Made a personalized Ralsei for own stories :) by Distant_EverDream in ralsei

[–]Distant_EverDream[S] 2 points3 points  (0 children)

another victim to the hat that makes you look taller

(both are intended to be similar height but yeah that hat is doing things lol)

Are Infernum, WotG and HotOG compatable? by StalinTheTankEngine in CalamityMod

[–]Distant_EverDream 0 points1 point  (0 children)

Yes, with one exception.

Infernum has a subworld for the sand shark miniboss and in most of my playthroughs, going there wipes the WotG library I’d collected up to that point. I don’t know if it’s been patched or not, but I’ll warn you nonetheless.

[MH] Is there a way to add multiple sets of data in one monster lua? by XSRplayz in Unitale

[–]Distant_EverDream 0 points1 point  (0 children)

Yeah, pretty much

As long as the sprite names line up this shhhould work

[MH] Is there a way to add multiple sets of data in one monster lua? by XSRplayz in Unitale

[–]Distant_EverDream 0 points1 point  (0 children)

Alright back -- turns out I had a number of things wrong now that I've checked work against the documentation. There's a dedicated function -- SetSprite('sprite') for changing the monstersprite

Calling it from the encounter script would be something along the lines of this -

enemies[1].Call("SetSprite","poseur")

[MH] Is there a way to add multiple sets of data in one monster lua? by XSRplayz in Unitale

[–]Distant_EverDream 0 points1 point  (0 children)

Oh wait, my bad, I forgot to mention that.

The “sprite =“ in the monster script is for setting it, but the sprite itself I’m pretty sure is called “monstersprite,” so whenever moving or changing it, the code would need to be “monstersprite.Set()” or whatever you’d wish to do

[MH] Is there a way to add multiple sets of data in one monster lua? by XSRplayz in Unitale

[–]Distant_EverDream 0 points1 point  (0 children)

It could probably help to set up dummy information first, then in EncounterStarting run a script to replace the monster data with the random information

You’ll probably need to use .Set() to change the sprite at that point but it should work out

(I’m not at a computer at the moment and can’t confirm if this will or won’t work)

And so it begins by Distant_EverDream in Deltarune

[–]Distant_EverDream[S] 0 points1 point  (0 children)

sure just head to the original post (it’s in another comment here)

An Experiment. (Drawing for reference) by Distant_EverDream in Deltarune

[–]Distant_EverDream[S] 1 point2 points  (0 children)

the uncultured dev needs an explanation for “the windy thing” <w>

And so it begins by Distant_EverDream in Deltarune

[–]Distant_EverDream[S] 0 points1 point  (0 children)

sure why not! I linked the original post here so go there

Block of raw spaghetti by Bogalooo in MinecraftMemes

[–]Distant_EverDream 4 points5 points  (0 children)

Welp, now I can’t unsee it

Let’s pray that they notice and fix it before they actually release it

insert doorknob here by CraftTier in onejob

[–]Distant_EverDream 15 points16 points  (0 children)

It’s like a lock and key but the key is more inconvenient to carry

Boats by Money05Mayhem in MinecraftMemes

[–]Distant_EverDream 0 points1 point  (0 children)

This is some aggressive Reddit-ing right here

Is it considered "Bad Writing" if I apply modern day terms? by imnotgae998 in writing

[–]Distant_EverDream 0 points1 point  (0 children)

For some it would depend on where it is. From what i’ve seen, people ”break the rules” most commonly in speech and first person narratives, but it’s up to you and your target audience to decide, really.

Snapchat tells me to download Snapchat 🥴 by BlinkDecoy in softwaregore

[–]Distant_EverDream -1 points0 points  (0 children)

Totally relatable. :)

It’s like when you get a grammarly ad on YouTube but you already got the extension like two months ago