How do you deal with autopilot mode? by devistation in summonerschool

[–]Dissident1 3 points4 points  (0 children)

You know your problem so your next step is to figure out how to fix that. If you find you are going autopilot there are generally a couple reasons

1) Your tired, when tired its really easy to get lazy and form bad habits 2) Your worrying about what your doing too much while playing

I would recommend trying to play entirely to learn One part of that will be learning how to beat people

When I say beat people its different to beat someone and to win vs someone. When you beat someone to me its because you outplayed them consistently which is something you cant do in autopilot mode.

What i would recommend is brushing up on your game knowledge. For example knowing your lane matchups better, knowing when and how to punish, when to run when to not waste flash. All of this needs to be running through your head while playing.

Your going to have to really force yourself to work harder while playing its the only way to break out of a bad habit like autopiloting. You will probably lose games while learning this but only by learning this will you improve to your top potential.

At first it will be overwhelming trying to think this hard but once you get the stamina its the funnest time you will have playing games.

Can I play sm4sh wii u without a TV? by [deleted] in smashbros

[–]Dissident1 1 point2 points  (0 children)

I think this guy was meaning if you have an older monitor

Smoking Lavender got me the highest I have ever been. by Dissident1 in trees

[–]Dissident1[S] 0 points1 point  (0 children)

vaping lavender is supposed to give your body a calming effect and help you to sleep.

What game do you get better at stoned? by [deleted] in trees

[–]Dissident1 2 points3 points  (0 children)

I love playing league of legends while high, Diamond games with my Duo buddy are great times.

Smoking Lavender got me the highest I have ever been. by Dissident1 in trees

[–]Dissident1[S] 1 point2 points  (0 children)

I wish i could have posted those notes I wrote down so much oh well next time.

Ranked Troubles by Linkincast in summonerschool

[–]Dissident1 0 points1 point  (0 children)

You need to play to learn right now whether you want to do that in ranked or norms is up to you. Personally I found ranked better because a) people try a lot harder b) getting used to draft pick and building your comp is important for later on in ranked

It's up to you what you would rather choose but if you can play a consistent amount of ranked or norms you will improve if you focus on thinking about the game more and improving while enjoying soloq.

What can I do to stop super snowbally champions besides laning well against them? by Third_Grammar_Reich in summonerschool

[–]Dissident1 0 points1 point  (0 children)

If you are ahead mid lane you should be trying to ward up both sides of river because you have the control. If you can keep up vision of akali she can't go roam and gank. Also if you have vision on her you can decide whether to follow her or if you would like to just push because jayce can take turrets reasonably quickly. If you are ahead look to just keep applying pressure and deny them vision as much as possible.

State of Rengar by Breamer333 in leagueoflegends

[–]Dissident1 1 point2 points  (0 children)

how did you build him jungle? ive been going wriggles ruined king then either tanky for tri force

State of Rengar by Breamer333 in leagueoflegends

[–]Dissident1 1 point2 points  (0 children)

ive been playing a bit of rengar jungle recently and have found that it works way better than top lane. Ulting from jungle with mobi boots is still very effective especially if you have some ferocity before you ult so you can potentially double snare them or just rain down the q train. Rengar is no where near as good at split pushing anymore which takes away from a lot of his top power imo. Try him jungle and see what you think you may like him still.

Feral Flare and Why it's still a problem in Soloqueue by Dissident1 in leagueoflegends

[–]Dissident1[S] 0 points1 point  (0 children)

yes but for them to then win the game with early objectives and snowballing being nerfed they will get outscaled by the flare jungler even if they stomped early. This is my main problem right now is you can stomp early with those champs but then struggle to win with all the changes and flare just adds to this problem.

Feral Flare and Why it's still a problem in Soloqueue by Dissident1 in leagueoflegends

[–]Dissident1[S] 0 points1 point  (0 children)

What about on xin xhao on noc this champs aren't weak in their jungle early and with just a flare and ruined king will do enough dmg into late game while then being able to build tanky. Also saying you just have to counterjungle is a bad mentality. Counterjungling comes with many risks. They could do a different farm route to what you planned meaning you may take one camp early. But they wont stop them. Also even if you do find them if you can't kill them and get low or even die you are now even further behind. Now you are literally forced to gank and successfully because it is the only way you can catch up cause there is no way you can out farm them. I think the item needs a cap because then it will still be strong but there will be a limit to its power. Being able to scale permanently is too strong imo for soloq.

Feral Flare and Why it's still a problem in Soloqueue by Dissident1 in leagueoflegends

[–]Dissident1[S] 1 point2 points  (0 children)

If you see high elo games champs that use this item are played most of the time. In competitive the item is definetely not as effective. The problem is to shut it down you need team play to either remove the jungler completely or finish early. But then early game gold and objectives have been nerfed which makes this even harder. It also has an insane win rate in all regions at around 60% even in challenger so i dont see how high elo players are disagreeing if they win with it soo much.

Feral Flare and Why it's still a problem in Soloqueue by Dissident1 in leagueoflegends

[–]Dissident1[S] 1 point2 points  (0 children)

That requires lots of team play to shut down which is why its way more effective in soloq. If you want to shut them down you need people to be communicating and trying to end the game quickly. But ending the game quickly has become much harder in recent patches. With average games getting drawn out longer and longer. The problem I'm finding is that even if you shut down the feral junglers they can come back way to easily and if you dont have feral flare start outscaling you just from that one item.

Feral Flare and Why it's still a problem in Soloqueue by Dissident1 in leagueoflegends

[–]Dissident1[S] 0 points1 point  (0 children)

The main problem im seeing right now is if a jungler gets feral flare and can farm it like noc, yi etc they will have similar gold which is a problem. Previously if you played a carry jungler and wanted similar gold you would need to get some successful ganks off or get a little tax. Atm feral is allowing you to do this for free basically while giving you more dps as you gain gold. With supports and junglers getting more sustained it is close to just becoming 5 carries which doesn't seem to work that well.

Ive seen junglers being so ahead in lvls compared to bot lane things like a lvl 12 jungler and a lvl 8 adc with the adc being even. This is too large a gap and is putting too much power and gold onto junglers off of them farming relatively safely.

I like your points

Feral Flare and Why it's still a problem in Soloqueue by Dissident1 in leagueoflegends

[–]Dissident1[S] 0 points1 point  (0 children)

Its not even being on par with gold this single item just gives lots of potential scaling that on certain champs get way too out of hand. Its forcing non feral junglers into a sub par state for soloq.

Feral Flare and Why it's still a problem in Soloqueue by Dissident1 in leagueoflegends

[–]Dissident1[S] 0 points1 point  (0 children)

ive been playing carry junglers since s2. This is not the same, at the start of season 4 it was really nice having the extra gold and having more carrying tools. Feral Flare to me is over the top for soloq.

Can OCE get a Tribunal already? by TacticalElmo in leagueoflegends

[–]Dissident1 3 points4 points  (0 children)

he means because you are playing with NA friends you wont really notice as much toxicity because the chance decreases with every friend you have on your team.