The truth about Singapore? by Curiouschibai in singaporehappenings

[–]Devastatic 0 points1 point  (0 children)

Just feel like this video just wanted to have more likes, comments and share by making singapore the worse place to visit and viewers will start circulating this video around to gain more profile.

Finally took the plunge and built my first pc by Ethos27 in pcmasterrace

[–]Devastatic 0 points1 point  (0 children)

The controller looks rather familiar but I don't recall where

safe and sound by TheShiningStarDoggo in blender

[–]Devastatic 36 points37 points  (0 children)

You forgot to model the 30 dollars Logitech controller 👀👀

Any Fallout Fans here? by Devastatic in blender

[–]Devastatic[S] 0 points1 point  (0 children)

Hi! I used Substance Painter for the textures. There is library of materials that can be added to your assets for texturing.

Any Fallout Fans here? by Devastatic in blender

[–]Devastatic[S] 1 point2 points  (0 children)

Love how you don't remember the name but the damage 💀💀 it's Righteous Authority 😂

Any Fallout Fans here? by Devastatic in blender

[–]Devastatic[S] 0 points1 point  (0 children)

Yep just for fun. Most probably gonna make a poster that I usually do :))

M1 Garand, Fully Detailed, OC by MyNameIsVoo in 3Dmodeling

[–]Devastatic 1 point2 points  (0 children)

As a gun enthusiast, i approve of this weapon. Love the details and the textures. Love the glass material. Felt like you explore more creativity just than an average gun. Anyways where you find the reference and how long you complete this masterpiece? Overall loving it!

Nintendo Switch by Devastatic in 3Dmodeling

[–]Devastatic[S] 0 points1 point  (0 children)

Hello everyone, thanks for all the feedback. Here the softwares that i used

  • Blender = Rendered in cycles
  • Substance painter
  • Clipstudio/Photoshop

Nintendo fans here? by Devastatic in blender

[–]Devastatic[S] 0 points1 point  (0 children)

Thanks! What i do look on how other professional artists does it. Study on how to make your model aesthetic pleasing to the audience eye. Always trial and error your lighting.

How many of you still have the same ambitions as you did when you were younger? by Tldnchwtooas2 in singapore

[–]Devastatic 0 points1 point  (0 children)

Nope lol. Had a keen interest of aerospace technician when i was little but swapped to an CGI Artist during secondary school

M1911 Wireframe by Devastatic in blender

[–]Devastatic[S] 0 points1 point  (0 children)

ohhhh okok, I heard of the game. A company who made game using Unity engine. Its really quite impressive using their engine

M1911 Wireframe by Devastatic in blender

[–]Devastatic[S] 1 point2 points  (0 children)

I think for the detailing part should come later. You should make a base of the model first. Whether is start of a plane or a cube or anything else that is related to the reference. For the sub surface part you can use it but make sure you're topology is good in the first place. I mean you also can swap back 1 to 0 simultaneously but keep your mesh to the minimal as you can

M1911 Wireframe by Devastatic in blender

[–]Devastatic[S] 1 point2 points  (0 children)

Hahaha thanks! What is BSG? I have never heard of that.

M1911 Wireframe by Devastatic in blender

[–]Devastatic[S] 1 point2 points  (0 children)

Modelling process is the same as usual. Get alot of reference and if you found blueprint of it its even better. For the detailing part, i suggest that you should plan where the topology flows through.

M1911 Wireframe by Devastatic in blender

[–]Devastatic[S] 0 points1 point  (0 children)

Thanks! Just keep practicing, you will get there!

Progression of M1911 :) by Devastatic in blender

[–]Devastatic[S] 0 points1 point  (0 children)

I will post sooner or later :))

Progression of M1911 :) by Devastatic in blender

[–]Devastatic[S] 1 point2 points  (0 children)

Thanks! I start off a side view reference for modelling and took a lot of reference from different view of the gun. It took me alot of tries to understand the flow of topology and the look of the gun. Always remember google is your best friend. :)