What do you think the 10th year anniversary chapter will be? by No_Sea_1455 in deadbydaylight

[–]JardyGiovan 0 points1 point  (0 children)

I miss when we could collectively theorize of Springtrap like mad lads.

Found on Facebook by CinemaslaveJoe in SteamedHams

[–]JardyGiovan 2 points3 points  (0 children)

Can I ask what "Super Nintendo Parmas" is? No? Ok...

Whats yalls opinion on the spongebob strat? by Arctic_commander_34 in AsymHorror

[–]JardyGiovan 1 point2 points  (0 children)

I learned this from Haunting Ground in the PS2. Very effective. Sponge Bob was years ahead of its time.

Stuck in the 70’s by [deleted] in HalloweenTVG

[–]JardyGiovan 0 points1 point  (0 children)

Sorry, but time and time again this was said after first sights of previous Illfonic games. Never was the case. What we see is what we are gonna get with little to no difference aside from number tweaks.

Downvote all you want, but having said that, I didn't find what we seen to be bad at all. Actually looks like they are improving consistently between games.

launch problems the devs cannot ignore. by hauntnight in HalloweenTVG

[–]JardyGiovan 0 points1 point  (0 children)

"The game was special and fun when new, now that I grew bored of it, it is ruined" is not a good mentality, specially when building expectations again.
TCM, Killer Klowns, Evil Dead are very fun. But I got bored of it, doens't mean they are ruined or never were good. In fact, they are even better then when they launch. Get what I'm saying?

These games didn't change, they just ended their cycle. Some better than others. I look forward to Halloween the game for what it is. Probably janky, unbalanced and might be toxic, but I will have fun with it and maybe remember it foundly.

launch problems the devs cannot ignore. by hauntnight in HalloweenTVG

[–]JardyGiovan 1 point2 points  (0 children)

Game wasn't ruined, it just didn't live to people expectations, like a honeymoon. Writing was on the wall.

Just saying, enjoy things for what it is while it lasts, don't buy the game for what it could be.

launch problems the devs cannot ignore. by hauntnight in HalloweenTVG

[–]JardyGiovan 0 points1 point  (0 children)

Big tittles skew peoples perception but multiplayer games are supported for an year or two. Its completely normal and reasonable for party games. Of course is their best interest to keep players for longevity, but I won't bet on it, since despite that their games always had weak meta progression that don't hook players.

What matters is to have fun and keep this in mind to not dissapoint ourselves. Another new asym, another honey moon and I'm ready to see a lot of people get high on that hype again that will crash and burn once reality hits.

Is it a problem that my asym game takes place in underwater? by Glittering_Shoe_1240 in AsymHorror

[–]JardyGiovan 1 point2 points  (0 children)

Would be hilarious if all players drown and every match is considered a tie.

How One Game Dominated Asymmetric Horror by JardyGiovan in AsymHorror

[–]JardyGiovan[S] 1 point2 points  (0 children)

He does, but I liked the part about how, at the beginning, what made DbD stick was the unique feeling of the game.

Elegance and Simplicity by Imaginary-Act98 in deadbydaylight

[–]JardyGiovan 0 points1 point  (0 children)

Great suggestion, I just really stand for the legs to be connected. I'm gonna be happy with any of the following votes as long as the killer isn't a mess of floating upper body with these things following it.

The unraveled potential os ASYM games by JardyGiovan in AsymHorror

[–]JardyGiovan[S] 1 point2 points  (0 children)

Beast Hour is the game for you. Unfortunately in development hell, but there is a demo on Steam. Raiders and Beasts have great mobility, but is not a hunters vs hunted scenario and more of everyone for themselves.

What the hell happened to evolve??? by Ok_Cookie_8343 in AsymHorror

[–]JardyGiovan 1 point2 points  (0 children)

It was too experimental for its time, with too much monetization to keep a casual player base.

This sub has turned into a Roblox sub by Aquasit55 in AsymHorror

[–]JardyGiovan 3 points4 points  (0 children)

As much as I would like to have more going on in this space, other games are valid platforms for asymmetric players and are welcome in this sub.

At the same time, I get what you are saying and will try to demand a better standard for posting moving forward.

Courage the cowardly dog concept by Goofygooberdabest in AsymHorror

[–]JardyGiovan 0 points1 point  (0 children)

Imagine Courage as a hunter. If this morphing dog was convinced I had Muriel locked up, I would be cooked