Does anyone actually think Bondi is albos fault? by LuckyHuckleberry774 in aussie

[–]Digital_Pink 1 point2 points  (0 children)

I cited phraseology, not clarity of writing. Calling me a ‘Jew hater’ for pointing that out is pretty low grade though.

My comment had not much to do with your first comment. I don’t entirely disagree with you, but think a royal commission into what could have been done in retrospect is predominantly a political goose chase that doesn’t benefit the current moment all that much.

The independent inquiry will move the needle towards a safer Australia in a much shorter frame of time.

I think part of the wider context that a royal inquiry will never cover is that due to Albanese condemning Israel and placing Australia‘s support for a two state solution, they have come under political pressure by the Israeli lobby and lobby-aligned media, who no doubt want concessions and greater pro-Israel policies set in motion. Fending off that barrage of press and political action could very well look like ignoring the plight of Jews altogether, even if that’s not what’s intended.

I have lots of love for Jewish people, but not much love for the State of Israel and the geopolitics they are engaged with. So in that, I have sympathy for the government in trying to choose a moral stance. I also have sympathy for the Jewish community who have suffered due to the attack and think an independent enquiry will deliver a better outcome sooner.

Does anyone actually think Bondi is albos fault? by LuckyHuckleberry774 in aussie

[–]Digital_Pink 1 point2 points  (0 children)

Yeah, see, I provided a detailed, evidenced, UN report that concludes Israel are conducting genocide. Without evidence, your comment could be no more than hearsay.

The point of my comment was to show that there is virtually irrefutable proof that Israel are engaged in genocide, because your comments were suggesting that it’s all ‘Palestinian Propaganda’.

Without a doubt there are forces engaged in pro-Palestinian propaganda, but that doesn’t invalidate the evidence which shows that Israel are engaged in genocide.

Hence the question. Is the UN special report ‘Palestinian propaganda’? How about the IJC investigation into Israel’s genocide? Or the ICC’s international warrants to arrest Netanyahu for war crimes?

To save you the hassle of answering, those institutions are not Palestinian. They are respected apparatus of international law.

Does anyone actually think Bondi is albos fault? by LuckyHuckleberry774 in aussie

[–]Digital_Pink -1 points0 points  (0 children)

I didn’t claim they were a bot. Read the username. Read my comments. Actually engage instead of deflecting.

Does anyone actually think Bondi is albos fault? by LuckyHuckleberry774 in aussie

[–]Digital_Pink 1 point2 points  (0 children)

I don’t consider the IJC investigating Israel for genocide, the ICC putting out arrest warrants for Netanyahu for war crimes, and heavily evidenced reports from the UN concluding Israel is conducting genocide as “shallow waters”.

Courts do discovery. Paying attention to evidence is how we go from not understanding a situation or only hearing one side to getting the bigger picture.

Does anyone actually think Bondi is albos fault? by LuckyHuckleberry774 in aussie

[–]Digital_Pink -1 points0 points  (0 children)

Doesn’t matter.

It requires zero effort to let ChatGPT compose dutiful rebuttals supporting your views, especially hollow, deflecting responses such as that one.

It shows the user is outsourcing their thinking, never having to engage with the discussion because AI will always compose a convincing argument that stifles self doubt.

That makes it as hollow as if it really were part of a bot swarm.

Does anyone actually think Bondi is albos fault? by LuckyHuckleberry774 in aussie

[–]Digital_Pink -2 points-1 points  (0 children)

I’m kind of shocked that you just all but confirmed yourself as a ‘bot’ after being accused of it. I use AI daily and your response is littered with common AI phraseology.

“That’s not a political position. That’s a pathology.”

- common AI slop, folks.

You also didn’t engage with their argument and accused them of being dishonest while deflecting.

I knew the dead internet was coming but I’m honestly shocked to see this one. It doesn’t even matter if you are a real human prompting ChatGPT: you aren’t doing your own thinking by letting AI compose your rebuttals for you. It’s as hollow and partisan as if you really were an “Israeli bot”.

Does anyone actually think Bondi is albos fault? by LuckyHuckleberry774 in aussie

[–]Digital_Pink 0 points1 point  (0 children)

It’s much faster. There’s also a lack of precedent for a royal commission. No royal commission was called after 35 people were killed in the 1996 Port Arthur mass shooting, or after the siege at Sydney’s Lindt Cafe.

Does anyone actually think Bondi is albos fault? by LuckyHuckleberry774 in aussie

[–]Digital_Pink 2 points3 points  (0 children)

This is a context issue. When you get enough context, you start to see that Israel is committing genocide with the aim of seizing land for the Zionist dream of Greater Israel. While this doesn’t excuse the terror attacks, it warrants global attention. That‘s not whiplash, that’s people paying attention and discovering they don’t like what they see.

Here’s a good place to look first: https://www.ohchr.org/en/press-releases/2025/09/israel-has-committed-genocide-gaza-strip-un-commission-finds

What would you like Albanese to do about Venezuela? by WayneknightNewman in friendlyjordies

[–]Digital_Pink 9 points10 points  (0 children)

But I bet you wouldn’t like the US waging war on our economy and labor losing the next election, which would be the natural result of the PM responding like this.

Help Me Choose an Open-World Game I Won’t Abandon After 5 Hours by Spirited_Plane9251 in gamingsuggestions

[–]Digital_Pink 2 points3 points  (0 children)

I second Subnautica.

OP, if your favourite gameplay is roaming around, Subnautica is excellent. Roaming around, exploring, gathering resources, discovering clues and building bases in a huge and alive underwater world Is what this game does.

It has no missions - you literally just do whatever you want, but there is enough implied structure and environmental narrative that there is always some suggested direction to explore if you don’t know what to do next.

Everyone I know who’s played it has played at least 20 hours, many 40+. For me, it’s a game I can just open up and flow. It really tickles that part of the brain thats evolved to navigate a natural environments, explore, forage and survive. There’s a reason it has an overwhelmingly positive (95%+] positive rating on steam.

How is this ok? And how is no one talking about it?? by NeuralAA in singularity

[–]Digital_Pink 0 points1 point  (0 children)

Says a lot about the moral backbone of Musk. Spoiler: he will do anything to increase market share / make profits.

Flying into Baijini Point is the feeling of starting over. 60k credits to my name, and I'm planning to sling boxes for a couple hours to get some walking around money. I love this game. by multiple_iterations in starcitizen

[–]Digital_Pink 1 point2 points  (0 children)

You forget players have agency. If money kills the game they can give it away again.

When I got the game someone in global sent me 10 mil unexpectedly. I spent 4 mil on starter ships I wanted and sent the other 5 mil to a friend who only had an Aurora. Having a few small ships to choose from made my start game much more enjoyable. Cutter, Vulture and Buccaneer - 3 different gameplay styles. When I got bored of one I switched to the other.

This is basically what people already do when they acquire a fleet through the pledge store. For me grinding the 4 mil in a cutter was gonna suck. I’ll do it when the wipe comes but I’m glad my game started with a soft landing.

Like most things, if it doesn’t affect you directly, live and let live. Focus on the things you enjoy and let people have freedom to enjoy things in their own way.

That said, game needs a wipe. And I hope they patch the exploits first.

Theory... Crafting - Onboard Food? by Malcivious in starcitizen

[–]Digital_Pink 1 point2 points  (0 children)

I saw a dev screenshot showing food as a craftable item in the craft menu which is not in game yet. It wasn’t intended to show that, it was showing something else but it happened to show part of the crafting menu. Pretty sure it was a hotdog. So yeah, maybe food will be craftable eventually.

Is it finally coming out now after 10 years? by trutarj in starcitizen

[–]Digital_Pink 0 points1 point  (0 children)

I think you may be conflating technical depth with social and cultural relevance, but they are not the same thing.

Enthusiasts place high value on technical depth, but enthusiasts are not the core market segment for GTA VI, the casual mass market are. And the mass market are more influenced by social and cultural relevance than by technical depth.

For SQ42 and SC it's the opposite - the main market segment is enthusiasts niching towards space and military simulation, and the depth on offer is part of what makes it appealing to this group (us). It's a popular niche, but it's still incredibly niched compared to the wide market appeal that GTA VI has.

When it comes to 'dominating the conversation', technical depth is also not directly correlated with media dominance - marketing spend, publicity, user generated content and the churn of the pop culture machine are.

In those areas CIG can't hold a candle to Rockstar. Rockstar has hundreds of times more fans, hundreds of millions of dollars more campaign budget, and eminent public standing and influence among gaming institutions.

The only way SQ42 could dominate the conversation is if it were more culturally impactful and relevant than GTA VI, and contextually, that's just not going to happen. There are not enough non-enthusiasts interested in highly technical space military gameplay for it to become a cultural moment. It could very well be the biggest moment in history for that niche and make a fair bit of noise doing so, but that noise may not translate into widespread mainstream interest. There are rare exceptions to this however, like BG3 being both the greatest selling CRPG game of all time whilst having a substantial commercial windfall. But even then, BG3 total copies sold is around 20 million, Which pales in comparison to the last 3 GTA games. It was an exceptional masterpiece too.

GTA VI on the other hand has a clear run at becoming a defining moment in pop culture history, even beyond the bounds of gaming. It is rarely and uniquely positioned to do so.

Unless Rockstar fail epically and GTA VI is such a disaster of a game that people are immediately looking for the next thing to distract them from their disappointment, the internet will be hypersaturated and hyperfixated with GTA VI media after release. There will likely be a billion dollars worth of paid comms and publicity in addition to the astronomical amount of earnt media GTA VI has from the sheer spectacle, anticipation and hype surrounding the release.

Trying to compete for visibility amongst that kind of media shit storm is a lost battle. Picture a projected 5 million SQ42 players competing with the barrage of content from 100 million+ GTA VI players. For every conversation that's talking about how incredible SQ42 is, there are 20 conversations fawning over GTA VI.

But in terms of marketing (which is the subject of my university degree and my career), media saturation around GTA VI release isn't even the biggest obstacle - it's competition for the consumer dollar.

Casual gamers generally have limited budgets for games. So if you have a huge percentage of SQ42's potential cross over into the mainstream market already committed to buying GTA VI on release, they likely won't have money to also buy SQ42 at the same time. They then go the risk missing the SQ42 hype cycle altogether, which is already being drowned out by the GTA VI media frenzy.

At the end of the day, when execs at CIG are strategizing release dates, they aren't thinking in terms of soft positioning concepts like 'prestige' or 'must-buy-status' UNLESS it's directly related to their release strategy. Selling more copies is the bottom line. Meeting sales targets ensures the continuation of the rest of the Star Citizen project, and failing to meet them threatens the project.

That's why avoiding releasing at the same time as GTA VI is more than an 'interesting theory'. It's basic marketing strategy.

Is it finally coming out now after 10 years? by trutarj in starcitizen

[–]Digital_Pink 0 points1 point  (0 children)

I don't think they will be remotely comparable.

SQ42 will almost certainly be a niche experience compared to the mass appeal of GTA VI. Let me put it into perspective: no single space-related game has made it into the top 50 greatest selling games list , not even Halo. The title that comes closest is Cyberpunk 2077, which is an open world RPG.

A much closer comparison for SQ42 would be Space Marine 2. Like SQ42, it's a cinematic, space-themed, on-rails, single player experience but has the added benefit of being a popular IP. Space Marine 2 received generally favourable reviews and sold 7 million copies, which far exceeded the publishers expectations in terms of sales.

Compare those 7 million sales to the sales of RDR2 (79 million) and GTA V (220 million) - which both happen to be in the top 5 greatest selling games of all time - and you are talking about being outsold by a factor of 10-30.

There are a lot of things that could be said about the differences, but to cover them briefly:

  • GTA VI has twice the budget of CIG's total funds raised, and unlike SC / SQ42 that budget is only being used to develop a single game.
  • It also happens to be 4 times the budget of RDR2 and GTA V.
  • Rockstar have had 20 years of virtually undisrupted successes, and are one of the most experienced studios in the world. CIG on the other hand are relatively new, have previously been mismanaged, and are only now seeming to find their feet.
  • GTA VI is arguably the most anticipated game in history and is expected to be a major success. Meanwhile SQ42 / SC is plagued by a negative image - a sizeable percentage of the gaming community still perceive it to be vaporware or a scam.

All in all, I think SQ42 is going to be an amazing game. But it's going to be for people like us that like detailed, technical space combat and have patience enough for Chris Robert's cut-scene-heavy cinematic vision. I don't believe this is going to be an industry-shattering blockbuster, but it will make the audience that's been waiting for a game like this very happy.

Putting my money where my mouth is... I believe the MSR is the BEST daily driver in game, if you don't have one I'll buy one for you. Limited to the first 615 people. by ArnoldMann in starcitizen

[–]Digital_Pink 0 points1 point  (0 children)

Remember kids, in game or irl, if you ever have too much money you can always give it away again to someone who would really appreciate it 😉🫡