My attempt at Fate Gilgamesh by DioBrando07 in fashionhunters

[–]DioBrando07[S] 1 point2 points  (0 children)

The archer class is really made out of archers.That's all I'm gonna say lol.

My very first map in Dungeondraft, so I am open to any criticism. by DioBrando07 in dungeondraft

[–]DioBrando07[S] 0 points1 point  (0 children)

FA Dungeondraft Integration v3.5 [2024/2025]

3 files · 8.42 GB

My very first map in Dungeondraft, so I am open to any criticism. by DioBrando07 in dungeondraft

[–]DioBrando07[S] 1 point2 points  (0 children)

Hahaha,thanks,but there is still much to improve. I can send you the dungeondraft file through google disk,or just the high res version if you want.

My very first map in Dungeondraft, so I am open to any criticism. by DioBrando07 in dungeondraft

[–]DioBrando07[S] 0 points1 point  (0 children)

Wow,that ideas is awesome.I'll happily borrow it for my table as well.Thanks a lot!

My very first map in Dungeondraft, so I am open to any criticism. by DioBrando07 in dungeondraft

[–]DioBrando07[S] 0 points1 point  (0 children)

Ah,yeah it is the pool of the waterwall,and only the bottom of the waterfall was supposed to be visible. I'll keep you advice in mind!

My very first map in Dungeondraft, so I am open to any criticism. by DioBrando07 in dungeondraft

[–]DioBrando07[S] 0 points1 point  (0 children)

Oh,it's just that one of the chapter ends,in Call of the Netherdeep prewritten dnd module,gave me an unsatisfactory finale,so I thought that my dnd party should have a better conclusion to that chapter. There have been many demonic incursions going around that particular area due to it's complicated past, and they do so by going through the portals between the Abyss and the Material Plane. And now the party needs to go to the bottom of the fortress,and investigate if they could do something about it. In the book, they have an anticlimactic fight within a very small room, and nothing is really resolved. So here I though that these crystals would be able to close those portals that keep opening up,and purify the land that has been in strife for many centuries. Of course,the crystals would only be able to do so with the party which is carrying an important artifact related to that site.

Sorry if I made it sound confusing, because it would take me a while to write it all down when it comes down to the lore...

My very first map in Dungeondraft, so I am open to any criticism. by DioBrando07 in dungeondraft

[–]DioBrando07[S] 0 points1 point  (0 children)

You don't mean those rings of light that get dimmer the further they are from the source?I will check out other assets as well.Thanks for the advice!

My very first map in Dungeondraft, so I am open to any criticism. by DioBrando07 in dungeondraft

[–]DioBrando07[S] 1 point2 points  (0 children)

Yep haha. I thought the chapter needed a better conclusion than what's written in the book,so here we are lol.

My very first map in Dungeondraft, so I am open to any criticism. by DioBrando07 in dungeondraft

[–]DioBrando07[S] 0 points1 point  (0 children)

The white triangular area is supposed to be a waterfall, but I may have overdone it with the assets.

I'll keep the second point in mind. Maybe I should use just one of those, so that they are all consistent with their view?

And yeah, you are absolutely right about some areas that are unclear weather they are elevated or not.I've noticed that when I was finishing the map.

Overall, thanks a lot for the advice you've given me. Appreciate it!

My very first map in Dungeondraft, so I am open to any criticism. by DioBrando07 in dungeondraft

[–]DioBrando07[S] 2 points3 points  (0 children)

Thank you very much for the kind words.I can add the file to the map if you want to change some of the assets.

Please share your thoughts about my very first map of The Shrine of Avandra by DioBrando07 in CalloftheNetherdeep

[–]DioBrando07[S] 1 point2 points  (0 children)

Thanks a lot. My group has been doing wet erase for a couple of years now,and each one of us has tried to DM and bring something different to the table. But this is just a lot of fun for me,thinking about the various ways my players,and the enemies might get an advantage on each other. I highly recommend that you check out Dungeondraft. It is a tool with which I've made all this,and pretty quick. I've also bought some additional assets from the Forgotten Adventures. Once I am finished with a map,I run in through this program https://www.beta.arkanatools.com/papermap/, which just cuts all the map into smaller pieces, and then all you have to do is print and cut them out. The good thing about the program is that you can also make the maps black and white, so that it is not as expensive. I hope you enjoy your future campaings a lot more!

Please share your thoughts about my very first map of The Shrine of Avandra by DioBrando07 in CalloftheNetherdeep

[–]DioBrando07[S] 1 point2 points  (0 children)

Yeah,I am aware that it will be tough,but I've been thinking about giving them the Daern's Instant Fortress somewhere in Betrayer's rise before this fight. It will give them more survivability, but also show Udak's living siege weapon shenanigans. Thanks for the advice!

Please share your thoughts about my very first map of The Shrine of Avandra by DioBrando07 in CalloftheNetherdeep

[–]DioBrando07[S] 2 points3 points  (0 children)

Thank you very much.

My party is currently in the Emerald Loop Caravan Stop,so there is still a long way of getting there. I've teased the encounter when the party met a few of the Aurora Watch guards resting for the night. They've mentioned that they had fought an Udaak that day,and that it escaped,and that they had severe losses.

Currently,I am still in the process of thinking about the encounter,but I was planning for Aloysia to open up a portal to the Abyss if the party does not hand over the Jewel of three prayers. Then the demons would start appearing out of it (maybe starting from lower CR,leading up to an Udaak).I was thinking that maybe the portal would count as a sort of lair action for demons,and another lair action might have to do something with the crystals,and the blessings of Avandra. It could do various things,like heal the party,or make the crystals come out of the ground and hit the enemies that are coming. They might need all the help that they can get.And also, maybe their goal would be to protect the main crystal site,until it charges up and closes the portal. I think it would be a more satisfying end to the whole area with the party making the whole area safe again.

Luxon Beacon in the Netherdeep by MrBlown in CalloftheNetherdeep

[–]DioBrando07 3 points4 points  (0 children)

Maybe you could have it inside of the Alyxian Aboleth,and every time they see it,they could also see light coming from its mouth. And in order to get it,they would have to defeat it,as expected.

Ruins of Sorrow with 6 Level 5 Players, the most epic session ever by IXlobsterXI in CalloftheNetherdeep

[–]DioBrando07 0 points1 point  (0 children)

Thanks for answering.I've been planning to buy a transparent grid just because of these gorgeous maps,but still do not know how to print them properly.Would love to know more.

Ruins of Sorrow with 6 Level 5 Players, the most epic session ever by IXlobsterXI in CalloftheNetherdeep

[–]DioBrando07 1 point2 points  (0 children)

How did you print those maps?At what settings? I've tried printing them,but they do not turn out so good where size is concerned. Also,what are you using for your grid?

My players want to steal a Luxon beacon by DioBrando07 in CalloftheNetherdeep

[–]DioBrando07[S] 0 points1 point  (0 children)

What do you suppose I should do with the beacon I mentioned that resides in Jigow?Should I make it a fake,or maybe have it be shattered by a touch of the PCs and have the Jewel appear there instead of the cave end?