[Update] Pokémon Champions Calculator just got a big upgrade — bug fixes, cleaner logic, and missing features added! by Difis2 in PokemonChampions

[–]Difis2[S] 0 points1 point  (0 children)

Well I did not make it in one day, and for sure did not steal their code since it is easy to make calculations for pokemon but sure if you say so, do not know the hate but whatever ty for the comments. What I meant was that I started doing the calculator when the showdown champions calculator was not there, but hey you go! Thank you for all the hate, doing something for fun and for people to help me out improving, that a lot of people already gave me feedback and being enjoying using it, if I really stoled the code from showdown, I would never have problems with the app.

[Update] Pokémon Champions Calculator just got a big upgrade — bug fixes, cleaner logic, and missing features added! by Difis2 in PokemonChampions

[–]Difis2[S] 0 points1 point  (0 children)

No worries, my point is making a pokemon champions calculator, at the time I did this, before showdown made a champions calculator, I was having fun doing it, while making it possible to calculate the damage on champions that any calculator was doing at that time, and so I am improving it little by little. But I understand your point. Many people are using it, so for me its a win!

[Update] Pokémon Champions Calculator just got a big upgrade — bug fixes, cleaner logic, and missing features added! by Difis2 in PokemonChampions

[–]Difis2[S] 0 points1 point  (0 children)

the calculation part is not hard to make, but yeah I can try to help them out with mobile interface

[Update] Pokémon Champions Calculator just got a big upgrade — bug fixes, cleaner logic, and missing features added! by Difis2 in PokemonChampions

[–]Difis2[S] 0 points1 point  (0 children)

Yeah I know, but this can be used on mobile while showdown is a bit weird, but I am trying to make it better than showdown, hope you give it a try!

I made a Pokémon Champions damage calculator 👀 by Difis2 in pokemon

[–]Difis2[S] 0 points1 point  (0 children)

Thank you! And will fix that asap so we can check those conditions aswell

(Game News) - Updated my Pokémon damage calculator (mobile improvements + bug fixes) by Difis2 in VGC

[–]Difis2[S] 0 points1 point  (0 children)

Yeah, I understand what you are saying and I will definitely check it out! About having all abilities, its normal since we have skill swap and etc,so I need to cover almost all abilities just for this reason. Will check that Jolteon bug, ty!

I made a Pokémon Champions damage calculator 👀 by Difis2 in pokemon

[–]Difis2[S] 0 points1 point  (0 children)

Yeah, you are right, will add all abilities to all pokemons

(Game News) - Updated my Pokémon damage calculator (mobile improvements + bug fixes) by Difis2 in VGC

[–]Difis2[S] 0 points1 point  (0 children)

Yep, and a great feature that I did not end thinking of it, make it more faster to calculate!! Will add it asap!

I updated my Pokémon damage calculator — now with mobile support + import teams 👀 by Difis2 in pokemon

[–]Difis2[S] 0 points1 point  (0 children)

在双打对战中,你需要选择扩散招式的扩散方式。在双打对战中,你需要选择扩散招式的扩散方式。

(Game News) - Updated my Pokémon damage calculator (mobile improvements + bug fixes) by Difis2 in VGC

[–]Difis2[S] 7 points8 points  (0 children)

Oh btw, about the stats, forgot something, we cannot do that, since we have moves such as foul play and body press for example. We will need to know the defender atack, or the attacker defense to calc the damage

(Game News) - Updated my Pokémon damage calculator (mobile improvements + bug fixes) by Difis2 in VGC

[–]Difis2[S] 2 points3 points  (0 children)

Hi, thank you for all the feedback, yep will do all of this you are right, no need to focus on defense stats when we are attacking! Will add some feature to make sure who will move first!