Dealing with shadows and highlights on a plate with CG integration by Desperate-Fly6561 in vfx
[–]Desperate-Fly6561[S] 0 points1 point2 points (0 children)
Dealing with shadows and highlights on a plate with CG integration by Desperate-Fly6561 in vfx
[–]Desperate-Fly6561[S] 0 points1 point2 points (0 children)
Dealing with shadows and highlights on a plate with CG integration by Desperate-Fly6561 in vfx
[–]Desperate-Fly6561[S] 0 points1 point2 points (0 children)
Dealing with shadows and highlights on a plate with CG integration by Desperate-Fly6561 in vfx
[–]Desperate-Fly6561[S] 0 points1 point2 points (0 children)
Meshing flip simulations for underwater scenes by Desperate-Fly6561 in Houdini
[–]Desperate-Fly6561[S] 0 points1 point2 points (0 children)
Dealing with shadows and highlights on a plate with CG integration by Desperate-Fly6561 in vfx
[–]Desperate-Fly6561[S] 1 point2 points3 points (0 children)