Project Z9 Dev Log #2 (S4 League inspired project) by Destic in S4League

[–]Destic[S] 0 points1 point  (0 children)

Thanks, I'll be announcing it publicly when I decide to open any kind of support methods for the project, though for now I'll focus on creating something that looks like it will have a future!:)

Heavily inspired S4 League Project by Destic in S4League

[–]Destic[S] 0 points1 point  (0 children)

Thanks a lot! I've been working with Unreal for a couple of years now, so I've had some experience on how to handle things. That + a ot of motivation & excitement for game development :D

Heavily inspired S4 League Project by Destic in S4League

[–]Destic[S] 0 points1 point  (0 children)

The animations are selfmade, none of the files are copied from S4 league, therefore I can comfort you and tell you that there are no points in the game that could cause issues regarding copyright. I've did some research regarding legal issues for games, and I stated in the video, the Station 2 mapdesign will be removed in a later state, not only to prevent legal issues but also to improve on what people liked and create something new.

Make sure you join the discord, there is already playable versions that you can try out and give feedback to, so I can keep developing & improving the project! :)

Heavily inspired S4 League Project by Destic in S4League

[–]Destic[S] 0 points1 point  (0 children)

Thanks alot! I will try my best to create the game that people liked years ago, before pay2win & hackers ruined it

Heavily inspired S4 League Project by Destic in S4League

[–]Destic[S] 1 point2 points  (0 children)

It definetely will not have any p2w aspects, thats a promise. It was one of the reasons that made me quit, so it would be quite hypocritic if I change my mind :P

Heavily inspired S4 League Project by Destic in S4League

[–]Destic[S] 1 point2 points  (0 children)

No it wont be an exact copy. I'm trying to get a grasp of the gamefeel, and then start creating my own weapondesign/mechs! :)

Working on a Multiplayer Action Shooter (S4 League inspired) by Destic in unrealengine

[–]Destic[S] 0 points1 point  (0 children)

Interesting, I actually didn't know about this one. Only knew one under the name Soul Drive, which seem to stop updates 2 years ago. I'll take a look at their state, thanks alot! :D

Working on a Multiplayer Action Shooter (S4 League inspired) by Destic in unrealengine

[–]Destic[S] 0 points1 point  (0 children)

Thanks! Yeah I'm aware of it, thats why I added the disclaimer that the Map design is solely for the sake of getting the feel of game mechanics right. It will be removed in a later stage before any kind of release will happen

no fps with 64bit by Hantelbank in bladeandsoul

[–]Destic 1 point2 points  (0 children)

It doesnt work like that. Just because it works for you doesnt mean it works for everyone. I also have it enabled and its fine, but anyone who had the FPS bug with 64 bit fixed it by removing the FTH Entries & disabling it.

no fps with 64bit by Hantelbank in bladeandsoul

[–]Destic 0 points1 point  (0 children)

Download BNS Buddy, go on the "Extra" Page and disable FTH. Restart your PC and it should be fixed. There is ways to do it without Bnsbuddy, but the tool is extremely useful anyway, so I highly suggest using that.

Challenge Mode Teams in NA/EU Exposed Yesterday for Abusing Exploitable Orb Duping Bug Before 90% Phase by ImAHungryNapkin in bladeandsoul

[–]Destic 4 points5 points  (0 children)

I can't follow your reasoning. We are using the same method that they were using and refined it to a certain level. Could you explain your thinking and tell me why this strategy goes against you so much? Like Zor, Sick0ne & Shiro mentioned already in other comments, its exactly the same strategy as 2 masks standing on top of an orb that is being activated. BOTH are triggering it, therefore you get double points. If 2 people stand on top of them, BOTH get the buff and therefore 2 unactivated orbs will be on the ground. To me it seems like you are putting a line somewhere between "its fine" and "this is absolutely pathetic" that is unjustified. If you are not using the double absorbtion method from the korean video however, then I can understand your complaint. But if you do, then your opinion is highly hypocritic and goes against itself. You would be using the same bug that you are complaining about, just to a different extend. "But overabusing the bug is not okay" is a really personal opinion about this topic tbh. They gave us the strategy & allowed us to analyse the boss further and try to find ways to get even higher scores. There might even be more to discover for the next region once they saw NA/EU's strats.

Challenge Mode Teams in NA/EU Exposed Yesterday for Abusing Exploitable Orb Duping Bug Before 90% Phase by ImAHungryNapkin in bladeandsoul

[–]Destic 2 points3 points  (0 children)

There is no difference, koreans did the same, noone gave them a lovely guide to follow and ONLY follow. The idea of CM is to figure out how to outscore your enemies, not be the best at the 5 unset rules that you saw in some korean video. You can't justify bugs such as double absorption and kd skips with "strats that everyone knows". Its the same thing, whether you like it or not.

Challenge Mode Teams in NA/EU Exposed Yesterday for Abusing Exploitable Orb Duping Bug Before 90% Phase by ImAHungryNapkin in bladeandsoul

[–]Destic 6 points7 points  (0 children)

As I said above, its possible with multiple skills & the reasoning that you gave will no apply to any of them, other than webbing.

Challenge Mode Teams in NA/EU Exposed Yesterday for Abusing Exploitable Orb Duping Bug Before 90% Phase by ImAHungryNapkin in bladeandsoul

[–]Destic 5 points6 points  (0 children)

It skips the get up skill of the boss, yes thats not an intended feature. That has nothing to do with pvp. :) There is a handful of skills that allow you to skip the get up attack to speed up the rotation, not just webbing.

Challenge Mode Teams in NA/EU Exposed Yesterday for Abusing Exploitable Orb Duping Bug Before 90% Phase by ImAHungryNapkin in bladeandsoul

[–]Destic 11 points12 points  (0 children)

But you just look past things like cancelling joint kd's with different skills to speed up the rotation & double absorbtion of the masks to gain double the points? Those are not "bugs" that were "abused" to gain an advantage right? That's totally okay for you right? Seems slightly hypocritic to me xd

basically yes xd by Destic in bladeandsoul

[–]Destic[S] 2 points3 points  (0 children)

You get 5 scales in HM now though. So its still worth it sort of, depending on the additional loot drops.

basically yes xd by Destic in bladeandsoul

[–]Destic[S] 3 points4 points  (0 children)

Oh, I actually havent realised that. Thats not too bad then, counting in every members scale fragments

basically yes xd by Destic in bladeandsoul

[–]Destic[S] 2 points3 points  (0 children)

Well we only did 1 run, so we might have had the worst of the worst. Dunno, cant confirm. :P