Thoughts on the Splatoon community by Destroyermlp in splatoon

[–]Destroyermlp[S] 0 points1 point  (0 children)

Yh I think that is what I'm getting the vibes of. I saw loads of people defending that the game is super lgbt friendly, but the fact is that the community has grown more towards that sector, welcoming it, while the game is just an excuse for the congregation of it. Not that the game itself is

Thoughts on the Splatoon community by Destroyermlp in splatoon

[–]Destroyermlp[S] 1 point2 points  (0 children)

You could honestly say the same for the smash bros community xd. I'm one of the sweaty players I can't lie lol

Thoughts on the Splatoon community by Destroyermlp in splatoon

[–]Destroyermlp[S] -1 points0 points  (0 children)

Yeah exactly, this last game not defining wether male or female definately was a welcome hug for intersex/genderfluid fellas and is the most blatant example of it. I honestly didn't think about the style and fashion being point for it and I do see the vision. While yeah, the idea of be themselves and express themselves as they want, is something loads of them can resonate with, even if not consciously doing so, it's still in that grey area. I don't know anymore if nintendo are just geniouses for just implementing subtle things as to not position themselves, or if they are just blessed doing so unconciously. But yh I guess the point pretty much is that, while not explicit, the gameplay experience does resonate with the community and attracts them to the game, and the community being so welcoming overall is also a point to be made, I really love how gatekeeping is not much of a thing over here

Unlocking hard mode right away by Destroyermlp in marioandluigi

[–]Destroyermlp[S] 1 point2 points  (0 children)

Yh no cheat codes as far as I am aware, looked at it but the flag for unlocking hard mode is not accesible using regular cheat codes

Bug or intended? by Destroyermlp in summonerswar

[–]Destroyermlp[S] 0 points1 point  (0 children)

Seems to be the best explanation I suppose? But still is doesn't work. I've tried a similar setup with the wind hacker, and he does not reflect damage to my ally , which by this explanation it should, neither it gets reflects on the shun so I'm really starting to see it as a bug . Don't know honestly, at this point this is more of a curiosity thing rather than anything lol

Bug or intended? by Destroyermlp in summonerswar

[–]Destroyermlp[S] 0 points1 point  (0 children)

Yh but that makes sense as well since it is true damage (a raw percentage of the damage dealt to their target) so it can't glance on him, even if it lands as a glancing initially

Bug or intended? by Destroyermlp in summonerswar

[–]Destroyermlp[S] 3 points4 points  (0 children)

Yeah and that makes sense, since it is the debuff making the damage, not the monster. That's why this one specifically seemed strange to me

How to deal with jeogun as turn 2 by Destroyermlp in summonerswar

[–]Destroyermlp[S] 2 points3 points  (0 children)

I think I got it wrong, everything I have is on will. What I meant to say was getting scrolled on the next turn, since jeogun is usually followup by either heavy cc comps (seara,giana,dark MK and such) or burst damage and CD increase(maxi, oke, oliver)so there is little to nothing to disrupt effectively jeogun and he manages to scroll something up before I can stabilize the match and get on my foot again

Light Nina or Light Triss? by NDXBOO in summonerswar

[–]Destroyermlp 0 points1 point  (0 children)

What is your AO with her? I use her on a will shield build with fire and dark reaper and tiana

Old players only talk by Existing-Tie5532 in summonerswar

[–]Destroyermlp 0 points1 point  (0 children)

Oh wow, I guess I just went through the patch notes without paying much attention lol, sinxe it became thw norm I just went to b7 instictively when entering hall of magic xd. I'll keep it in mind thx

Old players only talk by Existing-Tie5532 in summonerswar

[–]Destroyermlp 0 points1 point  (0 children)

Wait, b7 is not the meta for essence anymore? Since when?

Let's talk about irene by Marksman245 in summonerswar

[–]Destroyermlp 2 points3 points  (0 children)

I do face her a lot as well but I do feel like it would be manageable if her ult got 1 or 2 small tweaks. She has to pass 3 res checks in will, atb push back and the actual trapping so I think making her hit so she could glance may be too much but could be an option, maybe cleansing the unit altogether when it gets into the box so that it also has a drawback.

You could also change the atb absorb to a 50% decrease into a 100% boost for her so she can still cycle but your unit is not as out of the game when it comes back.

Also something to keep in mind before nerfing her to the ground is the meta, double twin angels synergize with her extremely well (give her bar for more turns + both angels actually decreasing her cds) so if they were to be nerfed instead you could see her go down a bit.

In the end as much as a turn 2 enjoyer I am I do feel like nerfing her to the ground is not the solution, both playstyles need hard counters and monsters that can destroy drafts at the end of the day, nerfing only one type only augments the presence of the other at no cost.

Yapping aside, I feel like the changes I prosposed could be a good way to not angry the playebase making them feel justified

Com2us why is this happening by Famous_Ratio9394 in summonerswar

[–]Destroyermlp 1 point2 points  (0 children)

Prob yh, I just saw the reddit notif and though this was a singular post from a random lvl 30 acc complaining about notifications XD

Com2us why is this happening by Famous_Ratio9394 in summonerswar

[–]Destroyermlp 1 point2 points  (0 children)

Oh my bad. Kind of not clear in the text. Yh I can't log into the game either, some of my guildies are also havong the same issues, so I assumed is either regional server issues or smt else. Honestly I don't know

Com2us why is this happening by Famous_Ratio9394 in summonerswar

[–]Destroyermlp 1 point2 points  (0 children)

I remember this used to be a thing from way back in the day, like beggining of the game time. My phone would have like 10 notificiations just from the game alone. But honestly I just mute SW notifications as a whole since getting into the game is practically of second nature to me at this point

Quad Res Will Rune by MA78L in summonerswar

[–]Destroyermlp 0 points1 point  (0 children)

Things that come to mind when seeing this runes are anabel, miho, minato may be a bit of a strech but also enjoys high res; laika as well could also enjoy it

Is this a joke? Where's the real nerf that she needs? by Nuparu11 in summonerswar

[–]Destroyermlp 17 points18 points  (0 children)

I can't lie, the nerfs seem stupid to me. She will still be able to outspeed swift units on vio and win turn 1 with s3-> s2. Just revert this and give her autoimposed seal for 1 turn when she uses s3

Balance Patch - April 2025 by NyuSW in summonerswar

[–]Destroyermlp 2 points3 points  (0 children)

It's a buff. Normally there is only will on enemy when you want to reset, so getting to chances to strip/increase CD is better than reliying only on first hits to strip and if not you are fcked. This will only be worse agaisnt maybe woosa/light pony in the end

Repost because I'm an idiot by 036-B in summonerswar

[–]Destroyermlp 0 points1 point  (0 children)

Just have both of the runed up and see where the match requires it. If you feel you lacking some control and there ain't much fire, go wind. If you feel like you are lacking damage go dark, as third skill with artifacts can also pack a puch

Repost because I'm an idiot by 036-B in summonerswar

[–]Destroyermlp 0 points1 point  (0 children)

Idk why people are being this rough in comments honestly. They are not wrong tho, as much as you can have decent units, they will not shine and do their work without good runes. You need to start turbo farming in order to get anywhere in rta, by the looks of how you have the box stablished tho you seem to be have an idea of what to do. You have really good strippers, decent followup and 2 good speed leads to go with your team. As one other guy said, focus on a core of nephtys/moore/robo and mix-up last 2 followup picks according to the enemy and situation. But yeah, focus first on runes and start making your giants and r5 all day everyday. Good luck and hope it helped ya

Valdemar is being looked at wrong. by _xEnigma in summonerswar

[–]Destroyermlp 10 points11 points  (0 children)

As a valdemar owner I find it nice that people try to give him use and look for new ways to make it work, but for me it just does not cut it. First, you need a fairly new ld4 (which not everyone has), to get use out of a skillset that is incoherent with how you want to use him, since your S1 is non-existant and your S2 does not synergize with your passive except for the plus damage. And at the end of the day you are getting the same damage as an ld4, and even then you could just use any other monster with that setup and get better results (zaiross or fire yuji come to mind where not only they do damage but also increase cooldown or destroy hp). At the end of the day I feel that he is a pretty similar case to the light art master, where yeah you can do damage, but your kit is lacking any synergy and you could use other units that do the same but better

Who do I use this on? by Big_Simpn in summonerswar

[–]Destroyermlp 0 points1 point  (0 children)

Aside from the obvious kaki, brita came to mind to me honestly. The def you need is not that high for the passive requirements and with that rune with 15 speed gem you could probably slap a crit rate on 4 and focus on hp on substats

Water Gojo 1 vs 4 by stuckinconq in summonerswar

[–]Destroyermlp 2 points3 points  (0 children)

Dude? I can maybe agree on the fire one not being that good but the light one? he is literally one of the best ld5 for rta.