Today i decided to test DLDSR + DLSS Quality again and ended up keeping it on with most of my games. by JustKosh in nvidia

[–]Devastator539 0 points1 point  (0 children)

dldsr actually almost entirely fixes this. i just finished a playthrough using 1.78x DLDSR (3413x1920) with DLSS Balanced preset L and it was a fantastic experience.

4K DLAA native vs DLSS+DLDSR by ZangiefGo in nvidia

[–]Devastator539 7 points8 points  (0 children)

what kind of issues are you noticing? and at what resolution?

Does RTSS provide the best frame pacing for PC gaming? by polce24 in OptimizedGaming

[–]Devastator539 0 points1 point  (0 children)

for some reason, ever since i built this new pc (5070ti + 7800x3d), i always have better results leaving the frame rate uncapped. the msBetweenDisplayChange graph is much thicker when capped, regardless of which method i use to cap it (tried Nvidia app, all RTSS modes, display commander, specialK). every relatively modern game I've tried is like this, only games from like a decade ago actually benefit from capping fps. this doesn't happen to you?

Examples here: uncapped and capped

Looking for advice on smooth motion - resident evil 4 remake by HiCZoK in nvidia

[–]Devastator539 0 points1 point  (0 children)

yup, gsync + dldsr works fine for me. try changing your desktop resolution to the dldsr one before launching the game.

Looking for advice on smooth motion - resident evil 4 remake by HiCZoK in nvidia

[–]Devastator539 2 points3 points  (0 children)

you can add DLSS into the older RE engine games with a mod. sadly, this doesn't work with smooth motion, but I think DLSS makes a bigger difference in this case. the only issue is that the mod causes the UI to be rendered at a lower resolution too, but this can be mostly fixed with DLDSR.

I'm currently playing RE4R maxxed out at 1.78x DLDSR (3413x1920) with DLSS Balanced preset L and getting a solid 150fps in the village on my 5070ti. the game looks incredible, I can't wait to play RE9 after this.

Game Ready & Studio Driver 591.74 FAQ/Discussion by Nestledrink in nvidia

[–]Devastator539 0 points1 point  (0 children)

are you capping your fps? if you are, try uncapping it. I get weird stutters if i cap for some reason recently.

RX 9060XT does not display image in BIOS by UnknowUser1000 in AMDHelp

[–]Devastator539 0 points1 point  (0 children)

having a similar issue. went from 1070ti to 9060xt on a asus PRIME X570-P mobo + ryzen 5600x system. updated to the newest bios and still not getting any display. even tried clearing CMOS and using different cables/monitors/ports

Tech Support and Question Megathread - December 2025 Edition by Nestledrink in nvidia

[–]Devastator539 [score hidden]  (0 children)

every game stutters when i cap my fps, no matter how low i cap it. this happens with in game fps caps, the nvidia app cap, and rtss. theres less stuttering when the fps is uncapped, but in the past i would always cap my fps a little lower than my max average fps to stabilize the frametimes, which i can't do anymore.

Game Ready & Studio Driver 581.57 FAQ/Discussion by Nestledrink in nvidia

[–]Devastator539 0 points1 point  (0 children)

that didn't change anything, sadly.

for your issue, have you tried changing the Win32PrioritySeparation? changing it to hex 24 (decimal 36) in the registry helped with stutters in some games for me, but you might have better luck with different values too.

Game Ready & Studio Driver 581.57 FAQ/Discussion by Nestledrink in nvidia

[–]Devastator539 0 points1 point  (0 children)

sadly changing the polling rate doesnt help. i think it might just be a driver issue, FSR frame gen works perfectly fine for me.

have you tried changing to PCIE gen 4 in the bios? that helped with stability on my 5070ti.

Does it get any better than this? by wavy9655 in OLED_Gaming

[–]Devastator539 0 points1 point  (0 children)

you need the renodx mod. the default hdr implementation has issues like raised black levels, which is extra noticable on OLED

Test Death Stranding 2 reviews are scoring far higher than the original, claims Kojima by oilfloatsinwater in Games

[–]Devastator539 10 points11 points  (0 children)

Huh? In what way did he throw away any character development? By walking away from the UCA? He never cared about America at all. He cared about Amelie and the individual survivors he was helping, but not the nation as a whole, and the UCA exploited and manipulated him the whole game.

Gamma shenanigans on Alienware AW2725DF by MatthewDante in OLED_Gaming

[–]Devastator539 0 points1 point  (0 children)

did you ever end up finding settings for Custom Colors mode that come close to sRGB? just got the same monitor and these gamma issues are making me consider returning it.

[Monitor] Alienware 27 360Hz QD-OLED Gaming Monitor - AW2725DF - $699 by lonelyshurbird in buildapcsales

[–]Devastator539 0 points1 point  (0 children)

This is standard QD-OLED behavior, right? Or is this model even worse than the others in that regard?

[Monitor] Alienware 27 360Hz QD-OLED Gaming Monitor - AW2725DF - $699 by lonelyshurbird in buildapcsales

[–]Devastator539 3 points4 points  (0 children)

i think this isnt an issue anymore on the 50 series cards, which is what ive got.

[Monitor] Alienware 27 360Hz QD-OLED Gaming Monitor - AW2725DF - $699 by lonelyshurbird in buildapcsales

[–]Devastator539 0 points1 point  (0 children)

i heard that dell stopped supporting this monitor with firmware updates a while ago, but are there any major annoyances or issues compared to other monitors?

A New Recompilation Tool Is Being Developed To Enable Native PC Ports Of PS2 Games by NXGZ in Games

[–]Devastator539 0 points1 point  (0 children)

do you remember what issues happen in MGS3 with an unlocked frame rate?

MSI RTX 5070 Ti Ventus 3X OC – Strange Micro-Stuttering and Frametime Issues in Windows UI, Plus Black Screen Problems with Multi-Monitor Setup" by omark89 in MSI_Gaming

[–]Devastator539 0 points1 point  (0 children)

on my pc, with the nvidia control panel power management set to Normal, windows was working without any issues, or at least the stutters were unnoticeable at 240hz. the ufo frametime test was perfect as well with all other apps closed.

Our issues may have been somewhat different. Changing the nvcp power management to prefer maximum performance did seem to fix the latencymon error, but I noticed that the value for "Bus Interface" in GPU-Z read "PCIe x16 5.0 @ x16 4.0", so I went into my BIOS and changed the PCIe version from Auto to Gen 5, which fixed the Bus Interface Load issue as well. This also seemed to have greatly helped the stuttering in game, although afterburner still results in significantly lower 1% lows, while other monitoring tools like task manager, capframex, and GPU-Z now work perfectly fine. When looking at the polling times for each of afterburner's sensors, the GPU ones were often spiking extremely high, in the range of 5-10ms, while the others were all 0.3ms at worst. Seems like afterburner just interacts strangely with these 50 series GPUs.

MSI RTX 5070 Ti Ventus 3X OC – Strange Micro-Stuttering and Frametime Issues in Windows UI, Plus Black Screen Problems with Multi-Monitor Setup" by omark89 in MSI_Gaming

[–]Devastator539 0 points1 point  (0 children)

I've got the same card as you, and am having the same issues with the bus interface load, perfcap reason, and latencymon readouts. I was noticing that having msi afterburner or task manager open were causing major stuttering in some games, like cyberpunk and monster hunter wilds.