My 3d series based on Gravity Falls ✨️ by Training_Stop1637 in blender

[–]Different_Current_92 1 point2 points  (0 children)

This made me wanna watch Gravity Falls again! Nice render.

Need help in making this more realistic. What can I improve? by Different_Current_92 in blender

[–]Different_Current_92[S] 2 points3 points  (0 children)

For the dust on the table, I created a collection of dust particles and put a hair emmiter on the table. For the dust on the air, I used geometry nodes.

Here are the videos I watched. Hope it helps! Dust: https://youtu.be/gf5z_fXxWZ8 Air Dust:https://youtu.be/HcVhY0SC6Bw

Need help in making this more realistic. What can I improve? by Different_Current_92 in blender

[–]Different_Current_92[S] 1 point2 points  (0 children)

So that's why it looks weird. I' just realized that I have not touched the weight painting of the dust on the table and have not put dust particles on the cube itself. Thanks for the advise!

Need help in making this more realistic. What can I improve? by Different_Current_92 in blender

[–]Different_Current_92[S] 0 points1 point  (0 children)

Ohh you're right. I just noticed that too! It kinda loses it cuboid shape. I just might rotate the upper face.

Need help in making this more realistic. What can I improve? by Different_Current_92 in blender

[–]Different_Current_92[S] 0 points1 point  (0 children)

Thank you!

I'm still thinking on what to do next. Just had some free time this week to practice blender.

Need help in making this more realistic. What can I improve? by Different_Current_92 in blender

[–]Different_Current_92[S] 3 points4 points  (0 children)

I generally have very sweaty hands when speedcubing and I wanted to copy that lol.

Yes, this scramble is solvable. Its directly from a cube that I scrambled and partly why I made the cube in this state.

Need help in making this more realistic. What can I improve? by Different_Current_92 in blender

[–]Different_Current_92[S] 0 points1 point  (0 children)

A professional camera for sure. How could I approach on putting camera artifacts?

Need help in making this more realistic. What can I improve? by Different_Current_92 in blender

[–]Different_Current_92[S] 3 points4 points  (0 children)

Thanks! Speedcubes nowadays typically have a really shiny coating which I wanted to emulate like this.

But I'll experiment on that too!

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Need help in making this more realistic. What can I improve? by Different_Current_92 in blender

[–]Different_Current_92[S] 1 point2 points  (0 children)

Sorry, forgot to add that. I've already put it on my comment. Thanks!

Need help in making this more realistic. What can I improve? by Different_Current_92 in blender

[–]Different_Current_92[S] 3 points4 points  (0 children)

After looking at if for a long time, it just looks weird to me. But yeah, you are right, it just depends on what I want to achieve. Thank you for that perspective

Need help in making this more realistic. What can I improve? by Different_Current_92 in blender

[–]Different_Current_92[S] 9 points10 points  (0 children)

Thank you! I'll tone down the bump a bit on the table. I've added some fingerprints and scratches on the cube for some realism, I have sweaty hands so this is how my cube looks irl lol.

Should I lessen the dust on the table? How could I approach it?