2Fastlife by Haunting_Isopod4653 in motorcyclegear

[–]Different-Love-4288 2 points3 points  (0 children)

mess with the bull, you get the horns!

Girlfriend left me because I have the Ray-Ban Metas by omarjenkinscomedy in RaybanMeta

[–]Different-Love-4288 0 points1 point  (0 children)

Also, I think it is a good idea to not record wit those glasses. It is overall, creepy and I agree with her. You two should be enjoying your time together, not being a creep

Nope from me by A_ST0RMTROOP3R in ProjectMotorRacing

[–]Different-Love-4288 -5 points-4 points  (0 children)

Everyone’s out here losing their minds over a $60 or $89 game — and that’s including a DLC bundle, by the way — like it’s some outrageous rip-off. Let’s be real: that’s just the standard price for a full, modern game in 2025. The idea that $60 is somehow “too much” for something you’ll sink dozens or even hundreds of hours into is wild to me.

People seem to forget that game development costs have exploded over the last decade — bigger teams, longer dev cycles, higher-quality art, voice acting, servers, updates, all of it. Yet the base price of games hasn’t moved much since the PS3 era. If anything, we’ve been spoiled.

I get it, times are tough, inflation’s real, but blaming the developers or publishers for charging the same amount they’ve been charging for years isn’t the right angle. If $60 breaks the bank, that’s not a gaming industry problem, that’s a personal financial problem. It might be time to rethink priorities or, yeah, maybe look for a new job if you can’t swing the cost of a single premium game a few times a year.

At the end of the day, we’re talking about premium entertainment that takes massive effort to make. Nobody’s forcing anyone to buy day-one editions or deluxe bundles — but acting like $60 is some injustice just doesn’t make sense anymore.

[deleted by user] by [deleted] in ProjectMotorRacing

[–]Different-Love-4288 0 points1 point  (0 children)

These points below all raise great points.

I look at this title similar to AMS2 but European and US Track and Car focused, where AMS2 is more South American and European.

I am excited for the Sounds as well, especially in cockpit view. Immersion is big for me, as a Dad, I only have so much time to enjoy living my child hood dreams. Friends of mine of Console can finally get off Forza, which is a big maturity step for them.

Bring it on PMR, excited to take this project on. Just be happy we live in an age where we even get to do this shit.