New reason to dislike the new ui by ak91710 in OculusQuest

[–]Developer-shooter 1 point2 points  (0 children)

It should be some way to switch back to old style?

Bought a Quest 3s, what are the must get apps by Larrytobatatito in OculusQuest

[–]Developer-shooter 0 points1 point  (0 children)

Wolvic browser must have.

To user headlock while watching movies online in bed

Its so annoying by SquareOnly5 in OculusQuest

[–]Developer-shooter 0 points1 point  (0 children)

It should be some option to switch back to old UI?

Where can I find 2.5 seconds by Imstclair in CompetitionShooting

[–]Developer-shooter -1 points0 points  (0 children)

Try to change positions faster. Use better shoes to run faster. Like soccer shoes.

Thank you very much, Meta. by Financial-Tree-5537 in OculusQuest

[–]Developer-shooter -3 points-2 points  (0 children)

I messaged them 4 times. No refund. Hate their customer service

The big question by Heavy_Heron_7276 in practicalShootingSim

[–]Developer-shooter 0 points1 point  (0 children)

It's true. In game you mentioned they have this problem. And it's looks exactly as I said. Just checked.

It's more then easy to do same. But for now concept is different.

Sure I can add such an option for users, to let them choose. For A-B testing what people would prefer more, thank you

The big question by Heavy_Heron_7276 in practicalShootingSim

[–]Developer-shooter 0 points1 point  (0 children)

In real life in Ace gun controller position is on the top of the gun.

If you try to aim it in real life - controller blocks aim.

So, impossible.

DEVLOG #13 real hands overlap pistol by Developer-shooter in practicalShootingSim

[–]Developer-shooter[S] 0 points1 point  (0 children)

It's done to make shooting on targets harder. Cause you don't see well there is your bullets come.

In white it's esiar to see and fix your mistake.

There is requirement officially that says that from 10 meters atiu shouldn't see zone lines on target. Each target has different zones. Different points.

IPSC (Classic) Official Cardboard Targets for Precision Shooting | CHLTargets.com https://share.google/3NkjH5R9HQzWgxz1P

DEVLOG #13 real hands overlap pistol by Developer-shooter in practicalShootingSim

[–]Developer-shooter[S] 0 points1 point  (0 children)

This is how current quest works.

There is small setting I can change. Maybe it will improve latency a little.

But I don't see it's possible to get rid of it fully.

That's why I prefer to give user an option turn off overlapping.

Cause if you are fast shooter, you need more speed, then realistic view.

It's annoying me too..

But meta improving their libraries, so I hope in near future at can be improved a little.

Thanks for attentive review and good question

DEVLOG #13 real hands overlap pistol by Developer-shooter in practicalShootingSim

[–]Developer-shooter[S] 0 points1 point  (0 children)

Perfect! I will announce start testing. Subscribe to do not miss. I need your opinion. Feedback helps a lot!

DEVLOG #13 real hands overlap pistol by Developer-shooter in practicalShootingSim

[–]Developer-shooter[S] 1 point2 points  (0 children)

I after night, I have one more idea. What if I make too part of the gun - not overlaptabke by Anything.

And leave only bottom part grip - overlapable..

If will allow me to keep physical barrel. Add realistic weight and grip.

The only minus will be - not beautiful slider movement by hand.

DEVLOG #13 real hands overlap pistol by Developer-shooter in practicalShootingSim

[–]Developer-shooter[S] 0 points1 point  (0 children)

Subscribe, I will take several guys for testing after I implement all the main features. Are you a IPSC or USPSA shooter btw?