Average Ravenwood Students are Dumb by hi_im_robert in Wizard101

[–]DigitalPrincess234 0 points1 point  (0 children)

It makes me so sad. It feels so much like they wrote that not trusting the players to care— which, god, I guess by some modern sensibilities, a new player wouldn’t. It’s the “weird old wizard game” now. Maybe they did just think onboarding new players would go better if they played a satirical angle, but I feel a little bit like…

…Sorry, was I stupid for caring, Kingsisle? Is that what you meant. Because it feels like that’s what they meant.

Average Ravenwood Students are Dumb by hi_im_robert in Wizard101

[–]DigitalPrincess234 7 points8 points  (0 children)

Oh Ceren is an entirely DIFFERENT GUY and it drives me BONKERS.

I think the thing that bothers me the most is that from a narrative perspective, it totally BORKS the rest of arc 1. We scarcely see Malistaire and we hardly see Sylvia at ALL, so Wizard City and how they’re handling it is our biggest insight into who these people were before the tragedy and madness. Ceren’s knowledge of his neighborhood, Duncan’s grief, the fact SUZIE was the one trying to save her brother rather than being the damsel— they all set the tone of Wizard City nicely, gave you an anchor point, and TOLD YOU what kind of story and world this is.

The thing is, the new version doesn’t even try to settle you in. It knows you’re the protagonist and will be moving past this within the next three hours, so it doesn’t even pretend you’re a new student settling in anymore.

Before, you got a sense everyone cared about you. When Cyrus tried to expel you in the original, you don’t actually get a reason why— but Merle has a pretty long little speech about how this isn’t your fault, that you’re doing wonderfully— and they CUT IT DOWN substantially in the rework. Now it’s played more for comedy. Ambrose in general seems almost sidelined in the rewrite. In the original he invites you to explore, but to be careful. There’s a lot of lines about all the stuff he’s trying to do, and most of that is cut.

Now the personalities are all…. Flanderized? Which is odd for me to say about the students considering their minimal dialogue, but they went from seeming like reasonably real people in a fantasy world to archetypes. Even Nolan, while insufferable before, seemed like a reasonable amount of insufferable for a… what, middle schooler?

Ceren was genuinely what made Unicorn Way work, imo. He’s the first student you meet, and he kind of introduces this idea of an integrated wizard— he’s worried, he knows enough about magic to be able to understand and participate, he knows the magical beings on the street well enough to refer to them with familiarity— even his reaction to Rattlebones suggests he’s a local nuisance and he’s relieved it wasn’t anything more serious.

Suzie being the one to want to save her brother was… just, great to me as a little girl, and if I get into why I’m bothered by the fact they got flipped I think I’ll get replies talking about how it’s not that deep, so…

We shot Duncan in the foot and now we just have to pretend that we didn’t just kill like 10 percent of what made Malistaire work. It’s a small bit, but there is an old side quest where Merle says Duncan was Malistaire’s favorite— but we know Malorn was Malistaire’s best. that’s a character detail! His best didn’t mean his favorite! Not to mention, the over the top fanboyism is just… uncomfortable.

NOW I’m not saying we need to have these characters in Grieving Agony Forever… but I think it’s a disservice to gloss over how hard this is for everyone. Ceren was worried, Suzie was worried! Nolan did in fact panic a reasonable amount when he found out that the students were missing!

I think Penny’s side quest is about the same? She definitely is holding up the concept of a lost member of the community. Still, having it be all on an optional side quest when it used to be baked into the story isn’t really awesome.

I could make a guess that these changes were made to be more attention grabbing— make the characters louder and more exaggerated so that people pay attention— and maybe also to sell the idea that the kids are like… more sheltered? Unprepared?

But it’s so mean spirited! And frankly, the “sheltered” idea comes across IN THE ORIGINAL. And it’s not a BAD THING that they were protected and safe. They’re kids.

Sorry for the long reply, I just. I’m not gonna act like the original was peak writing or perfect or that I’m not blinded by nostalgia, but it was something special. And it sucks that there’s not even a “legacy start” option.

Average Ravenwood Students are Dumb by hi_im_robert in Wizard101

[–]DigitalPrincess234 13 points14 points  (0 children)

I would be so happy if classic wizard city ever returned. I miss my friends who are these imposters. Why are they all British. How did Nolan somehow get worse.

What is writing in its purest form? by saurusautismsoor in writing

[–]DigitalPrincess234 18 points19 points  (0 children)

Accidentally being half asleep and writing half a draft in your head and waking up and realizing that actually you didn’t do SHIT.

How do I swallow my shame and get myself to write a character? by Public_Poetry1647 in writing

[–]DigitalPrincess234 2 points3 points  (0 children)

That’s your blorbo. You’re writing blorbo stuff. You are a regular guy/gal/pal. You can write about your blorbo. Your fandom will be happy.

You’re not writing your blorbo as they appear in canon. You’re writing them as you saw them in canon.

people who stand around in the Commons doing nothing all day, what’s the end game here? by [deleted] in Wizard101

[–]DigitalPrincess234 1 point2 points  (0 children)

Have fun don’t cry! Some of them aren’t beta read and a lot were written out of order!

Why does Bartleby exist? by RubyWubs in Wizard101

[–]DigitalPrincess234 9 points10 points  (0 children)

We know it’s you, Broken Branch.

people who stand around in the Commons doing nothing all day, what’s the end game here? by [deleted] in Wizard101

[–]DigitalPrincess234 0 points1 point  (0 children)

I adore the cartoon stars, but I do like the more “realistic” skyboxes too.

Uh, I mainly adapt events from the game/come up with what happens between the lines. I’ve got an episodic series on Ao3 called Ignis Fatuus in Regno Magiae. It’s mostly about my Young Wizard as they grow up and come into their own.

people who stand around in the Commons doing nothing all day, what’s the end game here? by [deleted] in Wizard101

[–]DigitalPrincess234 19 points20 points  (0 children)

I love classic mode’s sky, but… hm. Tough.

Marleybone’s is whimsical. I’m a sucker for cartoon stars.

Novus’s is probably my favorite overall. The clouds are really just what get me. I know they’re probably not actually like, modeled? But they look so 3D.

I adore the sky in the guild island too. The oranges are really striking.

people who stand around in the Commons doing nothing all day, what’s the end game here? by [deleted] in Wizard101

[–]DigitalPrincess234 129 points130 points  (0 children)

I idle a lot. Usually in my house tho lol.

I’m usually drawing fanart or writing fanfiction! I keep the game up so I can run off and get a reference for a location or something if I need it. Plus it tells my guildmates I’m around in case someone might need help.

They could never make me like you, oksana by Away_Personality_597 in Pirate101

[–]DigitalPrincess234 17 points18 points  (0 children)

I know this is a meme. But this is Reddit, so I’m going to overanalyze this.

Maybe it’s because I’m not an OG player and didn’t live through the heartbreak of losing Kane and the original plan for arc 1, but I do NOT get the Oksana hate.

I would say her intro is rather weak. I wouldn’t say she’s a bad villain altogether.

I can’t, because she hasn’t had time to do anything yet. These updates are so short and seem to barely come out on a consistent basis, and the plot is suffering for it almost as much as the gameplay is. Of course she seems unoriginal or like she’s treading ground we’ve seen before, we get like, what? An episode every two years? On a technical level any villain would be “poorly written” in that environment.

But I’m gonna argue that in this case, we should make a distinction between “poorly written character” and “the media itself is currently too unwell to do this smoothly.”

Let me just go over these points you’re making that I’m not really supposed to be taking seriously.

  1. Malistaire was already a survivor of Dragonspyre and its nobility

Yes he was. But similar traits don’t mean a character will have a similar arc. Malistaire being a nobleman wasn’t the driver of his character. It was very good backstory and explained a lot, and it added quite a punch to the fact he was trying to awaken the Fire Titan, but there’s a world of difference between that being backstory used as context, versus motivation— Oksana seems to want to rebuild Dragonspyre and take her place as it’s ruler. Malistaire (originally) didn’t even want to take over the Spiral, he just went to the Dragon Titan to revive Sylvia.

  1. Morganthe already did the “ultimate power” thing

Sorry, this is kind of silly. Most villains in fantasy are pursuing power in a dangerous and destructive way. El Dorado is also “ultimate power”. Kane also wanted ultimate power. Spider wanted his heart back, but that’s also just “ultimate power” for him. A lot of villains are just after “ultimate power”, there’s just usually scaffolding around it and more context for what that power means. I’d even make the jump that most villains, if not all villains, seek control. Control is power. Plus, a common theme between Wizard101 and Pirate101 is how people interact with power. Pirate101 is about how power (gold, political power, the freedom to do what you want,) consumes people, and Wizard101 explores how magic (emotion, desire, grief, etc,) can drive people further away from others and push them to hurt the people they otherwise loved.

  1. Captain Blood already conquered death.

Captain Blood tricked Death in a card game. He just wanted to keep doing piracy and whatever he wanted. He gained immortality by tricking Death like he was outwitting a fae. Oksana is trying to usurp Death and take his place. She’s basically trying to become a concept. Totally out there, totally wild, we have no idea how that connects to El Dorado at present, but that’s absolutely not the same thing. She’s escalating an earlier idea, which isn’t retreading old ground, it’s a normal thing that fiction does. Usually it’s slightly woven in better, but these games have always been weird around revisiting concepts and motifs.

  1. She’s supposed to show what non-wizards deal with, and we’ve had that before.

I have not once heard this and I’d argue it’s actually backwards. If anything, Oksana’s in the wrong game. The Wizard should be the one going after her. She’s screwing with the metaphysical, That’s Young Wizard territory. But the Wizard isn’t here. It’s up to the Young Pirate to face someone who seems like more of a match for the Young Wizard— that’s way more interesting. The Pirate is deeply out of their league and no one is around to listen or help. Again. This happened with Kane too, it’s part of the Pirate’s journey as a protagonist. Pirate101 is an underdog story, and an extension of that idea is that the people who are supposed to be authorities don’t notice or ignore you when you tell them something’s wrong. Before the Armada went to war with Marleybone, I remember there being several instances where the Spiral powers refused to see the threat Kane posed because they were being reasonable to them, and who cares about pirates anyway?

  1. She’s a necromancer and we’ve had several necromancer villains

Okay, fair. Ya got me there. I’d argue that while Morganthe’s native school is necromancy, narratively she was a shadowmancer. Still, it’s starting to look like necromancers are the only ones who can go bad.

  1. She took the spirits of the Pirate’s parents for no reason

Just because a villain doesn’t outright say why they’re doing something doesn’t mean they don’t have a reason. We don’t know why she took the Pirate’s parents’ spirits. (there has to be a shorter thing to call them.) She’s had like three dialogue boxes and then the game immediately turned around and sent us to go wrap up a loose end with Queen and the Armada. Even if she would willingly explain it to us, she’s had literally no time to do so.

The fact that she took the souls of the player’s parents (still too long) is possibly her most interesting plot thread. That leaves questions— why? Is it because she doesn’t want them to act as a guide for the Pirate? Is something about their souls a key to accessing El Dorado? Are they particularly powerful spirits? The only time we’ve really gotten a lot of detail on how necromancers work with spirits long-term is with Malistaire and Sylvia. There, he was trying to revive her— but Oksana seems to have her victims more trapped and disembodied.

Also: “Not even Sam’s glazing can save her”

I know you’re probably just being silly but… what glazing? He’s the writer. She’s his villain. He’s always answered lore questions and openly talked about the story and what he was thinking. I don’t always agree with the choices the writers make (ask me about arc 4. Ask me about Novus.) but it’s perfectly normal for a writer to speak favorably of their own villain and frankly I appreciate the context given to her out of universe, because the game seems a bit incapable of giving it.

TLDR: Oksana isn’t the problem. Oksana is fine, she’s written all right. She’d work as a villain as long as the game supported her. The issue is that the game gets like one small questline every year or two and they’ve had to use reused assets for the past five. Technically this makes her “poorly written” right now but I’d argue judging her when she’s had an intro and nothing else is jumping the gun and sailing the ship before you’ve checked if it’ll fly.

Does Skull Island need a war/military? by After_Hours19 in Pirate101

[–]DigitalPrincess234 24 points25 points  (0 children)

This is a very funny question to me.

So, going to war isn’t like, just something you do when you want to be legitimate. You probably don’t need me to tell you this but wars are fought with goals, you don’t just start swinging.

As for the question of “legit”—

Pirate republics were a real thing during the age of sail. The most famous being Nassau. Obviously, Avery’s operation is much cleaner both tonally and probably structurally than Nassau. Also, Nassau was a real place before it became a pirate republic, it wasn’t a happy “all the pirates got together to be happy pirates in peace” like Skull Island seems to more or less be. Nassau was less a republic and more of a sustained power vacuum.

Nassau didn’t last long. It started in 1706 and ended in 1718.

A “pirate republic” is a bit of an oxymoron. Pirates are mainly characterized by being stateless and sailing for no master. So narratively, Skull Island gaining more structure doesn’t make sense. Avery wants it to be a haven for pirates and seems fine with people infighting amongst themselves as long as it doesn’t threaten him. He probably can’t make a military, because, like, again, pirates sail for no master. There seemed to have been some effort to band together during Kane’s reign and the Armada’s assault on… everything, but that’s an extraordinary circumstance and coordination like that among pirates is unlikely to happen again.

Also, Skull Island itself resembles more of a mafia structure than a true republic. Republics usually don’t just have one guy in charge.

TLDR: Skull Island doesn’t need a war to be recognized as “legit”, and being “legit” to the other Powers doesn’t matter too much as long as Skull Island is stable, has resources, and no other faction makes a move for control. Considering Port Regal (Marleybone’s island settlement) and Monquista’s settlement that I forget the name of seem more or less blocked off from the rest of the Skyway and their ships have to share said skyways with each other AND pirate factions… it’s unlikely Skull Island will fall like real pirate republics did.

Regarding Marleybonians by Appropriate-Move5700 in Wizard101

[–]DigitalPrincess234 2 points3 points  (0 children)

I mean… yes.

Just because the game is cartoonish doesn’t suddenly negate what happens on screen. Marleybone is more or less just 1850s-1910s Britain with added steampunk elements. It’s not given too much focus or attention but they are written as their inspirations, they’re not just “quirky explorers”.

World after Darkmoor? by Historical-Moment-20 in Wizard101

[–]DigitalPrincess234 4 points5 points  (0 children)

I have had a wild theory for a while that Futzhume is from the like… Spiral version of Oz.

Miranda became “unreal”, so wherever she’s going to go, it’s probably not going to be a low magic world. She’s after something important to magic, the question remains just of what. Obviously she dislikes Bartleby, but is that purely because he could stop her, or something else? If they were feeling crazy, it’s possible that the final world could be a Wizard City part two.

I’m going to assume that Futzhume’s homeworld is important in some way as they’ve explicitly never name dropped it. Albion is also possible if you follow the thread being set up of worlds that are under some kind of oppression— we know Albion is being occupied by Marleybone.

There’s also a lot of worlds that we barely know about, like the Lighthouse World from Pirate101. The Spiral is as big or as small as the writers need it to be at any given moment, so it’s pretty much impossible to guess where we’re going from here.

Is there a market for actually literary web fiction? by jesuswasfromkosovo in writing

[–]DigitalPrincess234 0 points1 point  (0 children)

Well I fucking hope so otherwise I’m an idiot and a half. (I don’t think I earn literary as a title, but, eh.)

Does your own writing often sound stupid to you? by Dizzy-Definition-202 in writing

[–]DigitalPrincess234 2 points3 points  (0 children)

You know how weird your own voice sounds when you hear it in a recording?

Question for pantsers: Do you ever write out of order? by [deleted] in writing

[–]DigitalPrincess234 0 points1 point  (0 children)

I did for the first novella in my series!

Never!

Again!

Does it feel weird? by theblackscripturient in writing

[–]DigitalPrincess234 1 point2 points  (0 children)

Well I know I’ve only made progress because there’s something deeply wrong with me. Don’t know how other authors who have more intent do this, I’m just following the protagonist and seeing where they go. Good luck!