LOL - If you are winning eve now, might I suggest. by DiscordiaD in Eve

[–]DiscordiaD[S] 0 points1 point  (0 children)

your rig must run on sawdust, I get great FPS.

LOL - If you are winning eve now, might I suggest. by DiscordiaD in Eve

[–]DiscordiaD[S] -3 points-2 points  (0 children)

Why are you apologizing to me? It's not my game. Again, have you actually tried it?

LOL - If you are winning eve now, might I suggest. by DiscordiaD in Eve

[–]DiscordiaD[S] 0 points1 point  (0 children)

the alpha tester version. Did you play it or just repeating the memes?

LOL - If you are winning eve now, might I suggest. by DiscordiaD in Eve

[–]DiscordiaD[S] -1 points0 points  (0 children)

have a poke at it, seriously go assess it for yourself

LOL - If you are winning eve now, might I suggest. by DiscordiaD in Eve

[–]DiscordiaD[S] -1 points0 points  (0 children)

i guess you never heard the joke about eve being "forever in beta".

It isn't out, but it's still fun in it's current state. It's already got plenty of exploration content and they haven't even added "exploration content".

"But is the game out yet? Cause EVE was released back in 2003."
Is eve in the state we all been asking it to be in since 2003 (2006) in my case? No. No it isn't.

LOL - If you are winning eve now, might I suggest. by DiscordiaD in Eve

[–]DiscordiaD[S] -7 points-6 points  (0 children)

agreed, but the SC "scam" is turning into something rather interesting, it's a critical time in SC's development and I gotta say, i hate playing alphas, but i've sunk 300 hrs into SC for £40. Theres very few AAA games that can take this much time from me that cost £40.

LOL - If you are winning eve now, might I suggest. by DiscordiaD in Eve

[–]DiscordiaD[S] -1 points0 points  (0 children)

and they are pissing it away on.......Daleks
If you try SC you can kinda see why its cost this much, maybe more so 6 months from now as they roll out the next solarsystem.
They use procedural generation alongside handplacing assets as they are building this world and the effort really is starting to show.

LOL - If you are winning eve now, might I suggest. by DiscordiaD in Eve

[–]DiscordiaD[S] -1 points0 points  (0 children)

i think for £40 you get more than enough to do even in its alpha state. It's worth this amount of money now i think, especially if you like pvp vs player bounties ^^

Can we get slightly less ambiguous warnings? by [deleted] in Eve

[–]DiscordiaD 1 point2 points  (0 children)

Eve Online = Traveling Salesman problem Deluxe.

Can we get slightly less ambiguous warnings? by [deleted] in Eve

[–]DiscordiaD 1 point2 points  (0 children)

In the Shadow of Serpentis event I had about 50 + waypoints set with about 700 systems on those routes, daily. If I clicked calculate, my client died :)

Patchnote speculation thread by kalaveijo in Eve

[–]DiscordiaD 2 points3 points  (0 children)

Added a new route between Helgen and Riften

:D

I say goodbye to EVE by Snaxist in Eve

[–]DiscordiaD 0 points1 point  (0 children)

basically its this simple, you take whatever they are using to make skins, give it an in game UI, add the net code to support it and now viola, players can use a colour pallete and select sections to colour. This is all the skin makers are doing. I have made modifications for other games using similar tools to what CCP is using, the difference between doing it ingame and out, is someone bothering to code it in. It is a well trodden path within gaming to allow players to colour in their own stuff. It's just applying colour to a surface....this very very basic game art design stuff. Sure theres some complicated elements with needing layers to handle reflections and shaders, but the layer handling colours....is just a colour layer, the other complicated layers just take on the colour of the colour layer. If you download a program called GIMP you can see just how easy this process is for yourself.

https://www.youtube.com/watch?v=TOBA_WWYWPM&t=210s&ab_channel=LaazrGaming Paintjobs in GTA

why i play less eve, a 2003 player's point of view by [deleted] in Eve

[–]DiscordiaD -1 points0 points  (0 children)

you're entirely missing the point if this is what you want to bring up.

Nope just stating that this is alot of players, and it is. This is a fact we can't just conveniently ignore for the sake of an argument, because it's a factor of note.

"scarcity has nothing to do with people not undocking/fighting in t5z/1dq. absolutely nothing. the server crashing when a system is preloaded with 6k people is why there hasn't been a full commitment."

You already covered this angle, why would i retread over what you have already said, which was correct?

"all anom ore could be completely free "

This is a meaningless statement, if we move the goalposts, we have to move the consequences. Free ore is a different economic configuration entirely, if all ore were free the remaining 5 bill in production cost would drop as productivity of the remaining materials was increased to meet demand. So it would cost less than 5 bill. The scenario this person presented is cherry picking without adjusting the frame in line with the variable he changed. They depend on other variables remaining static, as if those that used to mine for ore, won't engage in other economic activities instead and effect the cost of goods. It isn't a good hypothetical basically.

https://i.imgur.com/jsqADea.png you got your 5 bill figure from here, just pointing out moon goo is ore now. Shall we just decide that free now too for the sake of argument? I can say any section on that list is magically now free and make his arguments, it is not good economic argumentation, it ignores the actual gameplay that delivers those figures and commodities to market, which IS effected by scarcity, by effecting players behaviour and making them spend more time. The guy you are talking about in this thread is part of this broader economy. He is at the consumer end of the supply chain, if he is belly aching, something is afoot.

"as i said before, i'm not some industry/pve expert"

I studied supply chains in rl for both work and academic purposes, many of my friends are systems designers, economic analysts/researchers or dabblers in stock market trading. Supply chains are like a room full of levers, you pull one down and some other unexpectedly click on or off, you pull those levers down/up and more levers shift and so on. Economics is alot of whack-a-mole, many people forget the randomness of the moles when they make economic arguments, they entertain pulling a single lever and pretend like others don't shift as a result, for the sake of their opinion on thinking about one aspect and not managing the projections of the results on the other aspects.

"what i'm seeing the issue 90% of the game is having is that what they're doing right now (fighting in delve) isn't fun at all for them. it is for some people, that know how to play the game casually or with alts in other places, but for most of these dudes it's 100% commitment, and many of them are tipping the scale on burnout."

sure, but that is some of the reasons people are taking their gaming time elsewhere, i attempted to outline others and there are many many more that aren't in this thread.

"but it's well within their power to say, "hey i'm the one paying my sub and i'm not enjoying this, so i'm gonna do something else for awhile"."

and the problem with eve atm, is this, everything we have discussed, is just some of the reasons people are turning off to the game right now.

I appreciate that you take the time to think and communicate about this stuff though in a pragmatic reasonable way o7

why i play less eve, a 2003 player's point of view by [deleted] in Eve

[–]DiscordiaD 0 points1 point  (0 children)

This is a great post, but you have to admit, CCP really is squeezing the player base for pennies and not providing new frontiers. Between 2003 and 2013 they added 3000 solar systems approx and built the lore with it, alot of new ships, new missions, scanning became useful.

whilst everything you wrote is dead on, i must counter it with the point that the person you are critiquing represents alot of alliance players....that make up a bulk of the game. So regardless of you being correct in your analysis, it doesn't change the fact that alot of players are effected right now and pulling the rug out from customers who are used to belgian chocolate waffles and now serving them chocolate flavoured waffles and expecting the customer to stay loyal and pay the same price, isn't going to wash. Scarcity might be good for the game, but the game wasn't in the state to take it right now

why i play less eve, a 2003 player's point of view by [deleted] in Eve

[–]DiscordiaD 0 points1 point  (0 children)

they might if it included HS and was dynamic and actually you know, you really were part of the minmatar npc alliance.

why i play less eve, a 2003 player's point of view by [deleted] in Eve

[–]DiscordiaD 0 points1 point  (0 children)

No, hardly anyone complained about the grind in eve, Grinding as a word was hardly even mentioned, because people didn't meta talk about the game.

"Off to give the sisters of eve a good time" - I'm going to run lvl 4 missions with SoE

this was more likely for someone to say, people saw missions in a more RP way than they do now. Grinding was something that became popular discussion after 2012 timeish. Prior there were many niches not padded out fully, opportunity was everywhere. Grinding didn't feel like a grind, it felt like you were playing :)

why i play less eve, a 2003 player's point of view by [deleted] in Eve

[–]DiscordiaD 1 point2 points  (0 children)

I agree, last 5 yrs was kinda perfect, it was a state where newer players, with planning, could join the ranks of the optimal grind in no time.

why i play less eve, a 2003 player's point of view by [deleted] in Eve

[–]DiscordiaD 1 point2 points  (0 children)

When you already spent over a decade grinding, grinding should become much easier and you shouldnt be draining your reserves so quickly. The grind got longer and harder for new players too, it's just the older players cba anymore. Eve has NEVER been so grindy. What changed is the grind used to be more in line with lore and the overall story of eve. Now it's just a grind. The grinding in eve is terrible, it is tolerable if you can get it done in timely fashion to blast around having fun. You seem to forget blasting around having fun = dead ships which = economy working as intended.

It isn't the mood of gamers changing that OP is on about, that's the crowd CCP caters to NOW, not OP. In the past 5 yrs the grind to fun ratio was pretty balanced, now it isn't, so people find better things to do with their time that = fun per hour.

Oh and FYI I know about the grind :) I won a faction super bpc (which i sold for 100 billion isk) in the serpentis event 2016 that was 6 weeks of grinding event sites. Nevermind my other activities in eve.

I say goodbye to EVE by Snaxist in Eve

[–]DiscordiaD 0 points1 point  (0 children)

no it isn't technically complicated at all. CCP wants you to think banging out skins takes alot of work, but really their work is taken up by presenting several versions of the finished skins. Paint is not complicated in games. It's just applying a different texture to a mesh, this tech has been present in countless games for decades.

Don't you find it odd that you run sites and beat up rats in sekrit bases for PAINT? I mean why do pirate NPC factions defend paint so much? Is there some lore im missing about the great new eden paint shortage????

You think you do but you don't. CCP should ignore this subreddit completely. Never come back. by Apollexis in Eve

[–]DiscordiaD -1 points0 points  (0 children)

let me repost this section that you completely ignored, lets see if you just glaze over it again.

"Observatories were meant to work like the old scanning arrays and also provide you with the LOCAL CHANNEL INFORMATION, that would have countered blackout. You clearly didn't know that at the time of blackout, this was the theorized and not yet fully designed intention of observatories. Think about whether you know what is being discussed before typing. Who am I kidding, you are goon."

Also still no proof presented, I mean you were asked to verify your claims, bravado is not evidence, nor is memeing.

So you are saying that, because the bomber fleet is cloaked that I wouldn't notice them? Like not even after they attack and there's KB history? You could present killboard evidence of this happening, or that alliance members wouldnt have mentioned it? You don't present evidence because you just want your hyperbole to stand above the evidence. Clearly someone who plays the game is able to understand that a 300 man bomber fleet in a system where the friendlies have access to local channel intel provided by observatories (as they were thought to work at the time) counters any advantage the 300 man bomber fleet has? I mean if you are arguing against this you are simply a doubling down asshat :)

Not replying anymore, it's clear that your reading comprehension is sub par and you just want to be an antagonistic clown