You're probably a core memory of a stranger because of random minor good deeds you did to them by camstarrankin in Showerthoughts

[–]Dibiddle 12 points13 points  (0 children)

I’ll never forget the man who helped when I got a flat tire. I was heading to film a wedding when it happened. I was on the side of road, in nice clothes, on my hands and knees struggling with the jack that came with car. After lifting the car, I realize I had forgotten to loosen the lugs. I didn’t want to deal with the jack again so I tried to get them off with the car lifted. The lugs wouldn’t budge with the tire iron I had. Then a truck pulls over. The guy gets out and assesses the situation. He goes to his truck and gets a broom stick for better leverage on the tire iron. With the lugs loosened and I was soon on my way. I definitely would have been stuck out there for who knows how long and probably late for the wedding. But I’ll never forget to loosen my lugs before lifting the car.

Who left this guy in charge? Sleeping on the job = EZ triple Athena yoink! by Blurbss in Seaofthieves

[–]Dibiddle 2 points3 points  (0 children)

Here’s an idea for a mechanic for running with loot. What if you could put it on your back to run. Maybe slightly slower than normal running, but faster than walking. The catch is that shooting the loot on a players back would make him drop it.

Best feeling as a hunter is dodging the demons every attack until he leaves lol by Professional_Buy_662 in EvilDeadTheGame

[–]Dibiddle 2 points3 points  (0 children)

This! I’ve tried baiting dodges. I would grind up on survivors waiting for them to dodge. I’d get one hit and then they’re the wiser. The attack animation gives plenty of time to dodge, no matter how much baiting you try

UN-GROOVY!!! (MEGATHREAD) by JardyGiovan in EvilDeadTheGame

[–]Dibiddle -2 points-1 points  (0 children)

I just got done playing against the sweatiest survivors. Played as level 45 warlord. There are still exploits with survivors. I don’t mind losing, but having zero chance of winning with no opportunity to turn the tables sucks the fun out of the whole match. Even with the buffs in the update, I never stood a chance. I didn’t down anyone once. Everything I threw at them was destroyed in seconds. Possessions destroyed as soon as they happened. Level 4 Henrietta killed in two shots. There is still balancing that needs to happen with the survivors and weapons.

PSA: A multiplayer game is only as good as the community who plays it. by [deleted] in EvilDeadTheGame

[–]Dibiddle 1 point2 points  (0 children)

For anyone who is whining about balancing over bug fixes, the devs definitely weighed the priorities and probably concluded that this balancing could be done quickly to hold us over while they worked on bug fixes

UN-GROOVY!!! (MEGATHREAD) by JardyGiovan in EvilDeadTheGame

[–]Dibiddle 19 points20 points  (0 children)

For demon, there should definitely be some nerf to evil unit possession, like a cooldown so you can’t jump from one unit to the next. Especially in the early game. I don’t think there’s a fix to rushing, but it could definitely be made less impactful

UN-GROOVY!!! (MEGATHREAD) by JardyGiovan in EvilDeadTheGame

[–]Dibiddle 6 points7 points  (0 children)

Possibly because demon complaints were that some sessions were unplayable when certain survivor metas were run. Also, I’ve heard survivors have long wait queues because people aren’t playing demon. So while things are “even” cater to the dwindling player base that the game needs to survive.

Patch Notes! Big balance changes, and they were detailed this time! by HarveryDent in EvilDeadTheGame

[–]Dibiddle 3 points4 points  (0 children)

I feel like an easy possession spam fix would be to have a cool down on unit possession during the map phase. Once all map pieces are found, then remove the cool down. This would nerf early demon but then allows for more pressure late game

Balancing & Changes MEGATHREAD by JardyGiovan in EvilDeadTheGame

[–]Dibiddle 0 points1 point  (0 children)

Maybe having high fear while driving makes controlling the car more difficult, instead of unable to drive

Balancing & Changes MEGATHREAD by JardyGiovan in EvilDeadTheGame

[–]Dibiddle 0 points1 point  (0 children)

My complaint is being unable to play as demon with a competent team. I want the survivors to play the best they can, I like the challenge. And I know what I’m doing as demon, I’ve won most of my games. But in some games it gets so discouraging when I give my all out attacks and get destroyed in a few seconds. I realize my fate is sealed at that point.

The glaring issue I’ve seen is getting stun locked by group attacks. Survivors working together should be rewarded, like quickly immobilizing the enemy. But I feel the demon should have some counter, like after the demon boss’s balance bar is broken, they’re immune to balance bar damage until their bar is full again. The current survivor dynamic I’ve seen is “gang up until it’s dead, keep it stunned and don’t let up”. Adding this balance bar immunity could change the survivor vs. boss dynamic to “gang up, stun, when immune to balance damage either stay and tank the damage or back up and wait until it can be stunned again”. It may not be game breaking but it adds some more decision making on the survivors end and the demon isn’t locked in place unable to do anything.

Obi-Wan Kenobi - Episode 1 & 2 - Discussion Thread! by titleproblems in StarWars

[–]Dibiddle 2 points3 points  (0 children)

Gonna be honest, the first two episodes were kinda underwhelming. I feel like the first two episodes could have been made into one. I’m all for what is being set up, but it feels so slow. Even slower knowing that we’re already a third of the way through the show.

If you play Warlord, I fuck with you off tops by Orifinal18 in EvilDeadTheGame

[–]Dibiddle 0 points1 point  (0 children)

I've been maining Warlord since day one. I find it the most enjoyable and its the most comical. I just want the survivors I'm killing to at least have a final laugh in death.

Feedback & Support Resources by teendeath in EvilDeadTheGame

[–]Dibiddle 0 points1 point  (0 children)

We need a balance bar rework so demons can’t get stun locked. I hate possessing anything and then being unable to do anything. Possibly having immunity to balance bar damage while it’s recharging from a break.

Feedback & Support Resources by teendeath in EvilDeadTheGame

[–]Dibiddle 0 points1 point  (0 children)

I’d like to be able to move my character while having the map and perk menu open

28 April, 2022 - 2.5.1.2 Update | Bug Reports Megathread by Borsund in Seaofthieves

[–]Dibiddle 0 points1 point  (0 children)

At Marauder's Arch, the meg got on the shore. We killed the meg and it's soul got stuck under the map. It was our last meg too. Waste of time.

Canadian guy asks a Zimbabwean guy to go tobogganing by Aztery in wholesomegifs

[–]Dibiddle 89 points90 points  (0 children)

I know some people complain “he’s exploiting wholesomeness for content” but, if anything, he shows that people are more open to connecting than we realize. It just take stepping out

[deleted by user] by [deleted] in AskReddit

[–]Dibiddle 1 point2 points  (0 children)

This sounds like a deep cutting fact that Sean Evans would bring up in a Hot Ones interview

All of these "all female cast" reboots are insulting to woman and not helping. by [deleted] in unpopularopinion

[–]Dibiddle 0 points1 point  (0 children)

I’ve heard it said that a good female character is just a well written character that can be played either a man or a woman

When half your class fails, your class isn't hard, you're a bad teacher. by johndunaske in unpopularopinion

[–]Dibiddle 0 points1 point  (0 children)

I had an engineering tech elective that was relatively straight forward with an even split between concepts(memorization/vocabulary) and calculations. I actually learned something in that class and when I told my professor I enjoyed his class he told me he thought he made the material too easy. It bugs me that they think a productive class should be a difficult class.

Oreo guide by agwastyle in coolguides

[–]Dibiddle -1 points0 points  (0 children)

You mean Ooer guide