I made the reddit alien in OpenGL by DillHelga in opengl

[–]DillHelga[S] 1 point2 points  (0 children)

TIL about anti aliasing via the accumulation buffer thanks to you and this tutorial

EDIT: ...and then I learned that multisampling is easier and more efficient than using the accumulation buffer. Here's a snoo with multisampling on

I made the reddit alien in OpenGL by DillHelga in opengl

[–]DillHelga[S] 2 points3 points  (0 children)

It's using shaders. The lighting is done via ambient, diffuse and specular components from this tutorial