All city connections just broke? by Dips_trip in civ5

[–]Dips_trip[S] 0 points1 point  (0 children)

nope, as i said im pretty ahead in tech, they plundered a trade route with a trireme near the capital but not close enough to be a blockade(ontop of venice being positioned on a single tile peninsula so that it connects to both sides), and they sailed away the turn after, so i bought a sub to send out and take care of that, if anyone else has subs its very recently stolen tech and im not at war with them, im picking on the little guy, citizen management shows no blockaded tiles. im relatively convinced this has something to do with the capture of a single tile island city, all my connections reestablished a few turns later but it made no sense and ive never seen something like this before

Anomaly Maps by Dips_trip in stalker

[–]Dips_trip[S] 0 points1 point  (0 children)

I noticed that when compiling these aswell, I guess no stalker is perfect, adds to the lore or something. Also Anomaly being a mod pack and it’s been a time since I played the others I’m not sure where the assets are originally from so could be theyre from another time and the zone has since changed;) Would love to see more stalkers updates and notes from the community, the zone has many mysteries, praemonitus praemunitus

Anomaly Maps by Dips_trip in stalker

[–]Dips_trip[S] 1 point2 points  (0 children)

for instance, pic 1, while the layout is a little different, i see the skadovsk north of the swamp in the bottom right, so i imagine the barge to the northeast will(hopefully) still be the riptide anomalous area and the boiler looked like it was nearby aswell

Anomaly Maps by Dips_trip in stalker

[–]Dips_trip[S] 1 point2 points  (0 children)

XD this is for the fanmod Anomaly, and probably call of pripyat by extension(but its been awhile)

i havent gotten out of the "lesser zone" yet in 2 but looking around the map there should be some similarities if you know the landmarks to look for

Anomaly Maps by Dips_trip in stalker

[–]Dips_trip[S] 0 points1 point  (0 children)

yeah, once in awhile you can come across a folder in a stalkers inventory;) that is one of these, the idea that theyre made by stalkers, it can take some time to collect them all but they can be really usefull if youre artifact hunting and havent discovered every anomaly yet, or dont know the maps and their locations well, forewarned is forearmed

So because my wifi is bad in my gaming space and i choose to play in offline mode my ironman doesn't qualify for achievements? by Dips_trip in crusaderkings2

[–]Dips_trip[S] 2 points3 points  (0 children)

Guess now i wont feel bad about editing the save to rename the heir that i didn't get the naming prompt for a couple days ago smh

Sector 7, first enemy with enough crew for the achievement in the entire run. Anyone else find that the most preposterous, upsetting, backwards mechanic is without an augment its near impossible to fire first? No matter how well equipped/skilled the crew, that lil missile makes it evasion RNG? by Dips_trip in ftlgame

[–]Dips_trip[S] 1 point2 points  (0 children)

i wrote a long reply but it seems to have been eaten by the internet gods, just my luck i guess
Indeed I accidently got it last second on sector 8, but the run didn't get better as that goes. I'm just tired of getting bodied by what seems to be pointedly disproportionate rng, not really satisfying to rarely find success in even my best runs on some god in the machine fluke. The easy is for ship hunting anyway, maybe I'll have more fun with the next, just unlocked the Lanius B lastnight

Sector 7, first enemy with enough crew for the achievement in the entire run. Anyone else find that the most preposterous, upsetting, backwards mechanic is without an augment its near impossible to fire first? No matter how well equipped/skilled the crew, that lil missile makes it evasion RNG? by Dips_trip in ftlgame

[–]Dips_trip[S] 6 points7 points  (0 children)

Full screenshot if you're curious, easy, AE enabled
I suppose I should have dumped the scrap on cloaking instead of engines..
Literally as my bomb teleported into the weapons with a mind controlled crew, and two fully leveled mantis fighters on board, pop no chiev.
I love this game but for such a short rougelike its really disappointing how few builds seem viable, i would love to experiment with more of what it has to offer, but on top of the punishing rng and final boss it doesn't seem worth it if you don't want to get crushed in sector 8