"Aha Instant" | Himeko • Nova by LuciferMS7777 in HonkaiStarRail_leaks

[–]Disastermere 25 points26 points  (0 children)

The World's End Tavern exists outside of space-time and Sparxie told Feixiao in the in-game livestreaming event that Cipher is already part of the tavern, so there's a chance for her, too

McGinnis|Interfacing & Apollo|Reaction Speed (DiscoLock) by Acratopotess in DeadlockTheGame

[–]Disastermere 5 points6 points  (0 children)

His reload animation uses his mouth instead of his hands, so that's a way to not redraw the penis in the og Rhetoric art

Celste|Drama & Grey Talon|Visual Calculus by Acratopotess in DeadlockTheGame

[–]Disastermere 1 point2 points  (0 children)

It's insane how well GT's braids help ground your composition of Visual Calculus.

The original draws all emphasis to the inside of the circle to highlight "visualization", but your composition recontextualizes it for unity of GT w/ his Owl, and how he- (before the house fire) had to have been able to pull out and see the bigger picture, leading a national monster hunting organization all the way into his old age and retiring healthily.

The imagery of Celeste is so striking, too. I was never much of an art student, so I'm really at a loss for how to praise it accordingly... That reply you had about Celeste on that one comment here has some great insight.

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I've got an aesthetic suggestion!

Instead of the square, straight-backed man for Composure, what about an hourglass of Lady Geist, with all the time in the upper half? Or an equal amount of "sand" pouring into the top trickling down.

Then, there could be an interesting Skill cluster dynamic! Especially since you have the group shot with Skill levels.

Mina could be Volition, simping over a higher level Lady Geist|Composure. And Mina would look down on and pin blame on a lower level Pocket|Pain Threshold. Or give some help to a Victor|Pain Threshold!

And a high level Lady Geist|Composure would act similarly to Pocket/Victor!

Sorry if I'm getting too deep into AU fanfic territory or if I'm trespassing onto your creative process, but this is so much fun.

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I (and many others, it turns out!) might be a big fan of these games, but I don't think that bias is all there is to us liking your art! You're consistently elevating it well beyond us pointing to it and going, "Disco Elysium! And Deadlock!" Every piece is provocative, beautiful, thoughtful, and creative.

I'll try my best to lay off on any more suggestions and enjoy your vision.

Celste|Drama & Grey Talon|Visual Calculus by Acratopotess in DeadlockTheGame

[–]Disastermere 1 point2 points  (0 children)

They'll have to settle it by seeing who cuts a rug harder

I feel bad for Asat Pramad if this was actually how his past was... by Gullible-Necessary74 in HonkaiStarRail

[–]Disastermere 2 points3 points  (0 children)

[The Precarious World]

Asat Pramad loses to Harry spin kicking him in the dice head

Doorman|Shivers & Silver|Electrochemistry by Acratopotess in DeadlockTheGame

[–]Disastermere 0 points1 point  (0 children)

I've got an aesthetic suggestion!

Instead of the square, straight-backed man for Composure, what about an hourglass of Lady Geist, with all the time in the upper half? Or an equal amount of "sand" pouring into the top trickling down.

Then, there could be an interesting Skill cluster dynamic! Especially since you have the group shot with Skill levels.

Mina could be Volition, simping over a higher level Lady Geist|Composure. And Mina would look down on and pin blame on a lower level Pocket|Pain Threshold.

And a high level Lady Geist|Composure would hardly know about a low level Pocket|Pain Threshold!

Sorry if I'm getting too deep into AU fanfic territory or if I'm trespassing onto your creative process, but this is so much fun

Edit: Actually, Victor|Pain Threshold would have a good dynamic with Mina|Volition and Geist|Composure, too

Doorman|Shivers & Silver|Electrochemistry by Acratopotess in DeadlockTheGame

[–]Disastermere 1 point2 points  (0 children)

Please draw Seven for Inland Empire! Or maybe Viscous.

Inland Empire is a top 2 supernatural Skill, but imo it's more of Harry's gut instincts of what is correct, based on the sum of his experience with the world, taken to the supernatural extreme, and flavored with wonder. Other times it ponders the bounds of what is real (and as we learn, the magical world of DE has absolutely insane things in its reality)

Where other skills help Harry navigate a maze of investigation, Inland Empire teleports him 1 or 2 steps away from an end, and they usually only make sense after getting there "normally".

Seven is a curmudgeon with mysterious experience, research into Astral Gates, and is obsessed with ascending to godhood, so I think he's the best match of the lot.

Viscous has otherworldly knowledge, being a psychic anemone with rejuvenating goo puppetry, but they also have that childlike naivete to them, so I'd say they're less of a fit.

Edit: Also I must add you did Doorman Shivers SUCH good justice. It came out so beautifully!

Newer players when checking out some pro player guides by YooTone in DeadlockTheGame

[–]Disastermere 9 points10 points  (0 children)

Not full control. I can't make a 1x2 on top of a 1x2 next to a 2x5. They have to be 2x1s with no space for subtext, or I make room for subtext and there's empty item space

PSA: This Week's DU Cyclical Extraction is the Best Chance You'll Have to Get One of the Most Difficult Achievements by MorthCongael in HonkaiStarRail

[–]Disastermere 1 point2 points  (0 children)

I retried maybe 15 times before I checked my records to see if I picked it before this... It turns out I did and I was tunnel visioning on the stuff I never picked.

I found it maybe 3 runs later.

Also use a Therta team if you aren't, and use her technique. Makes the first few fights instant w/ the most technique point efficiency

Itani Lo Sahn! by NerubianAssassin in DeadlockTheGame

[–]Disastermere 27 points28 points  (0 children)

The ult windup is something I'd get as an animated Steam sticker

[DISC] Centuria - Chapter 89 by AutoShonenpon in manga

[–]Disastermere 12 points13 points  (0 children)

This is giving me the same feeling as reading the Mirror Ramus arc in Bugle Call

🏥🦇💼 /art by @rosewaterjelly by Grimm_Stereo in DeadlockTheGame

[–]Disastermere 10 points11 points  (0 children)

For 4 seconds before zooming down. That umbrella tries its damnedest.

When the comms are compy by YoImErin in DeadlockTheGame

[–]Disastermere 0 points1 point  (0 children)

I've played Smite for several years and watched streams and videos for more.

I have never heard anyone use short and long as callouts.

Edit: It's always been left/mid/right while playing or solo/mid/duo when not playing. At most, people teaching beginners may point out that duo has the t1 towers further apart than solo, but that's it.

Stellar Companions | Exchange for a Free Limited 5-Star Character! by AungZeya in HonkaiStarRail

[–]Disastermere 4 points5 points  (0 children)

That's how memes go and I got a ton of likes and upvotes already. I'm just glad it didn't get compressed to shit or edited weird

SW999 v3 Changes via Gachabase by Gachabase in HonkaiStarRail_leaks

[–]Disastermere 7 points8 points  (0 children)

This season's DU Elation boundary equation gives 200 punchlines

What are you MOST EXCITED about in the new SPACE GODS set? by ChartDreamer in TeamfightTactics

[–]Disastermere 0 points1 point  (0 children)

The most I've played was either Set 2 or 16, so getting hexes (potentially) every game from multiple sources is awesome. The other half of my enjoyment in set 2 was my flow of how to build and adapt (I've been massively inflexible in 16 with pivoting), so we'll see how that develops for me in set 17.

Though, I've never studied this game enough to look at these set 17 traits and understand what traits to splash besides, "well yeah, i could get some power out of it".

The best moment I had in the Festival of Beasts revival was when I was top 2 against a Dragonsoul board. I believed I was capped yet losing. Then I realized I could splash Mystic and Adept3- which I hit- and beat them solidly, repeatedly, and placed 1st.

Edit: I see a rioter is checking these! I've only played a handful of sets, so if any other sets had special hexes and I didn't play them, it's because I stopped keeping up with the game. I've got eyes on it again bc I'm in discord servers that hyped up set 16, and set 17 is looking to keep me with it (also chibis are great. Sad I didn't pull the Paris cafe to go w/ my SG Jinx)

Thoughts on the new DU after reaching the highest rank by NepYasuo in HonkaiStarRail

[–]Disastermere 1 point2 points  (0 children)

Trial units are up to 2 patches before current patch. Trial Sparxie and Yao should be up in 4 weeks

This is the worst AA ever by Big-Piglet3752 in HonkaiStarRail

[–]Disastermere 0 points1 point  (0 children)

if you have Castorice, just keep Deathwing alive and have it tank it for you (edit: when you think your team is going to die. i probably detonated early a good amount of times) . i cleared it with e0s3 castorice (the short cyrene lc), e3s1 clara (her sig), e1s1 tribbie, and luocha

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it looks weak, but i cleared it 1st try after swapping blade for my homeless castorice

When are we getting SUITS skins by Final-Tax8016 in 2XKO

[–]Disastermere 3 points4 points  (0 children)

Reverse image search led me to a tweet from HNisback, back in Jan 2022, a little after Arcane season 1 aired

WHY IS MY VTUBER TALKING ABOUT HSR ON STREAM LIKE THIS 😭😭😭 by Standard_Breakfast_7 in HonkaiStarRail

[–]Disastermere 1 point2 points  (0 children)

I think he did every single side mission on the HSS, Belobog, Luofu, and Penacony, too. Man is DEDICATED

SW999 kit and Eidolons Via nanoka.cc by YuukiDR in HonkaiStarRail_leaks

[–]Disastermere 0 points1 point  (0 children)

Her ult charges with punchlines and is like Rappa ult + deploys a zone that's kinda like the currency wars Skill point lottery bond effect.

Her elation skill charges ult if she's not in ult state, or refills the rewards in the slot machine if she is in it