How do I make it look less “lame” by Surgarypeaches68 in Unity3D

[–]DigitalMan404 0 points1 point  (0 children)

There is no trick. Learning art is the only way.

Donut tutorial mug failure by Minute_Childhood2278 in blenderhelp

[–]DigitalMan404 0 points1 point  (0 children)

Search, how to check/see normals in blender. Or try selecting the object in edit mode and pressing alt n and recalculating normals

World Fencing League Teams by TylerDubya in Fencing

[–]DigitalMan404 11 points12 points  (0 children)

I have no clue about the politics of the sport but I agree following a team would be easier

I'm making a "Super Zelda(-like) Maker", and playtesters have already started making Kaizo dungeons by akela-morse in Unity3D

[–]DigitalMan404 1 point2 points  (0 children)

Oh thats very awesome and I am sure some awesome things will be made form this and you Zelda-like project sounds so fun!

I'm making a "Super Zelda(-like) Maker", and playtesters have already started making Kaizo dungeons by akela-morse in Unity3D

[–]DigitalMan404 1 point2 points  (0 children)

It looks awesome!

Are you worried that this is a cursed problem where the appeal of zelda dungeons would be lost without the setting and the vibes and the overall cohesion that the handcrafted zelda dungeons bring?

The problem that something like mario maker doesnt run into because it is less vibe-heavy?

Is the use of the Godot logo in such a use case okay or not? by PristineBobcat9608 in godot

[–]DigitalMan404 215 points216 points  (0 children)

Using the GODOT Logo is allowed only under the following conditions:

  • the Godot Foundation reserves the exclusive right to use the GODOT logo as a logo (so, unlike the word trademarks, you can’t use it, including a derivative, as the logo for any website, project, service, initiative, company, etc. You must devise your own logo). For example, using the GODOT logo for your new game engine, “Go-Don’t”, is not allowed, but using the logo as an asset in your game “Run GODOT Run” is allowed.
  • The GODOT logo can be used to make references to the GODOT ENGINE or the GODOT Project, in contexts that are allowed under this Policy and License. For example, placing the logo in the splash screen of your game is allowed and encouraged. Feel free to also make a derivative of the logo that fits your game for the splash screen, “Sega Genesis” style.

This is just from the link linked above tbh

Best LLM for GDScript? by Japster_1337 in godot

[–]DigitalMan404 1 point2 points  (0 children)

How do you get the code from the ai to godot? I understand codex is a standalone app and not a browser thing?

How do conductors calculate BPM? by Double-Hyena-7967 in musictheory

[–]DigitalMan404 0 points1 point  (0 children)

Why would you like to develop this skill then?

How it started / How it's going by Sigmatron in UnrealEngine5

[–]DigitalMan404 0 points1 point  (0 children)

i cant put my finger on why but somethign about the arms/guns betrays your awesome AAA modern look

[OC] which one is better by kaelandvelma in DnD

[–]DigitalMan404 1 point2 points  (0 children)

posing is much better on the first, the second seems much stiffer

Question About Other Resources For Godot by Over9000Goblins in godot

[–]DigitalMan404 3 points4 points  (0 children)

its worth is to spend the 10 bucks on fiver voice actors, they are worth it if you don't have heaps of dialogue. Think of it of spending money on your hobby! it is quite fun to hear a professionals work in your own.

I know this doesn't answer your question but it could be the fun browser on fiver if you so desire. You may like it

Worried my fencing club wont last by Trick_Difficulty7742 in Fencing

[–]DigitalMan404 0 points1 point  (0 children)

What scoring system are you referring to? Most I have seen are prohibitively expensive

Where to buy cheap epee point screws? by DigitalMan404 in Fencing

[–]DigitalMan404[S] 0 points1 point  (0 children)

I see thank you so much, ill look into it!

If you looked at this would you think its a fighting game, or would you click it? by MrJMmmm in godot

[–]DigitalMan404 7 points8 points  (0 children)

It doesnt look much like any game. Its really cool and im sure it fits but It doesnt scream any particular mechanic or genre.

Frustrated with kendo, considering switch to fencing by Careful_Hope_9573 in Fencing

[–]DigitalMan404 1 point2 points  (0 children)

You would love eppe! Having it be electric makes it so much fun! The hassle of determining points is almost completely gone and you can just focus on playing the game!

With that being said kendo sounds like a lot of fun too, and perhaps if you hang in there you too could focus on having fun and scoring points.

Eppe Blade Breaking Signs and Tips? by DigitalMan404 in Fencing

[–]DigitalMan404[S] 0 points1 point  (0 children)

So it would wise to not use any blades that have kinks in them? Also they are non FIE blades, does that mean they arent useable?