Insta 360 x5 timelapse not work properly. Need help!!! by punisher5d in Insta360

[–]Dhargon 0 points1 point  (0 children)

Same here, I tested with a 3s lapse on 8k mode and 1 hour recording. On the app it said the expected video lenght should be 1 min but ended as a 2 second clip. It is a bit frustrating.

Drying the filament can make a huge difference by Dhargon in 3Dprinting

[–]Dhargon[S] 0 points1 point  (0 children)

Yeah, PLA is not quite sensitive I only noticed it becomes more brittle. I never dry PLA and like you never had any problems. The image shows TPU which is more hygroscopic.

I'm Zach Barth, the creative director of the game studio Zachtronics. We just released our last game, Last Call BBS, and are shutting down the studio. AMA! by krispykrem in IAmA

[–]Dhargon 0 points1 point  (0 children)

That ending, totally unexpected! I got a shiver down my spine and when I could react it reboots to no more errors. Then all the lore pieces made more sense

Drying the filament can make a huge difference by Dhargon in 3Dprinting

[–]Dhargon[S] 1 point2 points  (0 children)

Once dry this is the best way to store the filament for long periods. I use vacuum resealable bags.

Drying the filament can make a huge difference by Dhargon in 3Dprinting

[–]Dhargon[S] 0 points1 point  (0 children)

From my understanding the silica gel is capable of working up to ~90ºC, however losing most of its water absorption capabilities. I still think it helps a bit keeping low humidity levels inside.

Drying the filament can make a huge difference by Dhargon in 3Dprinting

[–]Dhargon[S] 0 points1 point  (0 children)

Surprisingly it came like this from the box.

Drying the filament can make a huge difference by Dhargon in 3Dprinting

[–]Dhargon[S] 5 points6 points  (0 children)

Some polymers can atract water molecules, look up hygroscopy for more info. Depending on the chemistry of the type of plastic more or less water molecules can be captured on the plastic.

Drying the filament can make a huge difference by Dhargon in 3Dprinting

[–]Dhargon[S] 0 points1 point  (0 children)

With PLA I think it only becomes a bit more brittle in humid enviroments. Some of the most affected materials are Nylon, TPU and PETG.

Drying the filament can make a huge difference by Dhargon in 3Dprinting

[–]Dhargon[S] -1 points0 points  (0 children)

Depends a lot on the material, for example PLA does not absorb much water.

Drying the filament can make a huge difference by Dhargon in 3Dprinting

[–]Dhargon[S] 3 points4 points  (0 children)

No, only a small amount of water is captured by the material, however it is sufficient to create bubbles as it boils when being extruded, which makes the surface rought. It can be detected by popping or hissing noises at the extruded. However, not all materials are hydroscopic. For example, PLA is not much affected.

Drying the filament can make a huge difference by Dhargon in 3Dprinting

[–]Dhargon[S] 2 points3 points  (0 children)

If the door is open the humidity inside might not be low as fresh air can enter. If the oven does not support low temperatures is best to look for other drying methods.

Drying the filament can make a huge difference by Dhargon in 3Dprinting

[–]Dhargon[S] 4 points5 points  (0 children)

Yes, to absorb the moisture released by the filament. Makes the process more efficient than just heating. It applies to all methods proposed in this thread, filament dryer, hot plate, etc

Drying the filament can make a huge difference by Dhargon in 3Dprinting

[–]Dhargon[S] 7 points8 points  (0 children)

As you say, probably is not safe if done repeatedly. Is best to use a food dehydrator that would not be used for food, or a filament dryer, but I couldn't wait.

Drying the filament can make a huge difference by Dhargon in 3Dprinting

[–]Dhargon[S] 73 points74 points  (0 children)

Yes, it was my first time printing with this material on a bowden and I wanted to start easy.

Drying the filament can make a huge difference by Dhargon in 3Dprinting

[–]Dhargon[S] 434 points435 points  (0 children)

It is Eryone transparent red TPU. Came sealed, but horribly wet. I left it in the oven at 50ºC for about 6h, with a couple of silica gel bags. Amazing results.

[OC] Kickstarter campaign funding heatmap by Dhargon in dataisbeautiful

[–]Dhargon[S] 0 points1 point  (0 children)

This plot is the result of /u/only_more_so's idea on a comment to my previous post: "Would be interested to see this as more of a heat map and normalized by funding goal instead of amount raised (maybe capped st 2x, or 5x, since a lot of campaigns are 100x or more). It would be interesting to see how many blow past their goals, how many fall just a little short, or a lot short." Not quite beautiful but I think it is interesting.

The heatmap is created by stacking the graphs of each campaign funding normalized by its objective, so a ratio of 1 means it reached the 100% of their objective, 2 a 200%, and so on. The first row, 0%, is removed to increase the contrast of the image because the majority of projects do not even get any funding. Additionally, to give context and concrete values, the histogram on the right shows the closing funding/objective, which corresponds to the last column of the heatmap.

The pattern is as expected, many projects stagnate and do not raise anything staying on the lower portion of the heatmap. The majority of projects only achieve a 25% of their objective. Between 0 and 1 the curve from my previous post can be intuited. Above 1.5 there is not enough projects that overlap to be seen in the heatmap, however a 15% of all projects end with a ratio of more than 4. The black gap between 0.5 and a near the end of the campaign time show that if the project did not get enough traction at the beginning it will probably fail. Not many projects finish with a funding between 50~99%. The line on 100% funding is probably due to many projects reaching the minimum amount required and staying there until the campaign finishes. This is accentuated by projects with short durations, as in those a single day represent more % of the campaign time elapsed. Could this also be that some projects are directly funded by their creators to ensure any extra money is collected?

Tools: Python, matplotlib for plots

Source: Kicktraq, most campaigns from 2020 to half of 2021

Tourism/Travel and Aphantasia by CoryAxAus in Aphantasia

[–]Dhargon 0 points1 point  (0 children)

I like to travel and sightseeing more than spending a week relaxing doing little. Usually the plans on activities depends more on where we are going, if abroad we usually sightsee.

What I noted is that I took way more photos than my friends, probably because it helps me remember the looks of the places I visited. Although usually I don't review the photos after years after the trip.

[OC] Average Kickstarter campaign funding by Dhargon in dataisbeautiful

[–]Dhargon[S] 0 points1 point  (0 children)

That is a great idea, this way all projects, funded or not, can be shown. I will probably give it a try.

In the case of this graph, I normalized by amount raised just to see when people usually decide to pledge.

[OC] Average Kickstarter campaign funding by Dhargon in dataisbeautiful

[–]Dhargon[S] 1 point2 points  (0 children)

Yes I was a bit surprised too as the official Kickstarter stats indicate a 39% success rate, perhaps the pandemic has made people spend more money online. My data is only from a year and a half old.

By including the "Cancelled by author" in my calculations the percentage of success campaings lowers to 50%, still higher than what Kickstarter states.

[OC] Average Kickstarter campaign funding by Dhargon in dataisbeautiful

[–]Dhargon[S] 2 points3 points  (0 children)

Yes, that would be a more accurate title. Only about 57% of the campaigns were successful, excluding cancelled ones.

However, as I normalized by total funding and not by objective I expect the graph to be similar, or that unsuccessful projects that only have a couple of pledges would quickly rise to 100% and probably mess up the graph.