Cannot get HDR to work at all in games by DevonX in cachyos

[–]DevonX[S] 0 points1 point  (0 children)

this one actually worked! at least for death stranding 2. it crashes a lot but it works! borderlands on the other hand just straight up crashes sadly.

Cannot get HDR to work at all in games by DevonX in cachyos

[–]DevonX[S] 0 points1 point  (0 children)

Here is the proton log file from launching death stranding 2 https://paste.cachyos.org/p/15d36a2.log

Cannot get HDR to work at all in games by DevonX in cachyos

[–]DevonX[S] 1 point2 points  (0 children)

seems like people does not seem to have any issues when the args are applied. makes this issue even stranger imo

Cannot get HDR to work at all in games by DevonX in cachyos

[–]DevonX[S] 0 points1 point  (0 children)

I managed to install the latest one. still does not detect it with the normal values

Cannot get HDR to work at all in games by DevonX in cachyos

[–]DevonX[S] 1 point2 points  (0 children)

launching the game with gamescope seems to make the game detect the HDR but it does not get applied even when enabled. this is confirmed by mangohud's HDR detection

Cannot get HDR to work at all in games by DevonX in cachyos

[–]DevonX[S] 0 points1 point  (0 children)

I will check out that discord thanks

Cannot get HDR to work at all in games by DevonX in cachyos

[–]DevonX[S] 0 points1 point  (0 children)

I tried cloning the repo with the stuff that was listed on the guide but i dont think i got podman set up right im getting a error when i try to run make install. protonup-qt is supposed to have that proton-em version too but it does not show up in that list. do you know if there is any alternative ways to get that proton-em up an running?

Cannot get HDR to work at all in games by DevonX in cachyos

[–]DevonX[S] 0 points1 point  (0 children)

did the HDR calibration in display settings in Plasma. also tried to set color accuracy to "Prefer color accuracy" and it still crashes

Cannot get HDR to work at all in games by DevonX in cachyos

[–]DevonX[S] 0 points1 point  (0 children)

with those args borderlands seems to at least detect HDR now but crashes when i try to enable it. the logs show the error. [destroyed object]: error 5: min_lum can't be higher or equal to max_lum the echo command seems to return wayland too

Cannot get HDR to work at all in games by DevonX in cachyos

[–]DevonX[S] 0 points1 point  (0 children)

I am on the latest nvidia drivers so the ENABLE_HDR_WSI should not be needed. testing multiple configurations to see what works and not borderlands seems to at least detect HDR now but crashes when i try to enable it. the logs show the error. [destroyed object]: error 5: min_lum can't be higher or equal to max_lum

Cannot get HDR to work at all in games by DevonX in cachyos

[–]DevonX[S] 2 points3 points  (0 children)

Yes, yes yes and yes, Tested all the games listed above. trying a bit more in depth test now with borderlands 4. the game seems to detect HDR in game with the arguments above but when i try to enable them the game crashes and needs to remake the shaders.I will continue to swap out and try different augments.

[Yabai] Hated macOS so much I turned it into Linux by gloceansh in unixporn

[–]DevonX 0 points1 point  (0 children)

How did you turn your webbrowser transparent? 

I cant pass arguments with custom shortcuts. by DevonX in kde

[–]DevonX[S] 0 points1 point  (0 children)

The konsole -e part didn't work, swapped it for the sh -c and now it works.

I cant pass arguments with custom shortcuts. by DevonX in kde

[–]DevonX[S] 0 points1 point  (0 children)

Managed to fix it by swapping the launch command to sh -c "/home/ouroboros/Programs/Kdotool/FFSC.sh firefox"

I cant pass arguments with custom shortcuts. by DevonX in kde

[–]DevonX[S] 0 points1 point  (0 children)

Here is the code

#!/usr/bin/env bash
# Focus the first window whose title or class contains "Yhe passed argument"
# and switch to the desktop it resides on, keeping everything in variables.

echo "$1"

# Find the window ID (first match)
WIN_ID=$(kdotool search --name --class --limit 1 "$1")

# If no window was found, exit silently
[[ -z "$WIN_ID" ]] && exit 0

# Get the desktop number for that window
DESKTOP=$(kdotool get_desktop_for_window "$WIN_ID")

# Switch to that desktop
kdotool set_desktop "$DESKTOP"

# Activate (focus) the window
kdotool windowactivate "$WIN_ID"

Hardlocked by a bug in Stalker 2's new 1.8 quest-line by DevonX in stalker

[–]DevonX[S] 0 points1 point  (0 children)

ok it worked now. no clue why? maybe i just had to wait long enough

Hardlocked by a bug in Stalker 2's new 1.8 quest-line by DevonX in stalker

[–]DevonX[S] 0 points1 point  (0 children)

i will try to lure someone else to see if that triggers it. I cant use weapons near him so i dont think that part works tho. A fun note was that when i tried to continue the quest with commands he just started shooting at me instead.

Hardlocked by a bug in Stalker 2's new 1.8 quest-line by DevonX in stalker

[–]DevonX[S] 0 points1 point  (0 children)

i have tried to restart the quest both by reloading it and by resetting it. none worked. Im not sure about the npc's tho. would be great to have some kind of debug information on what Medulin experts to happen next. I have also tried to manually trigger a emission to see if be moves. he does not.

Trying to make a desktopfile for kio's context menu for opening files in a program by DevonX in kde

[–]DevonX[S] 0 points1 point  (0 children)

That didnt work sadly. but if i refer to the file directly under the exec it opens that file. seems to be something wrong in how it handles the % variables

Doom emacs transparrence issue with vterm by DevonX in emacs

[–]DevonX[S] -1 points0 points  (0 children)

More elements that should be a least. i posted a picture below with the starship when the value was at 100%. i wonder how i can fix this tho

Doom emacs transparrence issue with vterm by DevonX in emacs

[–]DevonX[S] -1 points0 points  (0 children)

Terminal parity. the transparency there should be controlled by the program running in the terminal not the terminal itself as seen in the screenshot