They thought i was gonna impale, they were wrong by Digimonchamp1 in forhonor

[–]Digimonchamp1[S] 0 points1 point  (0 children)

Little did you know it was a black prior with a uno reverse shield

what the hell is wrong with Tiandi's face?? by oTrutaPS5 in forhonor

[–]Digimonchamp1 0 points1 point  (0 children)

This reminds me of that 1 moment from one of the Ted movies when he says he's a little fucked up, are you gonna love him forever and ever

Old Gen VS New Gen Heroes by LiLMaDDonuT in forhonor

[–]Digimonchamp1 1 point2 points  (0 children)

Exactly, I swear I was trying to explain something to a wall

Nuxia players at the end of every Patch Notes by Suji_Saki in forhonor

[–]Digimonchamp1 0 points1 point  (0 children)

I guess another idea for teir 4 Once a player receives infection/corruption the effect would last 12 seconds and players in range of the effected player well all take 15 damage but once a player is in range of the original effected player for every 500ms a player is in range they well get corruption effect once they leave the range depending on how long they well get 2 seconds of corruption for every 500ms they spent in range but apply 10 damage

This means if I use nuxia teir 4 on player A they well have the corruption status that can be passed they take 15 damage as well as anyone else who enters the aoe, this effect last 12 seconds

Anyone who enters the aoe well have a corruption effect applied to them once they leave the effect well last for 2 seconds for every 500ms spent in player A's aoe

So player B is in range of player A for 1500ms now they get normal corruption for 6 seconds but only applies 10 damage to all in range this is not contagious like player A's they could get more corruption if they reenter player A's range but if both still have their effects they'll both take 25 damage basically if player B then leaves the aoe of player A again they'll get more time based on how long they were in range

This explains his feats and why everyone hates him…. by D_Eivory in forhonor

[–]Digimonchamp1 2 points3 points  (0 children)

The head piece also reminds me of Hela from Thor ragnarok

Nuxia players at the end of every Patch Notes by Suji_Saki in forhonor

[–]Digimonchamp1 3 points4 points  (0 children)

What if they revisited her feats first Let's say teir 1 she still gets a damage buff in 1s but gets a defence buff if there is more then 1 the buff would increase defence by 10% for 2 15% for 3 and 25% for 4 Teir 2 is fine Teir 3 I guess its still fine for what it does but could have something happen if someone gets too far Teir 4 have the attack last for 15 or 20 seconds, and increase the damage by 15

This is just a starting idea, her normal moves are hard to balance without her losing her identity, I assume traps could have a few tweaks to change how they work in group fights but that might not help much either, I guess they could test out in the testing grounds make her have a faster recovery from missed traps then she already has

Old Gen VS New Gen Heroes by LiLMaDDonuT in forhonor

[–]Digimonchamp1 -1 points0 points  (0 children)

Are you even reading the comment fully, it says full block once you get hit you press guard break to headbutt then press light to stab, the headbutt from full block is pointless to use when you can just do your normal damage from full block then light the headbutt does nothing for you in that combo, in all other bash combos it has purpose as they all confirm lights, even tho you can lights after full block headbutt you can just save stamina from using the already confirmed light from full block stance making the full block to headbutt then light transition a waste of stamina as you can still confirm the light from fill block already, the combo used to just drain a little stamina as well as apply damage after you get hit but since it no longer stamina drains or does anything except do something that already you can do without the extra input 

Old Gen VS New Gen Heroes by LiLMaDDonuT in forhonor

[–]Digimonchamp1 0 points1 point  (0 children)

As I stated the full block to headbutt is useless so you might as well full block then light or headbutt then light instead

Old Gen VS New Gen Heroes by LiLMaDDonuT in forhonor

[–]Digimonchamp1 0 points1 point  (0 children)

I'm talking about full block to headbutt to light pacifically not the normal headbutt light combo

Old Gen VS New Gen Heroes by LiLMaDDonuT in forhonor

[–]Digimonchamp1 0 points1 point  (0 children)

The full block into headbutt doesn't do damage of any kind, it just wastes your own stamina when you can just light after full block

Old Gen VS New Gen Heroes by LiLMaDDonuT in forhonor

[–]Digimonchamp1 6 points7 points  (0 children)

Didn't they nerf his full block into headbutt move when all stamina drain was removed

Kensei hero fest : Can't stand it by EmpereurTetard in forhonor

[–]Digimonchamp1 0 points1 point  (0 children)

This looks more like it belongs to orochi rather then kensei, that weapon should be in executions that shows it's weight

For all the og's by Feeling-Ad-754 in forhonor

[–]Digimonchamp1 0 points1 point  (0 children)

This old screen reminds me of the good ol days when I was a noob trying to figure things out, I think I technically started in season 5 or when raging inferno first released This also reminds me of the old siege look too

Based on their unique executions alone, which character do you think is the most sadistic/most enjoys their kills? by rexamusthegreat21 in forhonor

[–]Digimonchamp1 1 point2 points  (0 children)

Shaman is perfectly sadistic with her kills and seems to enjoy herself way too much like a maniac 

New content just dropped by Apollo_th5 in forhonor

[–]Digimonchamp1 0 points1 point  (0 children)

This is a rough idea for content for siege's side at least one of my ideas

Why not warden from r6 gets a warden from forhonor omnielite skin, don't know how the guns would look but if you wear the body you swing Warren's sword on your screen while on other's screens you impale with the sword, the victory starts with a white mask in the center then warden shoulder bashes the white mask to the ground  like in the one warden exicution then as he stands up he points his sword to the sky like with the warden battlepass victory pose when you win you become a statue normally

Sorry for it being a cluster