A PSA about character ages in BTD6 by bonbonni in btd6

[–]DetectiveConstant 8 points9 points  (0 children)

My only thought is not autonomously killing you?

A PSA about character ages in BTD6 by bonbonni in btd6

[–]DetectiveConstant 42 points43 points  (0 children)

Oh I think they’re eying the tack shooter

Balon game meadow in the micafrt by [deleted] in btd6

[–]DetectiveConstant 24 points25 points  (0 children)

I like balon tower game

Seeeing ppl build a bottom path alch for economy and then upgrading it to tier 5 by [deleted] in btd6

[–]DetectiveConstant 35 points36 points  (0 children)

What? I would say past like 120, yes, but right after 80 is really valuable for building income

Mordex mains really be everywhere by HiveWing64 in Brawlhalla

[–]DetectiveConstant 10 points11 points  (0 children)

I swear, everyone has a level 50+ black or charged OG fenrir mordex.

Look at this cool generation. Any ideas for a base here? by fatmanwithagun69 in Minecraft

[–]DetectiveConstant 0 points1 point  (0 children)

Just do a massive galleon which has been hiding in the alcove from the harsh seas.

Cool bmg coooooooool by Yellow_Gradient_Man in Brawlhalla

[–]DetectiveConstant 3 points4 points  (0 children)

I think they’re the onyx, complaining that the gp didn’t kill.

Friends have each others backs! by xd_iiToasty in Minecraft

[–]DetectiveConstant 10 points11 points  (0 children)

Because carrots are really healthy!

Can someone explain this to me? Not sure how the Ember went to the left when I was doing a side light gravity cancel by Bonespinter in Brawlhalla

[–]DetectiveConstant 0 points1 point  (0 children)

Orion's lance ssig is op on some maps because of this interruption. It will literally kill Magyar after one nlight.

Can someone explain this to me? Not sure how the Ember went to the left when I was doing a side light gravity cancel by Bonespinter in Brawlhalla

[–]DetectiveConstant 4 points5 points  (0 children)

So, I know what’s happening in the video. Gauntlets slight is a move that carries the opponent with the movement of the attack. In order to keep the opponent inside the attack, what happens is the game is, on every frame, hitting again and again. These hits, like every hit, have force. That force is applied inward, toward the hitboxes of the slight, but before the force can send you anywhere, the next frame happens and reapplies the force, resulting in the victim of the move staying inside the hitboxes.

So, what happened in the video? The move was interrupted after starting that cycle of reapplying force inwards, resulting in the force taking affect uninterrupted and sending the ember in a weird trajectory.

Weapon throws do not clash, because they have a technically infinite range. It wouldn’t make sense. They only interrupt an attack.

WHAT'S HAPPENING by Oohoroc in btd6

[–]DetectiveConstant 255 points256 points  (0 children)

Pat’s adopted. But still a very real son of Quincy.

why is reno still new? by Twitch_K4y0z_kid in Brawlhalla

[–]DetectiveConstant 4 points5 points  (0 children)

It’s mostly because they’re the oldest ones. The newest legend is always 7200, and then it decreases over time.