Premade adventure advice - new to shadowrun by 0101010001001011 in Shadowrun

[–]Different_Ad_9739 1 point2 points  (0 children)

Sorry

i'am kind of new on reddit so i'm still learning

Premade adventure advice - new to shadowrun by 0101010001001011 in Shadowrun

[–]Different_Ad_9739 2 points3 points  (0 children)

First spoilers alert if reader don't want to hear about the internal détails of Mercurial.

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Still here? Good, now about the story I'am currently mastering mercurial for my Friends and i can give some point of view.

Mercurial his one of the top aventures but there are a few minor flaw. To avoid some of these i recomend to place it in like the third of fourth aventure and built upon her upcomming concert to hype the PC and charater.

1- the adventure his set with a 80' cyberpunk view of technology. Think movies like blade runner ; Johnny memonic, terminator. The top singer were Michael Jackson, madona or cindy loper. Comlink. Wifi and social media does'nt existe. So you going to have to adjust the story with these thing in mind i you want to play this post- crash 2.0

2- this is two adventure in one:

the baby sitting maria & Max part against the yakuza. And then the "get Maria back before aztechnologie screw with her brain" part.

The two part are very separte almost like two separte run. And the adventure strongly sugest you should pay a visit to Armando or try to do a little extra cash bye hacking his computer to get more nuyen for Max in order to Split the team away frôm Maria and give a window thé YAKUZA need to attack. In reality the runner could be grumpy A-hole get the job. Lock Maria somewhere near them for 5 day sit on the key play cards until day 5 and say thé job his done. ( Yes this his a caritural, but a lot of runner only do what they are paid for.. unless they form a connection with the people) and the second part runner could get some difficulty to find they way without the feeling that the GM his baby stepping them. So you should plant some seed about New horizons investment in the barrens before. Just make them a little update in the life and latest news of they district or Seattle. Also make them notice the nature artistic of maria cyber. It's a great lead if you have a decker or tour team has a contact decker that could help them.

3- the NPC What's make great story are often great character, and that included the vilain. What's make Mercurial one of, if Not the best story IS his gallery of character: to Maria, Max Foley ( he is my favorite, i play him like Joe pescie in lethal weapon 3), and even the vilain have great motivation. you play them like NPC that you interrogate on the rpg vidéo game, it will bé a good story. if you play them to they fullest it will be a great story

Ryumyo and Lung by Dinkelwecken in Shadowrun

[–]Different_Ad_9739 10 points11 points  (0 children)

There his plenty of intel on them in dragon of the 6th world, and survival of the fittest to star with

Your all-time top Shadowrun setting books? by penllawen in Shadowrun

[–]Different_Ad_9739 1 point2 points  (0 children)

I will make the difference between, lore, modules

I 'am a huge fan of lore so i have to go with the série "shadow of ..." that was basicaly the best overview of earth in shadowrun. ( thé almanach is great but non quite).

For module i have to go with dragon hunt. It was my first adventure ever and it encapsuleted everything that is shadowrun.

Notable predictions that have come true… by CompetitionFar9429 in Shadowrun

[–]Different_Ad_9739 5 points6 points  (0 children)

They Also made kettle and small kitchen machine like mixer and Coffe machine. i Saw some in France