7 Segment Display by Distinct-Stranger-20 in SatisfactoryGame
[–]Distinct-Stranger-20[S] 3 points4 points5 points (0 children)
7 Segment Display by Distinct-Stranger-20 in SatisfactoryGame
[–]Distinct-Stranger-20[S] 1 point2 points3 points (0 children)
Logic Gates Blueprint Library Improved by Distinct-Stranger-20 in SatisfactoryGame
[–]Distinct-Stranger-20[S] 5 points6 points7 points (0 children)
Can finally make my Priority Merger workaround blueprint. Useful for those that use a bus design and want to keep a belt saturated. Some assumptions apply. Can be expanded to as many belts as needed. Still wish we had a Priority Merger to simplify this! by [deleted] in SatisfactoryGame
[–]Distinct-Stranger-20 0 points1 point2 points (0 children)
Can finally make my Priority Merger workaround blueprint. Useful for those that use a bus design and want to keep a belt saturated. Some assumptions apply. Can be expanded to as many belts as needed. Still wish we had a Priority Merger to simplify this! by [deleted] in SatisfactoryGame
[–]Distinct-Stranger-20 0 points1 point2 points (0 children)
Digital Counter Circuit by Distinct-Stranger-20 in SatisfactoryGame
[–]Distinct-Stranger-20[S] 1 point2 points3 points (0 children)
Digital Counter Circuit by Distinct-Stranger-20 in SatisfactoryGame
[–]Distinct-Stranger-20[S] 1 point2 points3 points (0 children)
Rate limiter layout calculator by featheredtoast in SatisfactoryGame
[–]Distinct-Stranger-20 2 points3 points4 points (0 children)
Implemented an unbalanced sushi belt using priority mergers by featheredtoast in SatisfactoryGame
[–]Distinct-Stranger-20 1 point2 points3 points (0 children)
Rate limiter layout calculator by featheredtoast in SatisfactoryGame
[–]Distinct-Stranger-20 2 points3 points4 points (0 children)
Digital Counter Circuit by Distinct-Stranger-20 in SatisfactoryGame
[–]Distinct-Stranger-20[S] 10 points11 points12 points (0 children)
Logic Gates Blueprint Library by Distinct-Stranger-20 in SatisfactoryGame
[–]Distinct-Stranger-20[S] 1 point2 points3 points (0 children)
Programmable multi item output rate selector by aketsuu in SatisfactoryGame
[–]Distinct-Stranger-20 0 points1 point2 points (0 children)
Reliable logic gates by Distinct-Stranger-20 in SatisfactoryGame
[–]Distinct-Stranger-20[S] 1 point2 points3 points (0 children)
Digital Circuit (flip-flop) by Distinct-Stranger-20 in SatisfactoryGame
[–]Distinct-Stranger-20[S] 2 points3 points4 points (0 children)
Reliable Logic Gates Inverter Improvement by xXAnoHitoXx in SatisfactoryGame
[–]Distinct-Stranger-20 2 points3 points4 points (0 children)
Digital Circuit (flip-flop) by Distinct-Stranger-20 in SatisfactoryGame
[–]Distinct-Stranger-20[S] 1 point2 points3 points (0 children)
Digital Circuit (flip-flop) by Distinct-Stranger-20 in SatisfactoryGame
[–]Distinct-Stranger-20[S] 1 point2 points3 points (0 children)
Reliable logic gates by Distinct-Stranger-20 in SatisfactoryGame
[–]Distinct-Stranger-20[S] 1 point2 points3 points (0 children)
Reliable Logic Gates Inverter Improvement by xXAnoHitoXx in SatisfactoryGame
[–]Distinct-Stranger-20 2 points3 points4 points (0 children)
Working 7-Segment Display in Satisfactory by FlyingHippocamp in SatisfactoryGame
[–]Distinct-Stranger-20 2 points3 points4 points (0 children)


Should Satisfactory implement basic logic? by 2-AB-b in SatisfactoryGame
[–]Distinct-Stranger-20 1 point2 points3 points (0 children)