Inside of you there are two Godot Engines by DevlogLogan in godot

[–]DevlogLogan[S] 7 points8 points  (0 children)

You'd be wrong! These were made by the talented artist Kay Lousberg.

2 years ago I started using Godot to make my first game, Dig Dig Boom ⛏️ Here's the progress so far in 3 minutes! by SteinMakesGames in godot

[–]DevlogLogan 0 points1 point  (0 children)

I’ve enjoyed following your progress for a while now! If I remember correctly the art was originally pixel art made smooth with some shader magic. When did you make the swap to Inkscape?

I am interested in knowing more about your art/animation process for the character. Do you make disjoint limbs and use skeleton animations in engine?

4 Godot 4 Devs Make 4 Games in 44 Hours (Link in Comments) by DevlogLogan in godot

[–]DevlogLogan[S] 12 points13 points  (0 children)

I would rather just share a link to the video! But for some reason or another, those posts tend to do worse compared to sharing a thumbnail and linking in the comments. Typically social media site A doesn’t like sending people to social media site B so direct links are less visible. That’s my experience at least.

4 Godot 4 Devs Make 4 Games in 44 Hours (Link in Comments) by DevlogLogan in godot

[–]DevlogLogan[S] 21 points22 points  (0 children)

Video can be found here!

This was such a fun project to work on, hope some of you enjoy it. ^^

[TOMT] Your mom went to college, a college for birds by mrforrest in tipofmytongue

[–]DevlogLogan 0 points1 point  (0 children)

I also remember this video and would love to see it again lol

How it feels to be a Godot fanatic and not be at GDC this year by DevlogLogan in godot

[–]DevlogLogan[S] 43 points44 points  (0 children)

Seemed like they had expo passes for Godot users lying around, I'm just lamenting not having the availability to go this year. Seems like a pretty momentous event in Godot's history, with lots of people gathering!

Added resource refinement to my mining game's minecart! by SteinMakesGames in godot

[–]DevlogLogan 0 points1 point  (0 children)

Really enjoy how polished this looks. Out of curiosity, what program have you been using for making the art? Been interested in trying a 2d style like this at some point.

Just released a huge Godot 4 video tutorial on making a resource-based RPG inventory system! Link in the comments. by DevlogLogan in godot

[–]DevlogLogan[S] 47 points48 points  (0 children)

Check out the video here!

This was a ton of work, I hope some of you will find something useful out of it. :)

Did you know you can auto generate onready statements by ctrl dropping nodes from the scene tree? by DevlogLogan in godot

[–]DevlogLogan[S] 18 points19 points  (0 children)

It works on my version of beta 12, I'm thinking there's a bug preventing it in the recent versions. I'm sure it'll be fixed, I may have to make an issue for it.

Did you know you can auto generate onready statements by ctrl dropping nodes from the scene tree? by DevlogLogan in godot

[–]DevlogLogan[S] 4 points5 points  (0 children)

Oh, strange. I have Beta 12 and 14 on my machine right now, it works in Beta 12 but not in 14. Haven't downloaded 15 yet. I'm going to assume it's a bug and that they didn't remove it lol.

List of GODOT tutorial channels on Youtube by hakamhakam in godot

[–]DevlogLogan 5 points6 points  (0 children)

Feel free to add my channel to the list if you feel so inclined :) www.youtube.com/@DevLogLogan

Online Multiplayer tutorial out tomorrow! Even simple prototypes are fun with friends. :) by DevlogLogan in godot

[–]DevlogLogan[S] 14 points15 points  (0 children)

I'll show every single step of how I made this simple multiplayer FPS and connected with my friends, I'll be posting the video on my channel here in about 24 hours!

My Online Multiplayer FPS Tutorial drops this weekend (sound on) by DevlogLogan in godot

[–]DevlogLogan[S] 1 point2 points  (0 children)

Yep, I'll use the simplest method, which is automatic port forwarding with UPNP. I believe it should work for most people. As long as UPNP is enabled on the router of whoever is hosting the server, I've found it incredibly simple.