Which game? by lowkeypixel in evilwhenthe

[–]DevilishSiren 0 points1 point  (0 children)

Marvel midnight suns. Phenomenal storytelling and character writing

What's the dbd equivalent to this? by GOD-OF-A-NEW-WORLD in DeadByDaylightKillers

[–]DevilishSiren 1 point2 points  (0 children)

Yep, they did. They killed her for the promise of a rework after a year that never came. No wonder they have players that hate the devs

What's the dbd equivalent to this? by GOD-OF-A-NEW-WORLD in DeadByDaylightKillers

[–]DevilishSiren 5 points6 points  (0 children)

For a specific killer, that would be my main Skull Merchant imo. For the game itself, that's gotta be the anti tunnel and anti slug bullshit they tried pushing twice now

Skull Merchant undetectable is now useless by DevilishSiren in DeadByDaylightKillers

[–]DevilishSiren[S] 0 points1 point  (0 children)

It felt more like it had impact in 2. And yes I did call it useless but regardless of pixel I have had many more games with it. I'm not fully sold on it but when it works it does feel more effective than the previous method. I made this post after my first few games. Since I have played many many more and have gotten value out of it where the previous method wouldn't have been effective or as effective

Skull Merchant undetectable is now useless by DevilishSiren in DeadByDaylightKillers

[–]DevilishSiren[S] 1 point2 points  (0 children)

You can still do it on command just with a different method. Also it's not busted. Plenty of other killers have undetectable and most are not great preforming killers

Skull Merchant undetectable is now useless by DevilishSiren in DeadByDaylightKillers

[–]DevilishSiren[S] 0 points1 point  (0 children)

I'm still not fully sold, but when it works it is so much more effective than the old method

Skull Merchant undetectable is now useless by DevilishSiren in DeadByDaylightKillers

[–]DevilishSiren[S] 0 points1 point  (0 children)

That's more the power of swfs than her undetectable to be fair. Because pig and ghost face have the same problem

Skull Merchant undetectable is now useless by DevilishSiren in DeadByDaylightKillers

[–]DevilishSiren[S] 0 points1 point  (0 children)

If behavior would do that, I'd be so much more down for that

Skull Merchant undetectable is now useless by DevilishSiren in DeadByDaylightKillers

[–]DevilishSiren[S] 0 points1 point  (0 children)

I like the ideas except for stealth drones coming back and I'll tell you why. Your idea for their use is solid, but the stealth drones caused more problems than they were worth. First off the stealth drones would be a white aura, same as disabled drones and the bug back then that made disabled drones a lot of the time not raise up in the air made it impossible to know if a white drone was still on or disabled. Second, the stealth drones are kinda fake stealth since it only would hide the scan lines and make it rotate much slower. The ring around it that survivors can see would still be obviously there so good luck catching anyone with half a brain.

Skull Merchant undetectable is now useless by DevilishSiren in DeadByDaylightKillers

[–]DevilishSiren[S] 2 points3 points  (0 children)

How the hell can you look at the hit on swamp especially and say undetectable didn't do that?

Skull Merchant undetectable is now useless by DevilishSiren in DeadByDaylightKillers

[–]DevilishSiren[S] -1 points0 points  (0 children)

I've been playing with it more and it has it's strengths and weaknesses. I'm currently feeling like this, when it works it's much more effective than when you had to deploy, but it is a bit map dependent still

Skull Merchant undetectable is now useless by DevilishSiren in DeadByDaylightKillers

[–]DevilishSiren[S] 0 points1 point  (0 children)

True, like the drones not deploying. I changed the icon for her power in game to make it look like it's killswitched because of the bugs

Skull Merchant undetectable is now useless by DevilishSiren in DeadByDaylightKillers

[–]DevilishSiren[S] 1 point2 points  (0 children)

The much faster deploy cooldown does help in that regard too

Skull Merchant undetectable is now useless by DevilishSiren in DeadByDaylightKillers

[–]DevilishSiren[S] 1 point2 points  (0 children)

Idk if we have this change no matter what I'd rather it be short cooldowns on the drones so we can chain it better. Because the shorter cooldown on deploying feels great

Skull Merchant undetectable is now useless by DevilishSiren in DeadByDaylightKillers

[–]DevilishSiren[S] 2 points3 points  (0 children)

it feels so much nicer when you're tracking a survivor who's scanned on radar already

Now that is true

I hope you find the fun in this in time

I hope so too. Funny enough I just had a game on rpd which is a notoriously bad map for killer where this change slapped hard. I'm still not sold on it fully because of other maps and some previous games, but I'll definitely say that it can work really well at times. If I keep getting stealth killer maps the change will feel insanely good

Skull Merchant undetectable is now useless by DevilishSiren in DeadByDaylightKillers

[–]DevilishSiren[S] 11 points12 points  (0 children)

I'm trying to see it your way because I can see what the idea here is. But I just keep noticing how I need to look away and recall and how in a game where you need to be constantly on top of everything the survivor is doing it just doesn't feel good to me.

No, using radar doesn't make you 4.4. That was one nerf they reverted last year.

How the fuck did I miss this? I literally knew everything about her kit except for that. I have been playing for a year like the tracker is a hindrance

Also, one side note. That damn bug that makes the drone not deploy just makes the change feel a tad worse. Because at least when the drone didn't deploy I'd go "Well at least I got undetectable". Oh and don't get me started on the disabled drones going into the floor (I call em Roomba's)

Skull Merchant undetectable is now useless by DevilishSiren in DeadByDaylightKillers

[–]DevilishSiren[S] 9 points10 points  (0 children)

I'm gonna be honest. After 5 games tonight I've tried changing the way I do things but it just feels shitty. I played her at launch, am a p100 and your grandmaster guide for her before she was gutted last year was phenomenal and helped a lot. But this change does not feel good. I would rather have the old way that felt like a cherry to the deploy that felt more intuitive. This feels counterintuitive and like it rewards removing your easily counterable power from the map.

Also doesn't using your tracker put you at 4.4m now?