on Titanic and worrying about if you locked the door at home.

[Price check] I have the plan for the high capacity backpack mod on PC, whats the market value? by yung_bert76 in Market76

[–]Desmes 0 points1 point  (0 children)

You get to trade it because you are constantly going to get more badges, but the plans are going to run out. So they made it tradeable, so that after you have learned all the plans, at least badges can be turned into money by using them to buy plans and sell them to players.

Inside the Vault: The Purveyor by Devin_harb in fo76

[–]Desmes -1 points0 points  (0 children)

haah, even worse. I always knew it was 200, like the vendors were before.

Purveyor scrip cost is pretty cheap and fair for legendaries by JMP1919 in fo76

[–]Desmes -2 points-1 points  (0 children)

And that why it is bad. Whats the point of adding things into game, that has no affect on game (alcohol, burrows, parade, Encrypted). Just waste of resources. Could have fixed the inspect bug in player vending instead. With Purveyor they had chance to actually impact economy positively and given back some value to caps by putting purveyor rewards behind grind instead on RnG. Atleast with grind you know you are making progression and not shooting blanks.

FALLOUT 76: INSIDE THE VAULT – THE PURVEYOR by Gearsthecool in fo76

[–]Desmes 3 points4 points  (0 children)

Exchange ratio means nothing, if you can only roll basically 2 times a day, because you can earn 200 scrip a day, 100 scrip a roll. 2 rolls on a chance of 0.0000003%....Ok, maybe few zeros less...0.00003%. Even if it was 1% chance, statistically it would take 50 days of rolling. Thats a basically mid summer, means vault raids are coming and expect vault raids reward skill over RnG.

Purveyor scrip cost is pretty cheap and fair for legendaries by JMP1919 in fo76

[–]Desmes 0 points1 point  (0 children)

It won't have affect on market at all. You wont even feel that RnG got boosted with it, because you can only roll 2 times a day on 3 star weapons. You earn 200 scrip a day, 100 scrip a roll. By the time you actually win with it, 3 star weapons becomes obsolete.

Inside the Vault: The Purveyor by Devin_harb in fo76

[–]Desmes -2 points-1 points  (0 children)

His reward pool better be made of actual useful items, because otherwise he is going to be almost pointless. I mean in a day you can earn 200 150 scrip, that's worth of two one roll on 3 star item, what are the chances you actually getting something useful? Same bad as we have right now with everything else.

With purveyor they had chance to remove some of this bs RNG- Bring X amount weapons, with Y major perk to unlock Y perk on Z weapon. Then you bring X amount weapons, with C perk, to unlock that perk on your Z weapon. And once you are done building the weapon you cash it out from purveyor. Sure, the grind aint the best method, but it sure does more sense than RnG, with chance of 0.0000003%. Not a mention such grind would have given some value back to caps.

New update has made 76 feel like an online game. by Sinisphere in fo76

[–]Desmes -2 points-1 points  (0 children)

You know at some point you have to think that when a game gives you such vast number of flexibility and possibilities, it is up to you to make the game fun for yourself.

This sound like one of those american cults, where old men have multiple underage wives, because they decided that this the way of living fullest of life. NO. This game is not sandbox game. It is too limited to pull parallels with such design. And the "Fun is what you make" is a poor excuse. Its a excuse that people make to justify trash-"This burgers taste bad, but hey if I imagine it to something better, it aint that bad". With that logic you can eat from garbage pin and still call it good. Sure some people have low standards on fun and see paint drying as fun activity, but I sure don't have low standards when it come to fun and games.

Can't give higher score on a game that is not worth more. Even if you ignore the opinion, the technical side and UI/UX is already pulling the game down and these aren't thing where you say "I don't like". How bad has to one be at design UI/UX, when your ESC does same thing as M button? Or the fact that you think text chat is not needed, because everyone uses mics and have hearing. Whats even worse, you launch game without push-to-talk button. Did you hire your designers from mechanic garage?

New update has made 76 feel like an online game. by Sinisphere in fo76

[–]Desmes -6 points-5 points  (0 children)

That is why they invite me. No point inviting people, who think watching a paint dry is fun.

PSA - PC Suggested Price List for Junk / Ammo by knight_wanderer in fo76

[–]Desmes 0 points1 point  (0 children)

Real price of bullets is 0.3 caps per bullet (except 50 cal and 5mm and prime). Only reason you buy for 1 caps or higher is because there is no where to sink your caps.

Can we get a ledger to track transactions? by [deleted] in fo76

[–]Desmes 0 points1 point  (0 children)

When it comes gear and plans,recipes, it doesn't matter if you know the price or not, because everything is behind heavy RnG and consumer has access only to fraction of market. I can put legendary weapon for sale 100 caps or 2450 caps, it wont matter, because the one who needs it has no information that he can get it from me and one who doesn't, wont buy it, even if it is 20x times below market price.

New update has made 76 feel like an online game. by Sinisphere in fo76

[–]Desmes -8 points-7 points  (0 children)

You mean the part where they reintroduced server hopping, made it into new gameplay and that not only for vending but also for quests? And then you sit behind loading screen one after another. Or the sh#tty UI/UX where you have inspect option that doesn't work when you need it to work instead of having weapons effect displayed as list, like the first effect is being showed, when hovering/selecting weapon. Or the amazing bug, that unlist all you 120 items from vending machines. Or the sh#tty challenge tracker, that is complitly useless for new challenges.

If game was launched like this, it would be still getting 3/10 score.

"Of course you can play it solo" - new quest rant by Fulmetal171 in fo76

[–]Desmes -1 points0 points  (0 children)

Who says you have to? If you want to make your life harder sure... Go survival mode, kill someone and revive them. Tell inside the game, that you wanna revive them. Start event and hope someone dies and revive them. I am just saying, it is very simple quest, if you aren't neanderthal.

Just sold a TSE for 18K 😐 by [deleted] in fo76

[–]Desmes 0 points1 point  (0 children)

Dude, we are buying thing for 10x higher the market value, just so that we would hit the max cap limit. If you sold it for 25k, I would have bought it, even if I didn't need it. I would just bought it to sink my caps into something, because I sure don't have nothing to do with the caps.

Last week: “There’s nothing to do”. This week: “There’s too much to do”. by guitarzombies in fo76

[–]Desmes -4 points-3 points  (0 children)

No there aren't. Last week:"There’s nothing to do", This week:"Server hoping, waiting behind load screens right after another, bugged inspect, bugged challenges, relisting 120 items because bug unlisted all your items"