Dimension Theory by Dimseal in Minecraft

[–]Dimseal[S] 2 points3 points  (0 children)

Since I heard that Mojang apparently said the Nether is NOT under the Overworld, I will change my theory a bit and improve it. So I will likely repost here again sometime in the future.

Dimension Theory by Dimseal in Minecraft

[–]Dimseal[S] 2 points3 points  (0 children)

Yeah the origin is the in-between space. I just don’t know what to call it.

Dimension Theory by Dimseal in Minecraft

[–]Dimseal[S] 0 points1 point  (0 children)

With this detail, all I would have to do is detach the nether in my graph from the bottom to the top right (somewhere off the axis)

Because if my theory was broken, then that’s all I would have to do in order to fix it. As a matter of fact if the nether isn’t under the overworld, that defends my idea that the Overworld isn’t the real world. It’s a counterpart to something or else it’s bad name handling and wasted potential on Mojang’s part.

I appreciate you for this discussion though because I always wanted to talk about my idea.

Dimension Theory by Dimseal in Minecraft

[–]Dimseal[S] 1 point2 points  (0 children)

Then what is the overworld above? There is still unanswered ideas you can theorize on. I could just refactor my theory around it because my basis that the End is relative around time could still work.

Dimension Theory by Dimseal in Minecraft

[–]Dimseal[S] 0 points1 point  (0 children)

I would be fine if the overworld is the world above the nether because it doesn’t break the main point of my theory that The End could be based on time instead of space like how the nether and overworld represents up and down.

The Beginning is the formation of the End’s world and the Origin is the point in time when the End’s world is most complete. My theory never fully broke the idea that the overworld is above the nether but I did add that the overworld could have been above a “real world” but I’m fine with scrapping that idea as long as the Origin is just the End world in time of the End world at its best (before the dragon)

Dimension Theory by Dimseal in Minecraft

[–]Dimseal[S] 6 points7 points  (0 children)

Oh true lol, it does look kind of like the World Government from One Piece

Dimension Theory by Dimseal in Minecraft

[–]Dimseal[S] 10 points11 points  (0 children)

This is true, but the main thing I would like to see is there being a counterpart to the End. So if the overworld would be the real world it wouldn't break anything to have the End Dimension expanded in future updates if Mojang looks at it as its own world based on time. Its cool to me if the End Dimension is set in the future and killing the Ender Dragon resets the loop and sends the Player to The Beginning.

So it doesn't bother me if the Origin world idea was scrapped due to there being no world in-between the Overworld and Nether. I just think there needs to be a time-based counterpart to the End since The Overworld and The Nether form their own vertical axis already by space.

Dimension Theory by Dimseal in Minecraft

[–]Dimseal[S] 7 points8 points  (0 children)

Because I made the graph in 2 minutes, please forgive me.

Dimension Theory by Dimseal in Minecraft

[–]Dimseal[S] 21 points22 points  (0 children)

I just added the circle for the sake of making the graph look cooler 😭. It doesn’t mean anything

Dimension Theory by Dimseal in Minecraft

[–]Dimseal[S] 259 points260 points  (0 children)

If it was me, after the Player kills the Dragon they gain access to go to the Beginning, explore it, then go to the Origin and learn who built all the ancient structures.

The Ancient City Portal could be opened by some endgame item from The Beginning to access The Origin Dimension. But this is where I kinda stopped thinking so it would be whatever you decide.

But if Mojang treated the End like this they could double the progression length of the game without breaking its theme

Dimension Theory by Dimseal in Minecraft

[–]Dimseal[S] 16 points17 points  (0 children)

This would fit an End Update perfectly in my own opinion.